Player Matchup

Cliodhna
Cliodhna
MRpapabear85
Cliodhna
Level 7
God Stats
5W - 1L
1,632 SR
Queue Stats
11W - 13L
1,513 Elo+
Solo
Neith
Neith
PhatAn1meThighs
Neith
Level 30
God Stats
57W - 64L
1,503 SR
Queue Stats
392W - 388L
1,522 Elo+
Solo
Discordia
Discordia
Puddin981792
Discordia
Level 28
God Stats
1W - 2L
1,074 SR
Queue Stats
13W - 11L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
RockManSchrader
Ao Kuang
Level 22
God Stats
26W - 10L
1,639 SR
Queue Stats
93W - 58L
1,623 Elo+
Party 1
Jormungandr
Jormungandr
SnowWolfs117
Jormungandr
Level 27
God Stats
31W - 10L
1,899 SR
Queue Stats
165W - 105L
1,665 Elo+
Party 1
Team Averages
Level 23
1,549 SR
1,557 Elo+

VS

Team Averages
Level 15
1,453 SR
1,475 Elo+
Anhur
Anhur
NakMuayWarrior
Anhur
Level 7
God Stats
0W - 3L
1,244 SR
Queue Stats
11W - 14L
1,498 Elo+
Solo
Bellona
Bellona
No0bat
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Noobtoooo
Kumbhakarna
Level 8
God Stats
6W - 6L
1,359 SR
Queue Stats
122W - 114L
1,472 Elo+
Solo
Loki
Loki
Pandoras_box777
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,526 Elo+
Solo
Nox
Nox
lamacina3_2_
Nox
Level 28
God Stats
18W - 15L
1,660 SR
Queue Stats
122W - 122L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MRpapabear85
Cliodhna
17
8 / 1 / 15
10,675
1,186
13,544
5,061
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 0 / 16
10,434
1,159
3,764
2,573
851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Puddin981792
Discordia
17
3 / 4 / 15
10,194
1,133
9,739
5,630
2,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
18
14 / 2 / 18
11,901
1,322
27,119
12,346
4,878
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SnowWolfs117
Jormungandr
18
13 / 1 / 20
11,769
1,308
15,870
10,388
4,664
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 3
8,536
948
3,505
16,261
5,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
No0bat
Bellona
14
1 / 4 / 2
8,129
903
3,726
5,403
2,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Noobtoooo
Kumbhakarna
15
0 / 13 / 4
8,440
938
6,386
26,687
9,501
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 6 / 3
9,795
1,088
8,342
10,244
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 12 / 3
10,102
1,122
9,674
20,126
7,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
23
44
Kills
8
8
Deaths
45
84
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
MRpapabear85
Cliodhna
8
1
15
15.5
L
0
10
3
0.15
L
Bellona
No0bat
Bellona
1
4
2
0.5
L
Kumbhakarna
Noobtoooo
Kumbhakarna
0
13
4
0.15
L
2
6
3
0.58
W
6
0
16
14
W
Discordia
Puddin981792
Discordia
3
4
15
2.63
W
Ao Kuang
14
2
18
11.5
W
Jormungandr
SnowWolfs117
Jormungandr
13
1
20
23
L
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,036
Damage
31,633
35,998
Taken
78,721
14,357
Mitigated
29,128
6,491
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
MRpapabear85
Cliodhna
13,544
2,428
0
279
5,061
1,893
0
1,832
3,229
0
26,328
L
3,505
2,799
0
186
16,261
5,580
0
12,893
3,368
0
22,688
L
Bellona
No0bat
Bellona
3,726
917
317
412
5,403
2,975
0
3,195
2,208
0
6,333
L
Kumbhakarna
Noobtoooo
Kumbhakarna
6,386
1,960
0
104
26,687
9,501
0
16,717
9,970
20,435
0
L
8,342
1,683
0
749
10,244
4,017
0
6,656
3,588
0
26,893
W
3,764
2,009
0
219
2,573
851
0
1,663
910
0
20,507
W
Discordia
Puddin981792
Discordia
9,739
1,159
0
484
5,630
2,071
0
2,403
3,227
35,183
0
W
Ao Kuang
27,119
9,656
0
3,801
12,346
4,878
0
5,379
6,544
32,785
0
W
Jormungandr
SnowWolfs117
Jormungandr
15,870
5,929
0
1,708
10,388
4,664
0
4,783
5,605
27,126
0
L
9,674
666
70
963
20,126
7,055
0
13,267
6,859
21,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,973
Gold Earned
45,002
160
Minions Killed
136
8
Camps Cleared
3
881,431
Distance Traveled
736,709
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,675
1,186
35
4
2
213,938
0
L
Anhur
8,536
948
35
4
0
133,914
0
L
Bellona
8,129
903
2
0
1
75,908
1
L
Kumbhakarna
8,440
938
34
4
0
186,404
0
L
Loki
9,795
1,088
27
3
1
176,899
0
W
Neith
10,434
1,159
29
3
2
162,101
0
W
Discordia
10,194
1,133
64
7
1
146,137
1
W
Ao Kuang
11,901
1,322
9
1
3
180,033
0
W
Jormungandr
11,769
1,308
23
3
0
179,222
0
L
Nox
10,102
1,122
38
4
1
163,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role