Player Matchup

Bacchus
Bacchus
Silver II
AntomicBomB82
Bacchus
Silver II
Level 114
God Stats
0W - 2L
1,669 SR
Queue Stats
9W - 9L
1,574 MMR
Solo
Scylla
Scylla
Platinum II
DOVVN
Scylla
Platinum II
Level 146
God Stats
17W - 10L
1,678 SR
Queue Stats
124W - 110L
1,959 MMR
Party 1
Vamana
Vamana
Gold III
IlIllIlIIIlV
Vamana
Gold III
Level 158
God Stats
1W - 1L
1,735 SR
Queue Stats
286W - 282L
1,602 MMR
Party 1
Anhur
Anhur
Platinum IV
RogueInstincts
Anhur
Platinum IV
Level 117
God Stats
19W - 30L
1,454 SR
Queue Stats
638W - 635L
1,740 MMR
Solo
Bastet
Bastet
Gold III
xiordi
Bastet
Gold III
Level 156
God Stats
12W - 9L
1,699 SR
Queue Stats
377W - 383L
1,482 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,647 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,618 SR
1,672 MMR
Thanatos
Thanatos
Platinum II
BigXexy713
Thanatos
Platinum II
Level 152
God Stats
19W - 11L
1,639 SR
Queue Stats
286W - 289L
1,882 MMR
Solo
Ganesha
Ganesha
Gold IV
Bstain68
Ganesha
Gold IV
Level 134
God Stats
5W - 1L
1,934 SR
Queue Stats
210W - 205L
1,383 MMR
Solo
Skadi
Skadi
Silver II
Dogged_Ya_Mate
Skadi
Silver II
Level 126
God Stats
5W - 5L
1,352 SR
Queue Stats
22W - 22L
1,425 MMR
Solo
Persephone
Persephone
Gold I
chkn_strp
Persephone
Gold I
Level 156
God Stats
12W - 16L
1,518 SR
Queue Stats
371W - 379L
1,588 MMR
Solo
Amaterasu
Amaterasu
Diamond V
xX_F4ra0n_Xx392
Amaterasu
Diamond V
Level 127
God Stats
9W - 5L
1,647 SR
Queue Stats
385W - 361L
2,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 10 / 5
9,526
397
11,716
28,746
27,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
DOVVN
Scylla
19
4 / 6 / 4
12,386
516
14,730
18,966
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
17
3 / 6 / 1
11,240
468
11,126
23,134
18,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 3 / 2
12,004
500
5,846
15,679
4,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
xiordi
Bastet
19
3 / 5 / 3
11,523
480
14,272
19,071
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetAthenaGilgameshGebMorgan Le Fay

VS

Bans
TiamatArtioDanzaburouOdinIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigXexy713
Thanatos
19
7 / 5 / 9
13,532
564
16,754
26,312
26,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Bstain68
Ganesha
19
1 / 2 / 23
12,444
519
12,225
20,933
22,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 3 / 8
12,840
535
13,422
14,037
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
chkn_strp
Persephone
19
4 / 1 / 13
14,017
584
18,239
14,275
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
xX_F4ra0n_Xx392
Amaterasu
20
18 / 3 / 3
14,951
623
22,225
25,219
15,005
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
13
Kills
30
30
Deaths
14
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
10
5
0.35
W
Thanatos
BigXexy713
Thanatos
7
5
9
2.3
W
Ganesha
Bstain68
Ganesha
1
2
23
6.25
L
Scylla
DOVVN
Scylla
4
6
4
1
W
0
3
8
1.33
L
Vamana
3
6
1
0.58
L
2
3
2
1
W
Persephone
chkn_strp
Persephone
4
1
13
10.5
W
Amaterasu
xX_F4ra0n_Xx392
Amaterasu
18
3
3
6.5
L
Bastet
xiordi
Bastet
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,690
Damage
82,865
105,596
Taken
100,776
63,089
Mitigated
73,280
29,175
Healing
49,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
11,716
918
1,814
3,431
28,746
27,433
0
11,527
17,080
33,193
0
W
Thanatos
BigXexy713
Thanatos
16,754
4,012
0
23,416
26,312
26,401
418
5,150
20,984
0
69,917
W
Ganesha
Bstain68
Ganesha
12,225
1,377
622
5,261
20,933
22,575
594
7,903
12,906
57,176
0
L
Scylla
DOVVN
Scylla
14,730
1,656
170
2,980
18,966
5,247
0
6,578
12,188
78,575
0
W
13,422
6,216
0
4,939
14,037
4,614
6,251
2,577
11,412
0
117,759
L
Vamana
11,126
3,412
0
8,227
23,134
18,877
342
4,385
17,426
2,419
65,749
L
5,846
3,605
0
6,663
15,679
4,794
1,096
1,392
14,234
0
99,810
W
Persephone
chkn_strp
Persephone
18,239
356
826
6,942
14,275
4,685
2,771
5,869
8,317
100,818
0
W
Amaterasu
xX_F4ra0n_Xx392
Amaterasu
22,225
13,223
0
7,952
25,219
15,005
1,842
7,824
17,229
0
102,291
L
Bastet
xiordi
Bastet
14,272
3,642
0
5,890
19,071
6,738
0
6,700
12,174
0
89,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,679
Gold Earned
67,784
602
Minions Killed
619
0
Camps Cleared
0
2,145,767
Distance Traveled
2,371,236
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,526
397
33
1
0
404,435
1
W
Thanatos
13,532
564
114
5
0
415,545
1
W
Ganesha
12,444
519
35
1
0
476,546
9
L
Scylla
12,386
516
150
6
0
411,419
6
W
Skadi
12,840
535
168
7
0
446,876
5
L
Vamana
11,240
468
135
6
0
440,664
2
L
Anhur
12,004
500
158
7
0
415,292
1
W
Persephone
14,017
584
174
7
0
497,705
4
W
Amaterasu
14,951
623
128
5
0
534,564
3
L
Bastet
11,523
480
126
5
0
473,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role