Player Matchup

Sylvanus
Sylvanus
BgRobbins
Sylvanus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,410 Elo+
Party 2
Kali
Kali
UpbeatManx3936
Kali
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,285 Elo+
Party 2
Tiamat
Tiamat
blamejg
Tiamat
Level 11
God Stats
3W - 4L
1,532 SR
Queue Stats
19W - 12L
1,719 Elo+
Party 1
Tyr
Tyr
blamemid
Tyr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,876 Elo+
Party 1
Neith
Neith
nomekianer
Neith
Level 25
God Stats
16W - 7L
1,669 SR
Queue Stats
128W - 125L
1,412 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,541 Elo+

VS

Team Averages
Level 14
1,585 SR
1,466 Elo+
Ra
Ra
Andreas1430
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Artemis
Artemis
Blacky_jack_21
Artemis
Level 29
God Stats
12W - 7L
1,693 SR
Queue Stats
47W - 58L
1,559 Elo+
Solo
Bellona
Bellona
FaZeAngelo19
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,388 Elo+
Party 3
Amaterasu
Amaterasu
Vali1145
Amaterasu
Level 5
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 4L
1,388 Elo+
Party 3
Ao Kuang
Ao Kuang
x_Zeusowitz_x
Ao Kuang
Level 29
God Stats
4W - 8L
1,493 SR
Queue Stats
91W - 69L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BgRobbins
Sylvanus
10
2 / 1 / 3
6,115
612
1,878
4,507
1,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
8 / 0 / 1
7,272
727
3,813
7,501
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
blamejg
Tiamat
10
4 / 2 / 2
6,295
630
4,360
4,785
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
8 / 0 / 4
6,952
695
5,085
6,059
4,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
9
0 / 2 / 0
5,321
532
1,180
5,316
1,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,299
430
1,962
5,171
1,264
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
5,397
540
3,528
4,821
1,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FaZeAngelo19
Bellona
7
0 / 6 / 0
4,505
451
324
7,166
3,158
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Vali1145
Amaterasu
4
0 / 5 / 0
3,949
395
668
6,603
1,718
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
x_Zeusowitz_x
Ao Kuang
8
2 / 4 / 0
5,349
535
4,286
7,688
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
22
Kills
4
5
Deaths
23
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Sylvanus
BgRobbins
Sylvanus
2
1
3
3.5
L
2
2
1
1.25
L
Bellona
FaZeAngelo19
Bellona
0
6
0
0
W
8
0
1
8.5
L
Amaterasu
Vali1145
Amaterasu
0
5
0
0
W
Tiamat
blamejg
Tiamat
4
2
2
2.5
W
8
0
4
10
W
Neith
0
2
0
0
L
Ao Kuang
x_Zeusowitz_x
Ao Kuang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,316
Damage
10,768
28,168
Taken
31,449
12,898
Mitigated
9,707
11,874
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,962
787
0
110
5,171
1,264
290
2,521
2,526
8,585
0
W
Sylvanus
BgRobbins
Sylvanus
1,878
757
951
2,191
4,507
1,771
515
1,467
2,915
16,651
0
L
3,528
1,354
0
1,064
4,821
1,023
816
1,172
3,603
0
23,887
L
Bellona
FaZeAngelo19
Bellona
324
143
0
88
7,166
3,158
0
0
7,166
0
13,619
W
3,813
1,815
0
4,004
7,501
2,408
0
1,116
6,385
0
43,225
L
Amaterasu
Vali1145
Amaterasu
668
399
0
683
6,603
1,718
0
374
6,175
0
10,053
W
Tiamat
blamejg
Tiamat
4,360
694
0
880
4,785
2,555
359
2,003
2,782
27,627
0
W
5,085
629
0
2,573
6,059
4,865
28
562
5,497
0
28,383
W
Neith
1,180
352
0
1,275
5,316
1,299
810
495
4,821
0
31,149
L
Ao Kuang
x_Zeusowitz_x
Ao Kuang
4,286
1,460
0
3,376
7,688
2,544
0
1,871
5,741
20,499
6,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
23,499
264
Minions Killed
173
0
Camps Cleared
0
1,049,451
Distance Traveled
927,646
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,299
430
15
2
0
169,518
0
W
Sylvanus
6,115
612
28
3
0
179,802
0
L
Artemis
5,397
540
54
5
0
177,157
1
L
Bellona
4,505
451
31
3
0
187,741
1
W
Kali
7,272
727
84
8
0
217,414
2
L
Amaterasu
3,949
395
17
2
0
200,953
0
W
Tiamat
6,295
630
59
6
0
219,325
0
W
Tyr
6,952
695
43
4
0
248,255
1
W
Neith
5,321
532
50
5
0
184,655
3
L
Ao Kuang
5,349
535
56
6
0
192,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role