Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
XannZeee
Anhur
Level 160
God Stats
1W - 0L
1,270 SR
Queue Stats
44W - 26L
1,685 Elo+
Party 2
Team Averages
Level 144
1,423 SR
1,562 Elo+

VS

Team Averages
Level 125
1,461 SR
1,771 Elo+
Thanatos
Thanatos
Dux94
Thanatos
Level 160
God Stats
1W - 1L
1,485 SR
Queue Stats
176W - 74L
1,800 Elo+
Party 1
Freya
Freya
Samichu001
Freya
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 100L
1,764 Elo+
Party 1
Geb
Geb
TommiNabo
Geb
Level 61
God Stats
0W - 3L
1,398 SR
Queue Stats
2W - 5L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
9 / 1 / 17
10,079
916
11,783
14,513
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
 
The Morrigan
14
12 / 0 / 12
9,947
904
14,202
5,304
2,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
XannZeee
Anhur
13
7 / 2 / 17
9,206
837
10,253
9,080
3,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dux94
Thanatos
9
1 / 11 / 1
6,730
612
4,174
12,253
4,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
11
1 / 10 / 2
7,474
679
9,350
13,436
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 2
7,286
662
2,910
15,584
12,818
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
28
Kills
3
3
Deaths
28
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
1
17
17.5
W
The Morrigan
 
The Morrigan
12
0
12
18
L
Thanatos
Dux94
Thanatos
1
11
1
0.14
L
Freya
1
10
2
0.2
L
1
7
2
0.29
W
Anhur
XannZeee
Anhur
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,238
Damage
16,434
28,897
Taken
41,273
18,957
Mitigated
22,467
6,854
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,783
2,572
0
5,389
14,513
13,220
475
3,662
10,851
0
19,423
W
The Morrigan
 
The Morrigan
14,202
2,196
0
1,215
5,304
2,610
1,093
3,120
2,184
33,061
5,445
L
Thanatos
Dux94
Thanatos
4,174
491
0
2,635
12,253
4,059
0
3,898
7,991
0
14,907
L
Freya
9,350
2,740
0
1,683
13,436
5,590
0
3,120
10,015
24,537
2,703
L
2,910
479
0
0
15,584
12,818
0
4,160
10,944
7,689
0
W
Anhur
XannZeee
Anhur
10,253
4,426
0
250
9,080
3,127
166
4,528
4,552
0
33,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,232
Gold Earned
21,490
133
Minions Killed
63
7
Camps Cleared
2
612,410
Distance Traveled
481,018
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,079
916
11
1
3
219,270
3
W
The Morrigan
9,947
904
58
5
0
204,108
3
L
Thanatos
6,730
612
28
3
1
177,714
5
L
Freya
7,474
679
31
3
1
159,845
2
L
Geb
7,286
662
4
0
0
143,459
3
W
Anhur
9,206
837
64
6
4
189,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role