Player Matchup

Danzaburou
Danzaburou
Darkim3939
Danzaburou
Level 125
God Stats
33W - 19L
1,722 SR
Queue Stats
272W - 193L
1,660 Elo+
Party 2
Hades
Hades
MatthewFranz
Hades
Level 144
God Stats
2W - 1L
1,471 SR
Queue Stats
261W - 177L
1,668 Elo+
Party 2
Mulan
Mulan
minigogo
Mulan
Level 140
God Stats
49W - 32L
1,712 SR
Queue Stats
651W - 601L
1,602 Elo+
Solo
Team Averages
Level 136
1,635 SR
1,643 Elo+

VS

Team Averages
Level 141
1,637 SR
1,690 Elo+
Sol
Sol
ATKMang0
Sol
Level 138
God Stats
0W - 1L
1,640 SR
Queue Stats
99W - 62L
1,724 Elo+
Party 1
Ymir
Ymir
Malzog
Ymir
Level 157
God Stats
14W - 3L
1,770 SR
Queue Stats
281W - 155L
1,735 Elo+
Party 1
Charybdis
Charybdis
Sulmedis
Charybdis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkim3939
Danzaburou
15
5 / 2 / 13
10,506
700
16,837
11,823
5,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 0 / 10
10,912
727
13,329
13,271
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
minigogo
Mulan
15
6 / 0 / 13
11,504
767
14,904
22,075
28,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
9,143
610
14,759
13,715
8,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Malzog
Ymir
11
0 / 6 / 2
8,225
548
4,625
22,048
19,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Sulmedis
Charybdis
12
0 / 7 / 2
8,506
567
8,944
14,116
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
19
Kills
2
2
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Danzaburou
Darkim3939
Danzaburou
5
2
13
5.75
L
Ymir
Malzog
Ymir
0
6
2
0.17
W
8
0
10
13
L
Charybdis
Sulmedis
Charybdis
0
7
2
0.14
W
Mulan
minigogo
Mulan
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,070
Damage
28,328
47,169
Taken
49,879
41,194
Mitigated
35,046
24,022
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,759
4,171
0
3,286
13,715
8,835
0
4,855
8,860
38,845
3,351
W
Danzaburou
Darkim3939
Danzaburou
16,837
8,886
0
5,036
11,823
5,015
271
6,379
4,630
0
57,661
L
Ymir
Malzog
Ymir
4,625
853
209
3,072
22,048
19,537
0
7,360
14,688
11,013
0
W
13,329
889
1,618
7,581
13,271
7,242
677
6,238
6,739
43,561
0
L
Charybdis
Sulmedis
Charybdis
8,944
3,686
0
1,732
14,116
6,674
89
2,002
12,114
0
37,642
W
Mulan
minigogo
Mulan
14,904
1,187
0
9,787
22,075
28,937
310
5,799
15,774
1,341
34,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
25,874
181
Minions Killed
138
12
Camps Cleared
2
846,408
Distance Traveled
715,125
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,143
610
52
3
2
245,364
3
W
Danzaburou
10,506
700
84
6
6
277,358
1
L
Ymir
8,225
548
14
1
0
239,749
5
W
Hades
10,912
727
71
5
6
278,376
1
L
Charybdis
8,506
567
72
5
0
230,012
3
W
Mulan
11,504
767
26
2
0
290,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role