Player Matchup

Ah Puch
Ah Puch
IMANOOOOOOOOOB69
Ah Puch
Level 28
God Stats
2W - 8L
1,375 SR
Queue Stats
151W - 139L
1,529 Elo+
Party 3
Zeus
Zeus
LordSukuna
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 51L
1,543 Elo+
Party 3
Rama
Rama
Mallypo
Rama
Level 156
God Stats
4W - 5L
1,535 SR
Queue Stats
637W - 587L
1,538 Elo+
Party 3
Loki
Loki
THUNDER_Mufasa
Loki
Level 108
God Stats
7W - 4L
1,680 SR
Queue Stats
658W - 655L
1,563 Elo+
Solo
Ra
Ra
yerMator81
Ra
Level 87
God Stats
10W - 7L
1,619 SR
Queue Stats
305W - 263L
1,528 Elo+
Solo
Team Averages
Level 80
1,542 SR
1,540 Elo+

VS

Team Averages
Level 75
1,709 SR
1,551 Elo+
Izanami
Izanami
ASM2WAYBEZ
Izanami
Level 66
God Stats
10W - 7L
1,580 SR
Queue Stats
121W - 115L
1,487 Elo+
Party 2
Chang'e
Chang'e
HealMain
Chang'e
Level 46
God Stats
5W - 0L
1,949 SR
Queue Stats
190W - 151L
1,570 Elo+
Party 1
Sol
Sol
Its Senpai G
Sol
Level 18
God Stats
16W - 14L
1,669 SR
Queue Stats
60W - 50L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LaVaDRaG0n2k
Tsukuyomi
Level 106
God Stats
10W - 6L
1,614 SR
Queue Stats
252W - 233L
1,544 Elo+
Solo
Ares
Ares
Sumner12
Ares
Level 138
God Stats
26W - 12L
1,732 SR
Queue Stats
611W - 564L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,160
416
10,771
14,022
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 11 / 9
8,766
398
18,672
15,071
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Mallypo
Rama
17
2 / 5 / 2
10,180
463
3,182
10,816
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 8 / 2
11,188
509
12,889
19,673
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 8 / 8
9,819
446
11,170
19,179
10,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASM2WAYBEZ
Izanami
19
6 / 3 / 3
13,266
603
8,669
11,653
4,549
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
HealMain
Chang'e
17
5 / 7 / 10
11,826
538
11,903
17,498
7,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 1 / 8
14,868
676
19,223
21,402
20,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
LaVaDRaG0n2k
Tsukuyomi
19
8 / 2 / 7
13,003
591
9,028
12,779
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
19
9 / 2 / 14
12,550
570
13,875
21,881
28,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
15
Kills
37
37
Deaths
15
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
ASM2WAYBEZ
Izanami
6
3
3
2.5
W
Chang'e
HealMain
Chang'e
5
7
10
1.43
L
1
5
3
0.5
W
9
1
8
13
W
Tsukuyomi
LaVaDRaG0n2k
Tsukuyomi
8
2
7
5.75
L
0
11
9
0.41
L
Rama
Mallypo
Rama
2
5
2
0.6
W
Ares
9
2
14
8
L
8
8
2
1.13
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,684
Damage
62,698
78,761
Taken
85,213
32,882
Mitigated
65,684
17,042
Healing
33,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ASM2WAYBEZ
Izanami
8,669
6,129
0
1,803
11,653
4,549
8,010
4,203
7,303
0
97,519
W
Chang'e
HealMain
Chang'e
11,903
463
3,527
4,568
17,498
7,031
1,679
9,662
7,312
57,563
0
L
10,771
1,041
0
3,640
14,022
6,359
0
10,405
3,477
51,058
0
W
19,223
6,119
0
14,458
21,402
20,408
5,863
11,488
9,845
98,819
11,720
W
Tsukuyomi
LaVaDRaG0n2k
Tsukuyomi
9,028
2,336
0
5,236
12,779
4,858
906
3,568
9,082
0
91,151
L
18,672
3,106
0
1,486
15,071
5,621
0
9,954
4,821
57,038
0
L
Rama
Mallypo
Rama
3,182
2,666
0
1,869
10,816
3,642
0
3,510
7,306
0
63,724
W
Ares
13,875
587
298
3,897
21,881
28,838
899
10,618
10,863
49,416
0
L
12,889
2,552
0
4,680
19,673
7,252
0
8,251
11,294
0
83,120
L
11,170
840
1,301
4,066
19,179
10,008
0
10,964
8,069
49,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
65,513
528
Minions Killed
686
0
Camps Cleared
0
1,776,224
Distance Traveled
2,048,082
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,266
603
192
9
0
370,832
3
W
Chang'e
11,826
538
108
5
0
376,268
7
L
Ah Puch
9,160
416
118
5
0
353,578
2
W
Sol
14,868
676
208
9
0
399,792
3
W
Tsukuyomi
13,003
591
114
5
0
511,585
10
L
Zeus
8,766
398
85
4
0
308,602
4
L
Rama
10,180
463
123
6
0
339,492
0
W
Ares
12,550
570
64
3
0
389,605
3
L
Loki
11,188
509
120
5
0
393,572
1
L
Ra
9,819
446
82
4
0
380,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role