Player Matchup

Cu Chulainn
Cu Chulainn
GoldAura100
Cu Chulainn
Level 84
God Stats
2W - 4L
1,597 SR
Queue Stats
98W - 105L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
SenseiLorenzo
Hou Yi
Level 37
God Stats
7W - 11L
1,443 SR
Queue Stats
119W - 108L
1,471 Elo+
Party 1
Hera
Hera
Zionzshellz
Hera
Level 87
God Stats
0W - 2L
1,225 SR
Queue Stats
226W - 228L
1,466 Elo+
Party 1
Nemesis
Nemesis
achillesWheel02
Nemesis
Level 107
God Stats
7W - 5L
1,539 SR
Queue Stats
179W - 155L
1,525 Elo+
Party 2
Artio
Artio
daniel20041203
Artio
Level 24
God Stats
1W - 3L
1,603 SR
Queue Stats
26W - 30L
1,378 Elo+
Party 2
Team Averages
Level 68
1,481 SR
1,455 Elo+

VS

Team Averages
Level 79
1,489 SR
1,432 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BengelMitSengel
Bacchus
Level 99
God Stats
12W - 7L
1,433 SR
Queue Stats
24W - 25L
1,391 Elo+
Solo
Apollo
Apollo
HM Raging
Apollo
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
160W - 185L
1,418 Elo+
Party 3
Hades
Hades
Itaidori
Hades
Level 80
God Stats
11W - 11L
1,602 SR
Queue Stats
191W - 243L
1,460 Elo+
Party 3
Bellona
Bellona
Schinoa
Bellona
Level 28
God Stats
9W - 14L
1,411 SR
Queue Stats
38W - 56L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoldAura100
Cu Chulainn
14
2 / 9 / 3
8,978
428
10,523
19,535
16,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
11 / 5 / 1
9,983
475
10,200
11,814
3,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 7 / 3
8,652
412
7,854
12,739
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 11 / 4
9,448
450
20,660
25,833
9,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 10 / 6
9,030
430
5,061
18,350
7,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
4 / 4 / 8
12,199
581
13,368
26,429
19,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 9 / 7
10,420
496
8,323
13,983
7,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
HM Raging
Apollo
18
10 / 6 / 11
12,459
593
14,718
13,102
4,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Itaidori
Hades
20
14 / 2 / 5
13,501
643
17,818
18,297
9,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Schinoa
Bellona
18
11 / 2 / 7
12,031
573
12,153
19,896
14,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
23
Kills
42
42
Deaths
23
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
4
8
2
W
3
9
7
0.72
L
Cu Chulainn
GoldAura100
Cu Chulainn
2
9
3
0.39
W
Apollo
HM Raging
Apollo
10
6
11
2.58
W
Hades
Itaidori
Hades
14
2
5
8.25
W
Bellona
Schinoa
Bellona
11
2
7
7.25
L
11
5
1
2.3
L
2
7
3
0.5
L
6
11
4
0.73
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,298
Damage
66,380
88,271
Taken
91,707
40,659
Mitigated
53,736
20,571
Healing
38,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
13,368
8,229
0
18,224
26,429
19,221
1,136
2,509
22,910
0
88,905
W
8,323
933
594
744
13,983
7,055
1,720
3,928
10,007
46,130
0
L
Cu Chulainn
GoldAura100
Cu Chulainn
10,523
3,230
0
3,577
19,535
16,812
551
2,368
17,167
715
43,514
W
Apollo
HM Raging
Apollo
14,718
9,584
0
3,789
13,102
4,162
1,656
2,590
10,403
0
80,376
W
Hades
Itaidori
Hades
17,818
1,397
309
9,423
18,297
9,142
5,138
3,265
14,782
82,569
0
W
Bellona
Schinoa
Bellona
12,153
4,283
0
5,540
19,896
14,156
921
2,271
17,232
0
82,476
L
10,200
4,836
0
1,989
11,814
3,136
986
3,579
8,235
0
44,600
L
7,854
2,307
0
2,513
12,739
3,538
87
3,413
9,326
41,800
0
L
20,660
12,173
89
9,114
25,833
9,555
263
8,050
17,783
0
56,251
L
5,061
626
96
3,193
18,350
7,618
684
8,731
9,619
33,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
60,610
357
Minions Killed
569
0
Camps Cleared
0
1,632,272
Distance Traveled
2,077,410
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,199
581
158
8
0
392,175
3
W
Bacchus
10,420
496
72
3
0
377,311
2
L
Cu Chulainn
8,978
428
77
4
0
341,364
0
W
Apollo
12,459
593
116
6
0
412,383
0
W
Hades
13,501
643
127
6
0
407,593
2
W
Bellona
12,031
573
96
5
0
487,948
2
L
Hou Yi
9,983
475
71
3
0
314,776
1
L
Hera
8,652
412
83
4
0
284,533
1
L
Nemesis
9,448
450
69
3
0
355,761
0
L
Artio
9,030
430
57
3
0
335,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role