Player Matchup

Kukulkan
Kukulkan
BigArm
Kukulkan
Level 68
God Stats
15W - 13L
1,594 SR
Queue Stats
176W - 144L
1,581 Elo+
Party 1
Thor
Thor
ChineseToast
Thor
Level 144
God Stats
5W - 7L
1,705 SR
Queue Stats
197W - 146L
1,667 Elo+
Party 1
Izanami
Izanami
Lucktheturtle
Izanami
Level 128
God Stats
1W - 0L
1,277 SR
Queue Stats
13W - 12L
1,554 Elo+
Party 2
Fenrir
Fenrir
MafiaTex
Fenrir
Level 149
God Stats
1W - 0L
1,953 SR
Queue Stats
10W - 8L
1,574 Elo+
Party 2
Bacchus
Bacchus
OkamiHakka
Bacchus
Level 57
God Stats
2W - 0L
1,416 SR
Queue Stats
10W - 5L
1,543 Elo+
Party 1
Team Averages
Level 109
1,589 SR
1,584 Elo+

VS

Team Averages
Level 125
1,481 SR
1,554 Elo+
Ullr
Ullr
Astroflow
Ullr
Level 160
God Stats
3W - 5L
1,529 SR
Queue Stats
199W - 193L
1,570 Elo+
Party 4
Pele
Pele
LadySilvertongue
Pele
Level 142
God Stats
25W - 25L
1,529 SR
Queue Stats
431W - 424L
1,553 Elo+
Party 4
Bacchus
Bacchus
Shaggyxs
Bacchus
Level 103
God Stats
5W - 7L
1,419 SR
Queue Stats
366W - 376L
1,537 Elo+
Party 3
Mulan
Mulan
shakuro2077
Mulan
Level 97
God Stats
1W - 3L
1,487 SR
Queue Stats
442W - 377L
1,576 Elo+
Solo
Zeus
Zeus
thejobmar
Zeus
Level 125
God Stats
11W - 15L
1,441 SR
Queue Stats
397W - 414L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigArm
Kukulkan
13
3 / 5 / 7
8,374
523
7,658
8,381
3,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 2 / 5
9,780
611
10,893
11,109
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
14
2 / 3 / 4
8,011
501
6,638
9,698
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
MafiaTex
Fenrir
14
3 / 3 / 1
8,138
509
6,138
9,329
5,302
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
OkamiHakka
Bacchus
12
0 / 2 / 6
7,427
464
2,421
9,800
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
4 / 2 / 1
8,091
506
7,548
6,945
2,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 2
9,178
574
5,925
11,180
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Shaggyxs
Bacchus
14
5 / 3 / 2
8,959
560
7,592
12,134
7,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 5
7,819
489
7,325
12,369
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
10
1 / 7 / 0
6,586
412
3,514
9,782
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
20
Kills
15
15
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
2
1
2.25
W
Kukulkan
BigArm
Kukulkan
3
5
7
1.3
W
12
2
5
7.25
L
4
6
2
0.83
W
Izanami
2
3
4
1.33
W
Fenrir
MafiaTex
Fenrir
3
3
1
1.17
W
Bacchus
OkamiHakka
Bacchus
0
2
6
1.5
L
Bacchus
Shaggyxs
Bacchus
5
3
2
2
L
1
2
5
1.75
L
Zeus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,748
Damage
31,904
48,317
Taken
52,410
24,715
Mitigated
27,064
11,660
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
7,548
3,598
0
1,334
6,945
2,295
513
1,301
5,626
0
51,749
W
Kukulkan
BigArm
Kukulkan
7,658
589
0
938
8,381
3,316
270
4,147
4,106
37,782
0
W
10,893
2,197
0
3,248
11,109
4,282
0
1,703
9,276
0
59,804
L
5,925
1,783
0
2,040
11,180
4,674
0
2,251
8,901
0
50,631
W
Izanami
6,638
3,412
0
3,427
9,698
2,625
926
1,215
8,421
0
66,487
W
Fenrir
MafiaTex
Fenrir
6,138
1,911
0
1,512
9,329
5,302
714
3,984
5,319
0
33,154
W
Bacchus
OkamiHakka
Bacchus
2,421
388
220
2,315
9,800
9,190
135
1,260
8,476
13,659
0
L
Bacchus
Shaggyxs
Bacchus
7,592
1,400
0
3,771
12,134
7,753
0
939
11,137
39,075
0
L
7,325
596
0
4,942
12,369
9,766
75
3,022
9,217
7,723
30,962
L
Zeus
3,514
264
0
476
9,782
2,576
0
2,232
7,450
27,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
40,633
384
Minions Killed
402
0
Camps Cleared
0
1,506,765
Distance Traveled
1,462,258
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,091
506
86
5
0
265,621
4
W
Kukulkan
8,374
523
77
5
0
289,221
2
W
Thor
9,780
611
98
6
0
316,133
4
L
Pele
9,178
574
91
6
0
298,091
10
W
Izanami
8,011
501
128
8
0
299,448
6
W
Fenrir
8,138
509
66
4
0
280,760
3
W
Bacchus
7,427
464
15
1
0
321,203
2
L
Bacchus
8,959
560
84
5
0
295,216
3
L
Mulan
7,819
489
80
5
0
326,186
3
L
Zeus
6,586
412
61
4
0
277,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role