Player Matchup

Sol
Sol
ErrrroR3System3
Sol
Level 29
God Stats
1W - 0L
1,282 SR
Queue Stats
71W - 74L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Mostik25
Erlang Shen
Level 27
God Stats
11W - 7L
1,767 SR
Queue Stats
132W - 141L
1,389 Elo+
Solo
Yemoja
Yemoja
NLAMV5
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
979 Elo+
Solo
Mulan
Mulan
Player7774447
Mulan
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 23L
1,595 Elo+
Solo
Zeus
Zeus
bikey72tmn
Zeus
Level 28
God Stats
44W - 50L
1,480 SR
Queue Stats
161W - 175L
1,443 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,373 Elo+

VS

Team Averages
Level 13
1,474 SR
1,428 Elo+
Thor
Thor
Tigr73RUS
Thor
Level 9
God Stats
0W - 2L
1,292 SR
Queue Stats
7W - 9L
1,424 Elo+
Solo
Neith
Neith
borzyj_1212
Neith
Level 5
God Stats
2W - 2L
1,529 SR
Queue Stats
9W - 14L
1,251 Elo+
Solo
Anubis
Anubis
strider1545454
Anubis
Level 6
God Stats
0W - 1L
1,361 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Ao Kuang
Ao Kuang
x_Zeusowitz_x
Ao Kuang
Level 29
God Stats
4W - 8L
1,444 SR
Queue Stats
91W - 69L
1,495 Elo+
Solo
Ymir
Ymir
zarkogogan
Ymir
Level 16
God Stats
3W - 2L
1,743 SR
Queue Stats
50W - 43L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,878
494
11,951
14,700
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Mostik25
Erlang Shen
15
1 / 1 / 10
9,747
487
4,101
7,715
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
NLAMV5
Yemoja
15
4 / 2 / 7
10,045
502
2,360
6,986
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
19 / 4 / 6
13,852
693
29,916
22,886
18,784
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
8 / 8 / 3
11,443
572
8,573
15,535
5,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 8 / 2
7,632
382
2,602
12,197
9,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 8 / 5
8,334
417
5,317
15,362
5,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 4 / 1
6,714
336
1,680
4,802
2,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
x_Zeusowitz_x
Ao Kuang
18
16 / 7 / 0
12,160
608
28,939
24,504
11,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 3
8,395
420
6,997
18,155
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
33
Kills
19
19
Deaths
33
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
Erlang Shen
Mostik25
Erlang Shen
1
1
10
6
W
Yemoja
NLAMV5
Yemoja
4
2
7
3.75
W
19
4
6
5.5
L
Thor
1
8
2
0.25
W
8
8
3
1.19
L
0
8
5
0.31
L
1
4
1
0.38
L
Ao Kuang
x_Zeusowitz_x
Ao Kuang
16
7
0
2.29
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,901
Damage
45,535
67,822
Taken
75,020
42,366
Mitigated
48,324
27,951
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,951
3,583
199
6,234
14,700
5,426
4,236
6,863
7,837
56,777
5,645
W
Erlang Shen
Mostik25
Erlang Shen
4,101
1,243
0
2,379
7,715
5,941
2,991
4,633
3,082
0
46,854
W
Yemoja
NLAMV5
Yemoja
2,360
731
892
816
6,986
6,599
554
4,477
2,509
9,619
0
W
29,916
6,306
0
13,364
22,886
18,784
390
8,716
14,170
0
112,563
L
Thor
2,602
353
0
444
12,197
9,868
120
3,811
8,226
0
24,887
W
8,573
913
0
4,067
15,535
5,616
790
10,297
5,238
50,481
0
L
5,317
3,342
0
3,449
15,362
5,412
333
6,044
9,174
0
39,885
L
1,680
133
0
1,111
4,802
2,112
396
1,070
3,732
16,946
0
L
Ao Kuang
x_Zeusowitz_x
Ao Kuang
28,939
10,369
0
10,204
24,504
11,648
640
7,428
16,916
66,166
9,919
L
6,997
531
0
1,870
18,155
19,284
489
3,742
14,029
37,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,965
Gold Earned
43,235
461
Minions Killed
303
0
Camps Cleared
0
1,785,315
Distance Traveled
1,457,980
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,878
494
104
5
0
357,095
7
W
Erlang Shen
9,747
487
96
5
0
361,242
1
W
Yemoja
10,045
502
16
1
0
325,763
6
W
Mulan
13,852
693
173
9
0
429,206
1
L
Thor
7,632
382
40
2
0
323,273
3
W
Zeus
11,443
572
72
4
0
312,009
0
L
Neith
8,334
417
59
3
0
277,678
2
L
Anubis
6,714
336
38
2
0
157,477
0
L
Ao Kuang
12,160
608
103
5
0
350,936
0
L
Ymir
8,395
420
63
3
0
348,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role