Player Matchup

Baron Samedi
Baron Samedi
FreakShowBoy213
Baron Samedi
Level 24
God Stats
13W - 6L
1,636 SR
Queue Stats
56W - 55L
1,338 Elo+
Solo
Mulan
Mulan
PEWPEWUDED2779
Mulan
Level 10
God Stats
8W - 12L
1,503 SR
Queue Stats
160W - 171L
1,296 Elo+
Solo
Cliodhna
Cliodhna
SUPA GOLD24k
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,512 Elo+
Solo
Anhur
Anhur
harlito
Anhur
Level 16
God Stats
2W - 7L
1,307 SR
Queue Stats
53W - 68L
1,357 Elo+
Solo
Izanami
Izanami
iiamslik
Izanami
Level 13
God Stats
23W - 16L
1,513 SR
Queue Stats
33W - 29L
1,374 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,375 Elo+

VS

Team Averages
Level 17
1,459 SR
1,245 Elo+
Sol
Sol
InformalBard39
Sol
Level 18
God Stats
3W - 1L
1,688 SR
Queue Stats
11W - 21L
1,080 Elo+
Solo
Neith
Neith
Lonarwhal
Neith
Level 14
God Stats
7W - 10L
1,498 SR
Queue Stats
51W - 61L
1,294 Elo+
Solo
Osiris
Osiris
Thumperszero
Osiris
Level 17
God Stats
2W - 6L
1,240 SR
Queue Stats
158W - 181L
1,289 Elo+
Solo
Nu Wa
Nu Wa
tork333_
Nu Wa
Level 29
God Stats
1W - 3L
1,369 SR
Queue Stats
20W - 29L
1,189 Elo+
Solo
Kukulkan
Kukulkan
vhreal
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FreakShowBoy213
Baron Samedi
20
12 / 10 / 11
15,262
1,174
23,693
20,832
8,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 6 / 10
11,752
904
8,871
22,519
18,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
SUPA GOLD24k
Cliodhna
20
5 / 13 / 16
13,820
1,063
19,893
24,263
9,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
harlito
Anhur
20
1 / 10 / 11
12,139
934
6,049
20,414
13,878
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
iiamslik
Izanami
20
13 / 6 / 10
15,722
1,209
25,078
17,531
5,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 20
13,380
1,029
18,655
19,046
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Lonarwhal
Neith
20
14 / 7 / 23
15,760
1,212
27,254
16,707
7,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
20
10 / 6 / 19
14,107
1,085
15,547
24,460
26,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
tork333_
Nu Wa
20
3 / 6 / 29
14,181
1,091
18,631
13,345
7,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
vhreal
Kukulkan
20
11 / 5 / 19
14,597
1,123
19,110
16,853
7,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
155
32
Kills
45
45
Deaths
32
58
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FreakShowBoy213
Baron Samedi
12
10
11
1.75
W
7
8
20
2.13
W
Neith
Lonarwhal
Neith
14
7
23
3.64
L
1
6
10
1
L
Cliodhna
SUPA GOLD24k
Cliodhna
5
13
16
1
W
Osiris
10
6
19
3.25
L
Anhur
harlito
Anhur
1
10
11
0.65
L
Izanami
iiamslik
Izanami
13
6
10
3
W
Nu Wa
tork333_
Nu Wa
3
6
29
2.92
W
Kukulkan
vhreal
Kukulkan
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,584
Damage
99,197
105,559
Taken
90,411
56,589
Mitigated
55,342
11,367
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FreakShowBoy213
Baron Samedi
23,693
7,023
2,840
3,866
20,832
8,669
0
11,481
9,351
49,220
0
W
18,655
6,083
0
2,836
19,046
7,481
0
4,235
14,811
42,411
0
W
Neith
Lonarwhal
Neith
27,254
20,486
0
1,287
16,707
7,230
0
5,662
11,045
0
55,058
L
8,871
1,573
252
1,688
22,519
18,302
0
11,311
11,208
0
28,936
L
Cliodhna
SUPA GOLD24k
Cliodhna
19,893
3,313
0
851
24,263
9,794
0
13,160
11,103
0
37,235
W
Osiris
15,547
4,421
0
884
24,460
26,202
0
5,159
19,301
10,532
19,504
L
Anhur
harlito
Anhur
6,049
3,297
0
446
20,414
13,878
0
13,527
6,887
0
38,163
L
Izanami
iiamslik
Izanami
25,078
15,648
0
1,424
17,531
5,946
0
11,824
5,707
0
56,872
W
Nu Wa
tork333_
Nu Wa
18,631
7,058
0
1,056
13,345
7,308
0
4,536
8,809
43,462
0
W
Kukulkan
vhreal
Kukulkan
19,110
2,854
0
895
16,853
7,121
0
4,101
12,752
39,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,695
Gold Earned
72,025
244
Minions Killed
237
4
Camps Cleared
6
979,569
Distance Traveled
1,011,321
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,262
1,174
57
4
0
196,520
0
W
Sol
13,380
1,029
48
4
0
186,239
0
W
Neith
15,760
1,212
66
5
0
197,797
0
L
Mulan
11,752
904
35
3
1
199,552
0
L
Cliodhna
13,820
1,063
35
3
0
172,175
0
W
Osiris
14,107
1,085
19
1
1
213,959
0
L
Anhur
12,139
934
65
5
0
193,880
0
L
Izanami
15,722
1,209
52
4
3
217,442
0
W
Nu Wa
14,181
1,091
46
4
5
208,229
0
W
Kukulkan
14,597
1,123
58
4
0
205,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role