Player Matchup

The Morrigan
The Morrigan
GangstaGr1m
The Morrigan
Level 45
God Stats
4W - 2L
1,695 SR
Queue Stats
94W - 76L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
GangstaGr2m
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,806 Elo+
Party 1
Bastet
Bastet
IGankMinions
Bastet
Level 17
God Stats
2W - 0L
1,947 SR
Queue Stats
12W - 1L
1,860 Elo+
Party 1
Chiron
Chiron
Leonidasdark1
Chiron
Level 29
God Stats
4W - 2L
1,608 SR
Queue Stats
108W - 99L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
SovietLoveTank
Zhong Kui
Level 105
God Stats
2W - 0L
1,832 SR
Queue Stats
14W - 2L
1,790 Elo+
Party 1
Team Averages
Level 40
1,716 SR
1,696 Elo+

VS

Team Averages
Level 16
1,584 SR
1,611 Elo+
Loki
Loki
SanchezClapped
Loki
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,543 Elo+
Solo
Thanatos
Thanatos
StrategicApples
Thanatos
Level 25
God Stats
79W - 35L
1,719 SR
Queue Stats
171W - 98L
1,622 Elo+
Solo
Thor
Thor
TTLThrasymachus
Thor
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 32L
1,803 Elo+
Solo
Medusa
Medusa
bonekitty
Medusa
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
94W - 85L
1,560 Elo+
Solo
Zeus
Zeus
scullzfat
Zeus
Level 18
God Stats
6W - 9L
1,463 SR
Queue Stats
40W - 27L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GangstaGr1m
The Morrigan
17
6 / 5 / 21
11,283
1,128
6,593
6,772
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
GangstaGr2m
Cthulhu
20
9 / 1 / 27
12,676
1,268
19,583
13,879
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
18
9 / 2 / 15
11,495
1,150
18,276
8,156
2,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 4 / 22
12,013
1,201
11,896
11,410
4,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SovietLoveTank
Zhong Kui
18
12 / 2 / 15
11,733
1,173
21,754
13,435
8,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 7
9,748
975
6,265
13,542
4,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
16
7 / 7 / 6
11,769
1,177
9,744
13,107
4,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 15 / 5
8,847
885
2,542
20,700
6,750
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
bonekitty
Medusa
16
3 / 4 / 8
10,844
1,084
11,495
18,136
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
17
2 / 9 / 9
10,627
1,063
16,573
17,048
5,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
49
44
Kills
14
14
Deaths
44
100
Assists
35
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
GangstaGr1m
The Morrigan
6
5
21
3.3
W
Cthulhu
GangstaGr2m
Cthulhu
9
1
27
22.5
W
Bastet
9
2
15
8.25
W
8
4
22
4.75
L
2
9
7
0.61
W
Zhong Kui
SovietLoveTank
Zhong Kui
12
2
15
9.75
L
Thanatos
7
7
6
1.43
L
0
15
5
0.17
L
Medusa
bonekitty
Medusa
3
4
8
1.75
L
Zeus
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,102
Damage
46,619
53,652
Taken
82,533
34,478
Mitigated
27,240
9,807
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
GangstaGr1m
The Morrigan
6,593
944
0
28
6,772
2,127
0
1,523
5,249
11,042
938
W
Cthulhu
GangstaGr2m
Cthulhu
19,583
701
262
1,213
13,879
16,685
0
4,548
9,331
44,555
0
W
Bastet
18,276
2,745
0
584
8,156
2,835
0
1,598
6,558
0
35,070
W
11,896
4,354
1,361
3,192
11,410
4,235
0
4,415
6,953
0
29,236
L
6,265
1,175
0
0
13,542
4,124
0
7,733
5,492
0
14,174
W
Zhong Kui
SovietLoveTank
Zhong Kui
21,754
114
404
2,763
13,435
8,596
0
4,489
8,946
28,233
0
L
Thanatos
9,744
2,220
0
4,140
13,107
4,404
0
7,211
5,400
0
27,427
L
2,542
718
0
0
20,700
6,750
0
12,194
7,973
0
13,111
L
Medusa
bonekitty
Medusa
11,495
4,115
0
79
18,136
6,731
0
9,712
8,160
0
30,562
L
Zeus
16,573
1,131
0
378
17,048
5,231
0
8,764
7,976
36,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,200
Gold Earned
51,835
186
Minions Killed
162
3
Camps Cleared
10
982,019
Distance Traveled
885,583
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,283
1,128
26
3
1
163,559
1
W
Cthulhu
12,676
1,268
53
5
0
222,713
2
W
Bastet
11,495
1,150
40
4
1
221,876
0
W
Chiron
12,013
1,201
55
6
1
196,705
3
L
Loki
9,748
975
5
1
1
173,258
0
W
Zhong Kui
11,733
1,173
12
1
0
177,166
3
L
Thanatos
11,769
1,177
33
3
5
189,773
2
L
Thor
8,847
885
14
1
0
155,790
1
L
Medusa
10,844
1,084
51
5
2
199,993
1
L
Zeus
10,627
1,063
59
6
2
166,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role