Player Matchup

Tsukuyomi
Tsukuyomi
Frozenflame14
Tsukuyomi
Level 13
God Stats
5W - 9L
1,517 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 3
Hel
Hel
YoQueenO_o
Hel
Level 47
God Stats
8W - 6L
1,490 SR
Queue Stats
40W - 60L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
cutacutaa
Kukulkan
Level 14
God Stats
3W - 3L
1,570 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 3
Artemis
Artemis
xRaiijiinXD
Artemis
Level 17
God Stats
9W - 6L
1,672 SR
Queue Stats
27W - 30L
1,369 Elo+
Party 1
Odin
Odin
zTilTado
Odin
Level 26
God Stats
7W - 10L
1,368 SR
Queue Stats
50W - 68L
1,311 Elo+
Party 1
Team Averages
Level 23
1,524 SR
1,392 Elo+

VS

Team Averages
Level 8
1,422 SR
1,098 Elo+
Raijin
Raijin
AjaxTelamonius
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,292 Elo+
Solo
Bellona
Bellona
CreamyNic
Bellona
Level 6
God Stats
1W - 2L
1,336 SR
Queue Stats
35W - 46L
886 Elo+
Party 2
Ra
Ra
GdsLucas
Ra
Level 13
God Stats
4W - 2L
1,707 SR
Queue Stats
5W - 5L
1,468 Elo+
Solo
Ymir
Ymir
MsNaan
Ymir
Level 6
God Stats
1W - 11L
1,068 SR
Queue Stats
19W - 26L
958 Elo+
Party 2
Neith
Neith
Pendalul
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
886 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frozenflame14
Tsukuyomi
20
9 / 4 / 7
12,373
562
12,019
20,785
11,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 3
9,001
409
4,324
6,336
2,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
cutacutaa
Kukulkan
17
6 / 0 / 7
11,073
503
18,597
7,680
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
xRaiijiinXD
Artemis
19
7 / 3 / 7
12,100
550
11,563
14,300
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
16
4 / 1 / 3
10,128
460
8,895
11,545
6,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,146
461
4,046
14,526
4,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
CreamyNic
Bellona
13
1 / 6 / 3
8,621
392
7,494
15,237
13,988
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 6 / 1
10,443
475
8,408
10,477
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
MsNaan
Ymir
14
2 / 2 / 0
9,289
422
4,232
12,748
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Pendalul
Neith
14
0 / 8 / 4
8,519
387
8,900
17,351
6,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
28
Kills
8
8
Deaths
28
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Bellona
CreamyNic
Bellona
1
6
3
0.42
W
Tsukuyomi
Frozenflame14
Tsukuyomi
9
4
7
3.13
L
3
6
1
0.58
L
Ymir
MsNaan
Ymir
2
2
0
1
L
Neith
Pendalul
Neith
0
8
4
0.25
W
2
0
3
3.5
W
Kukulkan
cutacutaa
Kukulkan
6
0
7
9.5
W
Artemis
xRaiijiinXD
Artemis
7
3
7
3.5
W
Odin
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,398
Damage
33,080
60,646
Taken
70,339
28,750
Mitigated
39,848
24,391
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,046
992
0
1,529
14,526
4,181
1,490
4,545
9,981
46,975
0
L
Bellona
CreamyNic
Bellona
7,494
796
0
1,370
15,237
13,988
0
6,748
8,489
1,408
32,484
W
Tsukuyomi
Frozenflame14
Tsukuyomi
12,019
2,871
0
4,644
20,785
11,201
254
4,515
16,206
0
99,142
L
8,408
1,302
505
2,628
10,477
2,745
843
1,310
9,167
53,597
0
L
Ymir
MsNaan
Ymir
4,232
462
0
2,346
12,748
12,819
32
3,353
9,395
38,746
0
L
Neith
Pendalul
Neith
8,900
4,179
0
5,931
17,351
6,115
164
6,965
10,386
0
56,672
W
4,324
869
4,249
5,125
6,336
2,459
941
795
5,513
33,574
0
W
Kukulkan
cutacutaa
Kukulkan
18,597
1,394
0
2,399
7,680
3,096
732
1,554
6,126
72,469
0
W
Artemis
xRaiijiinXD
Artemis
11,563
6,343
0
7,367
14,300
5,546
5,361
7,462
6,268
0
68,820
W
Odin
8,895
328
0
607
11,545
6,448
2,154
3,117
8,428
0
55,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,675
Gold Earned
47,018
545
Minions Killed
405
0
Camps Cleared
0
2,007,405
Distance Traveled
1,824,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,146
461
84
4
0
304,136
0
L
Bellona
8,621
392
57
3
0
393,577
2
W
Tsukuyomi
12,373
562
142
6
0
419,880
0
L
Ra
10,443
475
116
5
0
376,414
0
L
Ymir
9,289
422
64
3
0
400,144
1
L
Neith
8,519
387
84
4
0
350,147
0
W
Hel
9,001
409
60
3
0
379,545
0
W
Kukulkan
11,073
503
117
5
0
428,575
0
W
Artemis
12,100
550
122
6
0
343,881
0
W
Odin
10,128
460
104
5
0
435,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role