Player Matchup

Kumbhakarna
Kumbhakarna
GNCJLKLhuigui
Kumbhakarna
Level 31
God Stats
0W - 5L
1,200 SR
Queue Stats
71W - 68L
1,554 Elo+
Party 2
Neith
Neith
JustinxMartinez
Neith
Level 111
God Stats
0W - 1L
1,866 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 3
Cthulhu
Cthulhu
KoNgeRate69
Cthulhu
Level 27
God Stats
0W - 1L
1,856 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 3
Thor
Thor
NcDy
Thor
Level 124
God Stats
0W - 5L
1,367 SR
Queue Stats
32W - 33L
1,542 Elo+
Party 2
Scylla
Scylla
Wrastel101
Scylla
Level 124
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 3
Team Averages
Level 83
1,602 SR
1,434 Elo+

VS

Team Averages
Level 90
1,534 SR
1,550 Elo+
Mulan
Mulan
Accupace
Mulan
Level 129
God Stats
3W - 11L
1,351 SR
Queue Stats
214W - 213L
1,530 Elo+
Party 1
Charybdis
Charybdis
Ichigo346
Charybdis
Level 117
God Stats
4W - 2L
1,774 SR
Queue Stats
326W - 308L
1,585 Elo+
Party 1
Khepri
Khepri
SoldierBoy3419
Khepri
Level 122
God Stats
2W - 1L
1,511 SR
Queue Stats
109W - 112L
1,537 Elo+
Party 1
Skadi
Skadi
ttmeep101
Skadi
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 44L
1,469 Elo+
Solo
Anubis
Anubis
yungjaylin
Anubis
Level 32
God Stats
3W - 1L
1,531 SR
Queue Stats
57W - 38L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GNCJLKLhuigui
Kumbhakarna
15
0 / 8 / 7
9,710
405
3,724
23,115
19,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 4 / 0
12,443
518
19,599
17,688
7,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KoNgeRate69
Cthulhu
17
0 / 5 / 6
10,167
424
6,728
16,701
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
NcDy
Thor
16
2 / 6 / 4
10,396
433
5,364
14,960
10,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Wrastel101
Scylla
20
9 / 6 / 3
12,877
537
17,369
14,261
5,513
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Accupace
Mulan
20
6 / 3 / 14
14,112
588
15,377
19,702
9,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Ichigo346
Charybdis
20
1 / 6 / 9
13,901
579
11,909
19,333
8,196
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 9
13,084
545
3,782
13,974
14,893
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
ttmeep101
Skadi
20
12 / 3 / 3
15,312
638
19,895
15,270
6,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
yungjaylin
Anubis
20
7 / 5 / 7
15,253
636
11,866
15,111
7,949
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
18
Kills
29
29
Deaths
18
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mulan
Accupace
Mulan
6
3
14
4.33
L
Kumbhakarna
GNCJLKLhuigui
Kumbhakarna
0
8
7
0.44
W
Charybdis
Ichigo346
Charybdis
1
6
9
0.92
L
7
4
0
1.75
L
Cthulhu
KoNgeRate69
Cthulhu
0
5
6
0.6
L
Thor
NcDy
Thor
2
6
4
0.67
W
3
1
9
7.5
L
Scylla
Wrastel101
Scylla
9
6
3
1.75
W
Skadi
ttmeep101
Skadi
12
3
3
4.5
W
Anubis
yungjaylin
Anubis
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,784
Damage
62,829
86,725
Taken
83,390
56,567
Mitigated
47,389
16,946
Healing
32,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Accupace
Mulan
15,377
3,407
0
9,516
19,702
9,910
0
6,899
12,711
0
130,362
L
Kumbhakarna
GNCJLKLhuigui
Kumbhakarna
3,724
314
557
3,165
23,115
19,395
0
4,398
18,717
30,669
0
W
Charybdis
Ichigo346
Charybdis
11,909
6,566
0
6,420
19,333
8,196
0
6,167
13,166
0
105,546
L
19,599
12,576
0
5,752
17,688
7,582
2,357
416
17,272
0
98,168
L
Cthulhu
KoNgeRate69
Cthulhu
6,728
400
42
3,098
16,701
14,001
0
7,145
9,556
52,782
0
L
Thor
NcDy
Thor
5,364
620
0
2,520
14,960
10,076
405
3,204
11,756
0
59,502
W
3,782
319
2,309
3,057
13,974
14,893
0
5,066
8,709
32,104
0
L
Scylla
Wrastel101
Scylla
17,369
1,489
0
1,812
14,261
5,513
0
547
13,714
91,557
0
W
Skadi
ttmeep101
Skadi
19,895
11,026
0
5,858
15,270
6,441
84
2,996
12,224
0
139,979
W
Anubis
yungjaylin
Anubis
11,866
986
0
4,896
15,111
7,949
469
7,146
7,378
112,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,593
Gold Earned
71,662
572
Minions Killed
760
0
Camps Cleared
0
2,087,670
Distance Traveled
2,257,868
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,112
588
175
7
0
511,765
11
L
Kumbhakarna
9,710
405
43
2
0
402,437
12
W
Charybdis
13,901
579
181
8
0
423,767
8
L
Neith
12,443
518
160
7
0
413,187
8
L
Cthulhu
10,167
424
105
4
0
456,535
6
L
Thor
10,396
433
111
5
0
395,864
7
W
Khepri
13,084
545
54
2
0
467,985
2
L
Scylla
12,877
537
153
6
0
419,647
5
W
Skadi
15,312
638
145
6
0
461,863
3
W
Anubis
15,253
636
205
9
0
392,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role