Player Matchup

Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
PearsUS
He Bo
Level 117
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 25L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
okSparky
Cernunnos
Level 144
God Stats
7W - 4L
1,686 SR
Queue Stats
95W - 73L
1,685 Elo+
Party 2
Team Averages
Level 116
1,490 SR
1,565 Elo+

VS

Team Averages
Level 59
1,566 SR
1,652 Elo+
Cliodhna
Cliodhna
Potofsneed
Cliodhna
Level 27
God Stats
7W - 5L
1,656 SR
Queue Stats
27W - 12L
1,657 Elo+
Party 1
Zeus
Zeus
Redfox01
Zeus
Level 28
God Stats
0W - 2L
1,387 SR
Queue Stats
6W - 4L
1,738 Elo+
Solo
Mulan
Mulan
mackellar8
Mulan
Level 121
God Stats
30W - 17L
1,656 SR
Queue Stats
180W - 162L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
5 / 1 / 21
10,629
759
7,436
13,831
15,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
PearsUS
He Bo
14
7 / 6 / 12
10,160
726
10,010
10,305
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
okSparky
Cernunnos
16
17 / 2 / 8
12,250
875
23,249
13,391
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Potofsneed
Cliodhna
13
3 / 9 / 4
9,304
665
13,122
14,015
3,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
2 / 11 / 7
9,245
660
8,227
11,937
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
12
4 / 9 / 4
10,079
720
7,556
20,615
18,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
29
Kills
9
9
Deaths
29
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
21
15.5
W
He Bo
PearsUS
He Bo
7
6
12
2.17
L
Cliodhna
Potofsneed
Cliodhna
3
9
4
0.56
L
Zeus
2
11
7
0.5
L
Mulan
4
9
4
0.67
W
Cernunnos
okSparky
Cernunnos
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,695
Damage
28,905
37,527
Taken
46,567
26,067
Mitigated
26,620
8,204
Healing
3,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,436
668
1,079
3,042
13,831
15,700
146
3,295
10,309
0
21,897
W
He Bo
PearsUS
He Bo
10,010
290
0
1,117
10,305
3,553
575
1,774
8,292
28,827
0
L
Cliodhna
Potofsneed
Cliodhna
13,122
1,627
0
68
14,015
3,104
21
3,833
9,869
0
37,884
L
Zeus
8,227
1,672
0
225
11,937
4,625
0
2,178
9,421
27,294
814
L
Mulan
7,556
621
628
2,675
20,615
18,891
0
4,048
15,555
0
12,743
W
Cernunnos
okSparky
Cernunnos
23,249
13,206
0
2,966
13,391
6,814
1,987
2,929
10,054
0
54,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
28,628
155
Minions Killed
124
9
Camps Cleared
4
755,522
Distance Traveled
617,710
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,629
759
26
2
1
299,606
10
W
He Bo
10,160
726
56
4
5
222,445
4
L
Cliodhna
9,304
665
56
4
4
232,342
5
L
Zeus
9,245
660
55
4
0
182,073
1
L
Mulan
10,079
720
13
1
0
203,295
3
W
Cernunnos
12,250
875
73
5
3
233,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role