Player Matchup

Da Ji
Da Ji
Mushroomza
Da Ji
Level 110
God Stats
10W - 3L
1,588 SR
Queue Stats
77W - 84L
1,492 Elo+
Party 1
Scylla
Scylla
Oscarlorden
Scylla
Level 5
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 1L
1,612 Elo+
Solo
Horus
Horus
paterance
Horus
Level 124
God Stats
3W - 2L
1,634 SR
Queue Stats
53W - 64L
1,489 Elo+
Party 1
Team Averages
Level 80
1,646 SR
1,531 Elo+

VS

Team Averages
Level 43
1,394 SR
1,568 Elo+
Cliodhna
Cliodhna
Asthraa
Cliodhna
Level 13
God Stats
6W - 5L
1,261 SR
Queue Stats
22W - 39L
1,314 Elo+
Solo
Scylla
Scylla
Elvinguhl
Scylla
Level 89
God Stats
0W - 2L
1,259 SR
Queue Stats
444W - 320L
1,650 Elo+
Party 2
Skadi
Skadi
mikimanx
Skadi
Level 28
God Stats
14W - 8L
1,662 SR
Queue Stats
152W - 77L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
9 / 2 / 9
12,360
687
13,096
17,459
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
2 / 4 / 12
11,315
629
4,735
11,036
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
paterance
Horus
17
9 / 1 / 11
12,715
706
15,069
14,563
13,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Asthraa
Cliodhna
13
6 / 7 / 0
11,380
632
8,588
11,840
3,528
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Elvinguhl
Scylla
15
0 / 5 / 5
10,682
593
18,711
12,059
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
mikimanx
Skadi
13
1 / 8 / 4
9,933
552
8,992
13,733
4,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
20
Kills
7
7
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Asthraa
Cliodhna
6
7
0
0.86
L
Scylla
Elvinguhl
Scylla
0
5
5
0.5
W
Da Ji
9
2
9
6.75
W
Scylla
2
4
12
2
L
Skadi
mikimanx
Skadi
1
8
4
0.38
W
Horus
paterance
Horus
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,900
Damage
36,291
43,058
Taken
37,632
22,685
Mitigated
11,644
15,291
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Asthraa
Cliodhna
8,588
1,225
0
1,407
11,840
3,528
0
1,078
10,368
0
28,683
L
Scylla
Elvinguhl
Scylla
18,711
2,168
61
2,416
12,059
4,027
219
1,495
10,209
68,308
0
W
Da Ji
13,096
4,931
0
5,125
17,459
6,196
312
8,796
8,213
0
39,803
W
Scylla
4,735
354
105
1,639
11,036
2,978
232
4,808
5,966
39,916
0
L
Skadi
mikimanx
Skadi
8,992
3,286
0
250
13,733
4,089
114
2,678
10,549
0
20,605
W
Horus
paterance
Horus
15,069
5,347
3,224
5,198
14,563
13,511
568
4,780
9,527
0
34,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
31,995
178
Minions Killed
192
8
Camps Cleared
7
1,031,832
Distance Traveled
973,548
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,380
632
39
2
4
322,984
5
L
Scylla
10,682
593
119
7
2
334,053
3
W
Da Ji
12,360
687
37
2
3
343,661
5
W
Scylla
11,315
629
90
5
1
321,368
0
L
Skadi
9,933
552
34
2
1
316,511
2
W
Horus
12,715
706
51
3
4
366,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role