Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BeastModeWolf98
Kali
Level 90
God Stats
1W - 2L
1,553 SR
Queue Stats
4W - 8L
1,326 Elo+
Party 1
King Arthur
King Arthur
Bluntosaurus_
King Arthur
Level 67
God Stats
1W - 4L
1,499 SR
Queue Stats
32W - 27L
1,405 Elo+
Solo
Chang'e
Chang'e
Im BDE
Chang'e
Level 108
God Stats
0W - 1L
1,405 SR
Queue Stats
15W - 20L
1,462 Elo+
Party 1
Olorun
Olorun
bUmgaYinaMIRROR
Olorun
Level 50
God Stats
1W - 2L
1,775 SR
Queue Stats
9W - 16L
1,462 Elo+
Party 1
Team Averages
Level 85
1,546 SR
1,431 Elo+

VS

Team Averages
Level 108
1,580 SR
1,433 Elo+
Poseidon
Poseidon
CosbyConcotion
Poseidon
Level 49
God Stats
1W - 0L
1,516 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 2
Cabrakan
Cabrakan
XxPublic_ENMY1xX
Cabrakan
Level 120
God Stats
1W - 0L
1,550 SR
Queue Stats
29W - 22L
1,526 Elo+
Party 2
Cliodhna
Cliodhna
clay_tht_killa
Cliodhna
Level 97
God Stats
1W - 0L
1,581 SR
Queue Stats
16W - 14L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
enfamous03
Danzaburou
Level 154
God Stats
12W - 13L
1,549 SR
Queue Stats
70W - 78L
1,352 Elo+
Solo
Tyr
Tyr
maxandrubyy
Tyr
Level 122
God Stats
2W - 1L
1,702 SR
Queue Stats
35W - 26L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 5 / 3
9,284
928
8,902
11,770
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 3
6,170
617
4,483
10,648
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Bluntosaurus_
King Arthur
13
2 / 3 / 4
7,117
712
4,906
11,156
8,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Im BDE
Chang'e
13
0 / 3 / 3
6,114
611
5,247
9,251
3,321
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
7,015
702
1,430
3,745
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 3 / 9
7,894
789
4,972
6,062
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 3 / 6
10,345
1,035
10,159
9,375
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
15
4 / 2 / 8
8,633
863
11,567
6,760
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
enfamous03
Danzaburou
16
3 / 0 / 4
8,579
858
5,902
6,233
2,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 13
7,686
769
8,179
9,879
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
9
Kills
19
19
Deaths
9
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
5
3
1.5
L
0
6
3
0.25
L
King Arthur
Bluntosaurus_
King Arthur
2
3
4
1.33
W
Poseidon
2
3
9
2.17
L
Chang'e
Im BDE
Chang'e
0
3
3
0.5
W
9
3
6
4
L
1
2
2
1
W
Cliodhna
4
2
8
4
W
Danzaburou
enfamous03
Danzaburou
3
0
4
5
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
40,779
46,570
Taken
38,309
22,460
Mitigated
24,001
8,398
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,902
3,258
179
938
11,770
4,572
0
3,704
7,929
0
28,850
L
4,483
1,268
0
1,230
10,648
5,045
0
3,601
6,843
0
13,231
L
King Arthur
Bluntosaurus_
King Arthur
4,906
295
0
960
11,156
8,172
0
4,408
6,481
2,669
10,839
W
Poseidon
4,972
773
0
877
6,062
1,788
41
2,595
3,467
18,423
0
L
Chang'e
Im BDE
Chang'e
5,247
83
1,340
2,798
9,251
3,321
0
2,872
6,153
20,804
0
W
10,159
1,984
0
1,467
9,375
7,527
67
2,287
7,088
25,524
1,507
L
1,430
153
418
535
3,745
1,350
0
1,594
2,111
14,766
0
W
Cliodhna
11,567
380
342
398
6,760
2,659
336
1,182
5,578
0
39,740
W
Danzaburou
enfamous03
Danzaburou
5,902
2,046
0
2,475
6,233
2,151
475
587
5,646
0
35,885
W
8,179
199
106
2,946
9,879
9,876
0
1,743
8,136
3,540
11,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
43,137
169
Minions Killed
257
4
Camps Cleared
11
878,837
Distance Traveled
989,487
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,284
928
54
5
0
178,188
0
L
Kali
6,170
617
20
2
4
176,816
0
L
King Arthur
7,117
712
24
2
0
192,401
0
W
Poseidon
7,894
789
38
4
1
185,398
0
L
Chang'e
6,114
611
36
4
0
182,015
1
W
Cabrakan
10,345
1,035
45
5
4
184,321
1
L
Olorun
7,015
702
35
4
0
149,417
2
W
Cliodhna
8,633
863
78
8
4
204,627
3
W
Danzaburou
8,579
858
86
9
2
188,945
2
W
Tyr
7,686
769
10
1
0
226,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role