Player Matchup

Yemoja
Yemoja
BC9R-
Yemoja
Level 20
God Stats
21W - 14L
1,601 SR
Queue Stats
75W - 77L
1,367 Elo+
Party 3
Anhur
Anhur
Gh0stinng_
Anhur
Level 27
God Stats
3W - 2L
1,415 SR
Queue Stats
133W - 114L
1,445 Elo+
Party 3
Hades
Hades
JerryScotti7538
Hades
Level 28
God Stats
13W - 8L
1,640 SR
Queue Stats
88W - 94L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
Riki7250
Baron Samedi
Level 28
God Stats
12W - 5L
1,608 SR
Queue Stats
81W - 84L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
j_lorca31
Hun Batz
Level 25
God Stats
4W - 0L
1,439 SR
Queue Stats
20W - 21L
1,377 Elo+
Solo
Team Averages
Level 26
1,541 SR
1,398 Elo+

VS

Team Averages
Level 15
1,475 SR
1,325 Elo+
Ares
Ares
Guild-Toto
Ares
Level 5
God Stats
5W - 7L
1,330 SR
Queue Stats
57W - 56L
1,243 Elo+
Party 2
Medusa
Medusa
Jonhyboyy777
Medusa
Level 28
God Stats
26W - 16L
1,655 SR
Queue Stats
29W - 22L
1,538 Elo+
Solo
Janus
Janus
KaiToSpamL3R3
Janus
Level 7
God Stats
27W - 33L
1,277 SR
Queue Stats
75W - 67L
1,225 Elo+
Party 2
Hun Batz
Hun Batz
PirateClown
Hun Batz
Level 27
God Stats
3W - 2L
1,615 SR
Queue Stats
86W - 83L
1,380 Elo+
Solo
Neith
Neith
nikolasd2
Neith
Level 8
God Stats
8W - 17L
1,500 SR
Queue Stats
12W - 23L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BC9R-
Yemoja
9
0 / 1 / 3
5,410
541
1,381
4,090
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
9
2 / 0 / 2
5,407
541
2,455
3,220
870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 1
6,448
645
5,264
3,922
1,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Riki7250
Baron Samedi
9
2 / 3 / 1
5,376
538
2,232
4,378
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
j_lorca31
Hun Batz
10
4 / 1 / 3
6,031
603
3,963
6,722
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,718
372
807
3,424
1,059
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
7
1 / 3 / 1
4,663
466
3,190
5,717
1,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
2 / 1 / 0
4,301
430
2,673
1,554
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
PirateClown
Hun Batz
10
0 / 2 / 1
5,656
566
552
5,841
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
nikolasd2
Neith
8
2 / 5 / 2
5,188
519
3,489
5,844
1,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BC9R-
Yemoja
0
1
3
1.5
W
Anhur
2
0
2
3
L
0
2
0
0
W
5
0
1
5.5
L
Medusa
1
3
1
0.5
L
2
1
0
2
L
Hun Batz
PirateClown
Hun Batz
0
2
1
0.25
W
Baron Samedi
Riki7250
Baron Samedi
2
3
1
0.83
W
Hun Batz
j_lorca31
Hun Batz
4
1
3
5.5
L
Neith
nikolasd2
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,295
Damage
10,711
22,332
Taken
22,380
8,779
Mitigated
6,270
9,215
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BC9R-
Yemoja
1,381
173
896
929
4,090
2,119
554
1,170
2,732
16,730
0
W
Anhur
2,455
1,221
0
679
3,220
870
691
1,078
2,002
0
24,801
L
807
99
0
484
3,424
1,059
0
374
3,050
3,634
0
W
5,264
461
21
3,116
3,922
1,825
745
0
3,922
28,950
0
L
Medusa
3,190
1,430
0
422
5,717
1,499
0
3,116
2,601
0
17,430
L
2,673
258
0
500
1,554
244
0
234
1,320
13,302
0
L
Hun Batz
PirateClown
Hun Batz
552
0
0
1,307
5,841
2,062
0
2,561
3,280
0
29,739
W
Baron Samedi
Riki7250
Baron Samedi
2,232
144
0
918
4,378
1,708
1,040
329
3,973
23,907
0
W
Hun Batz
j_lorca31
Hun Batz
3,963
1,271
0
2,656
6,722
2,257
0
459
6,223
0
28,975
L
Neith
nikolasd2
Neith
3,489
1,948
0
221
5,844
1,406
19
2,592
3,252
0
10,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
23,526
246
Minions Killed
145
0
Camps Cleared
0
882,623
Distance Traveled
741,103
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,410
541
37
4
0
173,265
2
W
Anhur
5,407
541
49
5
0
175,917
3
L
Ares
3,718
372
7
1
0
105,356
0
W
Hades
6,448
645
62
6
0
185,602
0
L
Medusa
4,663
466
28
3
0
190,284
0
L
Janus
4,301
430
14
1
0
92,194
0
L
Hun Batz
5,656
566
71
7
0
188,489
3
W
Baron Samedi
5,376
538
37
4
0
147,837
2
W
Hun Batz
6,031
603
61
6
0
200,002
1
L
Neith
5,188
519
25
3
0
164,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role