Player Matchup

Nox
Nox
JnDAzinPride
Nox
Level 132
God Stats
1W - 1L
1,753 SR
Queue Stats
190W - 164L
1,548 Elo+
Party 2
Thoth
Thoth
Mhem27
Thoth
Level 136
God Stats
3W - 6L
1,440 SR
Queue Stats
218W - 202L
1,535 Elo+
Party 2
Artemis
Artemis
ParnBob TTV
Artemis
Level 130
God Stats
2W - 3L
1,703 SR
Queue Stats
164W - 139L
1,570 Elo+
Party 2
Horus
Horus
Ubervamp Reborn
Horus
Level 155
God Stats
2W - 7L
1,234 SR
Queue Stats
566W - 597L
1,571 Elo+
Solo
Hercules
Hercules
mskow26
Hercules
Level 128
God Stats
0W - 4L
1,216 SR
Queue Stats
128W - 108L
1,546 Elo+
Party 2
Team Averages
Level 136
1,469 SR
1,554 Elo+

VS

Team Averages
Level 141
1,593 SR
1,557 Elo+
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MDL ProLady
Nu Wa
Level 126
God Stats
1W - 0L
1,569 SR
Queue Stats
72W - 62L
1,566 Elo+
Party 3
Ao Kuang
Ao Kuang
MythrilKnight
Ao Kuang
Level 159
God Stats
7W - 7L
1,546 SR
Queue Stats
1,023W - 1,025L
1,521 Elo+
Party 1
Ares
Ares
The_Carster
Ares
Level 136
God Stats
2W - 0L
1,850 SR
Queue Stats
27W - 15L
1,640 Elo+
Solo
Tsukuyomi
Tsukuyomi
froustmourne
Tsukuyomi
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 71L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
9,737
649
14,819
12,620
3,989
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
Mhem27
Thoth
20
7 / 4 / 9
11,630
775
27,134
13,579
6,552
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ParnBob TTV
Artemis
16
3 / 7 / 9
9,741
649
17,426
14,692
4,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 11
9,329
622
7,843
22,969
25,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
mskow26
Hercules
19
2 / 1 / 14
9,958
664
10,882
25,280
21,152
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
1 / 2 / 15
10,694
713
7,519
16,359
15,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 3 / 12
11,448
763
13,590
16,114
7,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
MythrilKnight
Ao Kuang
18
7 / 3 / 8
11,036
736
16,276
17,231
12,484
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 3 / 12
11,686
779
13,779
26,261
36,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
froustmourne
Tsukuyomi
18
9 / 5 / 7
11,627
775
27,938
19,569
10,818
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
77
16
Kills
23
23
Deaths
16
52
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
15
4.25
L
2
6
9
1.08
W
4
3
12
3.33
L
Thoth
Mhem27
Thoth
7
4
9
2.88
W
Ao Kuang
MythrilKnight
Ao Kuang
7
3
8
3.67
L
Artemis
ParnBob TTV
Artemis
3
7
9
1.07
W
2
3
12
2.67
L
2
5
11
1.5
W
Tsukuyomi
froustmourne
Tsukuyomi
9
5
7
2.5
L
Hercules
mskow26
Hercules
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,104
Damage
79,102
89,140
Taken
95,534
62,228
Mitigated
82,350
39,764
Healing
39,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,519
428
15,650
6,133
16,359
15,282
1,081
7,285
9,074
17,817
0
L
14,819
1,046
620
923
12,620
3,989
0
5,919
6,701
31,623
0
W
13,590
4,189
856
3,080
16,114
7,765
1,586
7,807
8,307
39,658
0
L
Thoth
Mhem27
Thoth
27,134
1,540
79
1,817
13,579
6,552
194
7,998
5,581
60,627
0
W
Ao Kuang
MythrilKnight
Ao Kuang
16,276
3,348
1,490
5,040
17,231
12,484
295
6,187
11,044
20,882
1,294
L
Artemis
ParnBob TTV
Artemis
17,426
6,078
1,195
2,966
14,692
4,742
749
9,380
5,312
0
36,506
W
13,779
192
447
2,340
26,261
36,001
77
12,404
13,857
18,929
0
L
7,843
3,964
7,472
9,648
22,969
25,793
101
12,522
10,447
0
15,536
W
Tsukuyomi
froustmourne
Tsukuyomi
27,938
5,175
1,977
2,043
19,569
10,818
2,965
8,270
11,299
0
55,923
L
Hercules
mskow26
Hercules
10,882
2,444
995
14,049
25,280
21,152
290
14,401
10,879
0
18,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,395
Gold Earned
56,491
167
Minions Killed
138
0
Camps Cleared
0
1,333,407
Distance Traveled
1,393,124
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,694
713
19
1
0
282,087
2
L
Nox
9,737
649
39
3
0
244,428
0
W
Nu Wa
11,448
763
52
3
0
265,266
0
L
Thoth
11,630
775
73
5
0
267,444
1
W
Ao Kuang
11,036
736
22
1
0
276,787
1
L
Artemis
9,741
649
40
3
0
228,145
0
W
Ares
11,686
779
11
1
0
266,531
4
L
Horus
9,329
622
5
0
0
309,004
0
W
Tsukuyomi
11,627
775
34
2
0
302,453
3
L
Hercules
9,958
664
10
1
0
284,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role