Player Matchup

Scylla
Scylla
AtlasVult
Scylla
Level 29
God Stats
15W - 6L
1,662 SR
Queue Stats
40W - 16L
1,670 Elo+
Solo
Chaac
Chaac
Pu11_mynips
Chaac
Level 26
God Stats
15W - 3L
1,864 SR
Queue Stats
193W - 95L
1,809 Elo+
Solo
Charybdis
Charybdis
RiftNecromancy34
Charybdis
Level 9
God Stats
24W - 24L
1,290 SR
Queue Stats
88W - 96L
1,556 Elo+
Solo
Kali
Kali
YeomanShelf3307
Kali
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
103W - 116L
1,292 Elo+
Solo
Sylvanus
Sylvanus
zDreamWorksHD
Sylvanus
Level 29
God Stats
2W - 1L
1,250 SR
Queue Stats
10W - 16L
1,395 Elo+
Solo
Team Averages
Level 24
1,470 SR
1,544 Elo+

VS

Team Averages
Level 13
1,528 SR
1,517 Elo+
Charybdis
Charybdis
Candle_Wax69
Charybdis
Level 16
God Stats
1W - 1L
1,618 SR
Queue Stats
24W - 11L
1,664 Elo+
Party 1
Sol
Sol
Magrat67
Sol
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
MutenRoshi01
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,461 Elo+
Solo
Janus
Janus
N7 iz Rayder
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,460 Elo+
Solo
Discordia
Discordia
potatuwu
Discordia
Level 7
God Stats
5W - 7L
1,524 SR
Queue Stats
8W - 9L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AtlasVult
Scylla
20
13 / 0 / 21
15,372
1,281
40,711
10,916
5,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
17 / 3 / 23
15,927
1,327
30,318
26,816
46,903
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
20
10 / 6 / 14
13,968
1,164
17,697
16,300
7,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 5 / 5
10,678
890
5,727
10,914
4,984
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
zDreamWorksHD
Sylvanus
20
2 / 5 / 23
12,173
1,014
10,033
19,351
23,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

153

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Candle_Wax69
Charybdis
19
9 / 11 / 8
13,909
1,159
32,343
26,886
10,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 10 / 10
12,408
1,034
16,230
25,047
10,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MutenRoshi01
Mercury
18
2 / 6 / 7
11,665
972
9,425
22,492
7,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 6 / 7
11,698
975
9,974
13,328
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
potatuwu
Discordia
18
0 / 11 / 14
11,715
976
9,299
20,937
7,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
65
44
Kills
19
19
Deaths
44
86
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Scylla
AtlasVult
Scylla
13
0
21
23.5
L
Charybdis
Candle_Wax69
Charybdis
9
11
8
1.18
L
4
10
10
0.9
L
Mercury
MutenRoshi01
Mercury
2
6
7
0.92
L
4
6
7
1.25
W
17
3
23
9.5
W
Charybdis
10
6
14
2.83
W
2
5
5
0.9
L
Discordia
potatuwu
Discordia
0
11
14
0.64
W
Sylvanus
zDreamWorksHD
Sylvanus
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,486
Damage
77,271
84,297
Taken
108,690
88,882
Mitigated
39,689
24,363
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AtlasVult
Scylla
40,711
3,319
0
1,993
10,916
5,845
0
4,214
6,702
79,898
0
L
Charybdis
Candle_Wax69
Charybdis
32,343
18,694
196
1,840
26,886
10,654
0
9,617
17,269
0
58,265
L
16,230
5,477
47
2,438
25,047
10,027
0
12,116
12,931
39,808
3,259
L
Mercury
MutenRoshi01
Mercury
9,425
4,198
0
0
22,492
7,546
0
14,246
8,246
0
23,553
L
9,974
253
0
0
13,328
4,442
0
6,638
6,690
19,034
0
W
30,318
6,695
0
9,951
26,816
46,903
0
8,909
16,907
3,168
46,623
W
Charybdis
17,697
10,013
0
1,444
16,300
7,944
0
7,578
8,722
0
33,451
W
5,727
2,632
0
3,476
10,914
4,984
0
2,290
8,624
0
9,981
L
Discordia
potatuwu
Discordia
9,299
820
129
87
20,937
7,020
0
10,265
10,672
38,698
0
W
Sylvanus
zDreamWorksHD
Sylvanus
10,033
1,670
3,905
3,594
19,351
23,206
0
11,067
8,284
19,441
2,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,118
Gold Earned
61,395
205
Minions Killed
247
6
Camps Cleared
9
973,675
Distance Traveled
1,139,752
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,372
1,281
96
8
2
255,121
2
L
Charybdis
13,909
1,159
49
4
4
208,509
1
L
Sol
12,408
1,034
55
5
2
218,412
0
L
Mercury
11,665
972
34
3
2
258,215
0
L
Janus
11,698
975
23
2
1
220,831
0
W
Chaac
15,927
1,327
45
4
0
249,873
0
W
Charybdis
13,968
1,164
30
3
3
189,698
1
W
Kali
10,678
890
11
1
0
90,916
0
L
Discordia
11,715
976
86
7
0
233,785
0
W
Sylvanus
12,173
1,014
23
2
1
188,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role