Player Matchup

Izanami
Izanami
Craggy-syn
Izanami
Level 29
God Stats
3W - 1L
1,693 SR
Queue Stats
98W - 114L
1,421 Elo+
Solo
Ymir
Ymir
Shacfak
Ymir
Level 10
God Stats
2W - 0L
1,683 SR
Queue Stats
6W - 9L
1,276 Elo+
Solo
Merlin
Merlin
Shadow6898
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,177 Elo+
Solo
Bellona
Bellona
SrDanieI4y20
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Pele
Pele
iitzMalone
Pele
Level 25
God Stats
51W - 40L
1,411 SR
Queue Stats
240W - 269L
1,333 Elo+
Solo
Team Averages
Level 14
1,558 SR
1,342 Elo+

VS

Team Averages
Level 21
1,437 SR
1,296 Elo+
Neith
Neith
Edendari
Neith
Level 5
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 4L
1,083 Elo+
Solo
Artemis
Artemis
Insomniac1262
Artemis
Level 18
God Stats
8W - 5L
1,515 SR
Queue Stats
30W - 31L
1,272 Elo+
Solo
Anubis
Anubis
Winterfalcon00
Anubis
Level 29
God Stats
5W - 7L
1,558 SR
Queue Stats
29W - 32L
1,330 Elo+
Solo
Kukulkan
Kukulkan
deathlok12
Kukulkan
Level 23
God Stats
0W - 2L
1,301 SR
Queue Stats
110W - 116L
1,356 Elo+
Solo
Cliodhna
Cliodhna
token_caviar0
Cliodhna
Level 28
God Stats
5W - 5L
1,571 SR
Queue Stats
128W - 148L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Craggy-syn
Izanami
13
3 / 4 / 2
8,166
544
3,928
7,850
2,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Shacfak
Ymir
12
2 / 2 / 11
7,865
524
4,679
8,713
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Shadow6898
Merlin
11
1 / 7 / 5
7,464
498
4,284
7,558
3,892
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
SrDanieI4y20
Bellona
17
16 / 2 / 3
11,121
741
15,699
13,419
14,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
11 / 3 / 4
9,440
629
9,562
11,268
3,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Edendari
Neith
12
1 / 7 / 2
7,461
497
2,862
9,016
2,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
12
2 / 8 / 4
7,754
517
7,026
12,198
3,120
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 11 / 3
6,596
440
5,720
13,001
5,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
deathlok12
Kukulkan
10
0 / 5 / 5
6,573
438
3,715
7,248
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
token_caviar0
Cliodhna
14
14 / 2 / 0
9,977
665
9,341
10,657
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
33
Kills
18
18
Deaths
33
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Craggy-syn
Izanami
3
4
2
1
L
Neith
Edendari
Neith
1
7
2
0.29
L
Artemis
2
8
4
0.5
W
Ymir
Shacfak
Ymir
2
2
11
3.75
W
Merlin
Shadow6898
Merlin
1
7
5
0.5
W
Bellona
SrDanieI4y20
Bellona
16
2
3
8.75
L
1
11
3
0.23
L
Kukulkan
deathlok12
Kukulkan
0
5
5
0.5
W
11
3
4
4.33
L
Cliodhna
token_caviar0
Cliodhna
14
2
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
28,664
48,808
Taken
52,120
30,875
Mitigated
17,474
10,115
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Craggy-syn
Izanami
3,928
2,201
0
682
7,850
2,423
3,492
109
7,741
0
53,450
L
Neith
Edendari
Neith
2,862
1,033
0
1,211
9,016
2,912
1,295
2,389
6,627
0
38,910
L
Artemis
7,026
4,933
0
1,403
12,198
3,120
1,551
1,493
10,705
0
33,313
W
Ymir
Shacfak
Ymir
4,679
1,054
0
2,666
8,713
6,614
559
1,759
6,918
13,653
0
W
Merlin
Shadow6898
Merlin
4,284
523
0
0
7,558
3,892
407
1,889
5,573
33,100
0
W
Bellona
SrDanieI4y20
Bellona
15,699
5,708
0
3,052
13,419
14,098
1,022
3,152
10,217
8,823
61,036
L
5,720
111
110
1,796
13,001
5,525
290
3,865
9,136
25,648
0
L
Kukulkan
deathlok12
Kukulkan
3,715
643
0
634
7,248
1,973
535
1,071
6,177
26,236
0
W
9,562
1,715
0
3,715
11,268
3,848
0
2,222
8,924
0
59,437
L
Cliodhna
token_caviar0
Cliodhna
9,341
1,601
0
1,607
10,657
3,944
49
1,572
9,085
0
38,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
38,361
406
Minions Killed
328
0
Camps Cleared
0
1,423,960
Distance Traveled
1,299,998
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,166
544
95
6
0
256,547
0
L
Neith
7,461
497
94
6
0
233,683
0
L
Artemis
7,754
517
68
5
0
229,917
0
W
Ymir
7,865
524
25
2
0
294,901
0
W
Merlin
7,464
498
58
4
0
226,677
4
W
Bellona
11,121
741
115
8
0
305,539
0
L
Anubis
6,596
440
40
3
0
238,805
0
L
Kukulkan
6,573
438
57
4
0
264,505
2
W
Pele
9,440
629
113
8
0
340,296
2
L
Cliodhna
9,977
665
69
5
0
333,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role