Player Matchup

Fenrir
Fenrir
HolyBigToe
Fenrir
Level 42
God Stats
11W - 5L
1,494 SR
Queue Stats
286W - 317L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
Synzicle
Gilgamesh
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,185 Elo+
Party 2
Charybdis
Charybdis
cellerystick
Charybdis
Level 25
God Stats
186W - 162L
1,501 SR
Queue Stats
259W - 244L
1,377 Elo+
Party 1
Horus
Horus
deadpooltheduck
Horus
Level 66
God Stats
155W - 118L
1,668 SR
Queue Stats
291W - 257L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
lumi024
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,441 Elo+
Party 2
Team Averages
Level 56
1,533 SR
1,369 Elo+

VS

Team Averages
Level 56
1,411 SR
1,397 Elo+
Discordia
Discordia
Burakoski
Discordia
Level 43
God Stats
2W - 2L
1,483 SR
Queue Stats
5W - 6L
1,299 Elo+
Solo
Sylvanus
Sylvanus
CreditedClown2
Sylvanus
Level 140
God Stats
0W - 2L
1,304 SR
Queue Stats
88W - 95L
1,436 Elo+
Party 4
Bastet
Bastet
EXTRACRISPYY
Bastet
Level 28
God Stats
19W - 12L
1,276 SR
Queue Stats
111W - 101L
1,447 Elo+
Party 4
Erlang Shen
Erlang Shen
pinoyMMC
Erlang Shen
Level 29
God Stats
13W - 11L
1,539 SR
Queue Stats
68W - 69L
1,424 Elo+
Party 3
Izanami
Izanami
xxinawesome
Izanami
Level 38
God Stats
21W - 24L
1,453 SR
Queue Stats
74W - 92L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HolyBigToe
Fenrir
20
11 / 4 / 6
13,135
625
13,522
19,216
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Synzicle
Gilgamesh
20
11 / 3 / 3
13,325
635
29,978
18,163
20,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
cellerystick
Charybdis
17
3 / 1 / 8
10,750
512
13,325
12,523
5,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 8
10,945
521
7,500
20,547
23,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
lumi024
Kukulkan
16
1 / 2 / 2
11,150
531
5,327
7,052
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Burakoski
Discordia
16
1 / 3 / 1
10,264
489
7,338
7,449
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
0 / 8 / 4
8,401
400
8,539
20,454
21,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
16
5 / 5 / 1
10,106
481
9,675
16,771
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
pinoyMMC
Erlang Shen
16
2 / 9 / 1
10,091
481
7,697
32,767
17,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
xxinawesome
Izanami
16
2 / 4 / 0
9,897
471
11,821
14,043
4,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
29
Kills
10
10
Deaths
29
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Burakoski
Discordia
1
3
1
0.5
L
Sylvanus
0
8
4
0.25
L
Bastet
5
5
1
1.1
W
Fenrir
HolyBigToe
Fenrir
11
4
6
3.5
W
Gilgamesh
Synzicle
Gilgamesh
11
3
3
4.17
W
Charybdis
cellerystick
Charybdis
3
1
8
7
W
3
0
8
7
W
Kukulkan
lumi024
Kukulkan
1
2
2
1
L
Erlang Shen
pinoyMMC
Erlang Shen
2
9
1
0.28
L
Izanami
xxinawesome
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,652
Damage
45,070
77,501
Taken
91,484
60,611
Mitigated
50,834
30,503
Healing
30,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Burakoski
Discordia
7,338
185
0
1,059
7,449
1,969
326
1,817
5,632
64,773
0
L
Sylvanus
8,539
2,504
1,762
6,398
20,454
21,649
0
1,828
18,626
29,745
9,469
L
Bastet
9,675
2,624
0
6,059
16,771
5,433
325
1,903
14,868
0
60,761
W
Fenrir
HolyBigToe
Fenrir
13,522
4,455
0
9,003
19,216
8,856
1,279
3,781
15,209
0
106,441
W
Gilgamesh
Synzicle
Gilgamesh
29,978
11,935
0
5,895
18,163
20,420
1,724
1,392
16,709
0
86,642
W
Charybdis
cellerystick
Charybdis
13,325
9,251
0
4,645
12,523
5,501
3,534
3,013
9,490
0
87,362
W
7,500
3,814
1,877
7,402
20,547
23,793
378
5,345
15,062
0
24,872
W
Kukulkan
lumi024
Kukulkan
5,327
658
0
1,681
7,052
2,041
1,015
2,966
3,572
57,757
0
L
Erlang Shen
pinoyMMC
Erlang Shen
7,697
3,903
0
11,188
32,767
17,502
139
0
32,767
0
49,706
L
Izanami
xxinawesome
Izanami
11,821
9,056
0
4,200
14,043
4,281
809
0
14,043
0
64,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,305
Gold Earned
48,759
592
Minions Killed
472
0
Camps Cleared
0
1,952,764
Distance Traveled
1,881,129
11
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,264
489
134
6
0
389,403
5
L
Sylvanus
8,401
400
49
2
0
349,839
6
L
Bastet
10,106
481
82
4
0
422,921
10
W
Fenrir
13,135
625
144
7
0
376,930
1
W
Gilgamesh
13,325
635
148
7
0
429,908
0
W
Charybdis
10,750
512
129
6
0
345,372
0
W
Horus
10,945
521
30
1
0
429,031
9
W
Kukulkan
11,150
531
141
7
0
371,523
1
L
Erlang Shen
10,091
481
95
5
0
357,249
11
L
Izanami
9,897
471
112
5
0
361,717
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role