Player Matchup

Rama
Rama
Archie
Rama
Level 128
God Stats
4W - 5L
1,544 SR
Queue Stats
209W - 189L
1,581 Elo+
Party 2
Ao Kuang
Ao Kuang
Jpanski421
Ao Kuang
Level 108
God Stats
1W - 1L
1,806 SR
Queue Stats
76W - 70L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
Waffleman24680
Sylvanus
Level 155
God Stats
0W - 1L
1,736 SR
Queue Stats
85W - 85L
1,571 Elo+
Party 1
Poseidon
Poseidon
jad3mc33
Poseidon
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 124L
1,606 Elo+
Party 1
Khepri
Khepri
spyrosnivy
Khepri
Level 159
God Stats
1W - 2L
1,603 SR
Queue Stats
65W - 81L
1,531 Elo+
Solo
Team Averages
Level 122
1,638 SR
1,567 Elo+

VS

Team Averages
Level 147
1,627 SR
1,533 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Dystymi
Odin
Level 126
God Stats
1W - 0L
1,860 SR
Queue Stats
72W - 59L
1,572 Elo+
Party 3
Ne Zha
Ne Zha
JagoffAllGames
Ne Zha
Level 160
God Stats
2W - 1L
1,583 SR
Queue Stats
47W - 41L
1,516 Elo+
Party 4
Sylvanus
Sylvanus
Luc1eo
Sylvanus
Level 153
God Stats
3W - 2L
1,645 SR
Queue Stats
225W - 202L
1,511 Elo+
Party 4
Persephone
Persephone
Retzer
Persephone
Level 139
God Stats
6W - 4L
1,549 SR
Queue Stats
179W - 162L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Archie
Rama
16
2 / 5 / 7
9,803
654
15,383
13,809
6,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ao Kuang
Jpanski421
Ao Kuang
13
0 / 6 / 6
8,348
557
5,722
15,805
7,455
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
17
2 / 6 / 9
10,067
671
10,706
23,620
31,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
jad3mc33
Poseidon
19
7 / 5 / 4
11,670
778
15,245
17,210
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
spyrosnivy
Khepri
18
2 / 4 / 8
11,018
735
5,907
18,716
24,694
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 4 / 11
10,931
729
16,669
17,731
17,535
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Dystymi
Odin
17
0 / 1 / 22
10,349
690
7,540
13,431
12,821
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

16
4 / 5 / 4
10,840
723
9,563
18,305
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Luc1eo
Sylvanus
19
4 / 2 / 17
11,972
798
14,339
19,533
18,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Retzer
Persephone
20
13 / 2 / 11
13,253
884
31,026
12,608
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
13
Kills
26
26
Deaths
14
34
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
4
11
2.63
L
Rama
Archie
Rama
2
5
7
1.1
W
Odin
Dystymi
Odin
0
1
22
11
W
4
5
4
1.2
L
Ao Kuang
Jpanski421
Ao Kuang
0
6
6
0.5
W
Sylvanus
Luc1eo
Sylvanus
4
2
17
6.25
W
Persephone
Retzer
Persephone
13
2
11
9.25
L
Sylvanus
2
6
9
1.08
L
Poseidon
jad3mc33
Poseidon
7
5
4
1.8
L
Khepri
spyrosnivy
Khepri
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,963
Damage
79,137
89,160
Taken
81,608
78,668
Mitigated
64,868
23,607
Healing
46,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,669
2,430
764
5,453
17,731
17,535
347
8,336
9,395
0
26,786
L
Rama
Archie
Rama
15,383
11,558
743
2,817
13,809
6,844
1,345
7,177
6,456
0
34,743
W
Odin
Dystymi
Odin
7,540
1,307
1,493
2,609
13,431
12,821
829
6,552
6,879
0
12,557
W
9,563
2,685
328
7,293
18,305
9,867
1,697
8,067
10,238
0
24,233
L
Ao Kuang
Jpanski421
Ao Kuang
5,722
1,266
928
2,434
15,805
7,455
425
6,034
9,500
12,595
0
W
Sylvanus
Luc1eo
Sylvanus
14,339
1,735
10,871
10,252
19,533
18,558
816
7,983
11,550
22,964
0
W
Persephone
Retzer
Persephone
31,026
1,152
2,111
5,006
12,608
6,087
1,018
6,640
5,966
66,791
0
L
Sylvanus
10,706
2,107
5,105
6,090
23,620
31,449
109
14,424
8,382
16,090
0
L
Poseidon
jad3mc33
Poseidon
15,245
2,272
1,008
1,311
17,210
8,226
355
9,724
7,302
43,135
0
L
Khepri
spyrosnivy
Khepri
5,907
256
1,106
2,065
18,716
24,694
30
8,006
10,366
16,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,906
Gold Earned
57,345
169
Minions Killed
163
0
Camps Cleared
0
1,147,186
Distance Traveled
1,469,887
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,931
729
24
2
0
310,010
0
L
Rama
9,803
654
60
4
0
207,027
0
W
Odin
10,349
690
11
1
0
322,957
0
W
Ne Zha
10,840
723
34
2
0
298,533
0
L
Ao Kuang
8,348
557
16
1
0
249,933
0
W
Sylvanus
11,972
798
14
1
0
255,830
3
W
Persephone
13,253
884
80
5
0
282,557
0
L
Sylvanus
10,067
671
7
0
0
215,728
1
L
Poseidon
11,670
778
67
4
0
225,467
0
L
Khepri
11,018
735
19
1
0
249,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role