Player Matchup

Olorun
Olorun
SEROLLO27-90s
Olorun
Level 7
God Stats
1W - 3L
1,582 SR
Queue Stats
66W - 110L
1,314 Elo+
Solo
Danzaburou
Danzaburou
equilibrium75
Danzaburou
Level 136
God Stats
20W - 22L
1,450 SR
Queue Stats
105W - 157L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
magav11
Gilgamesh
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 167L
1,342 Elo+
Party 1
Team Averages
Level 76
1,511 SR
1,335 Elo+

VS

Team Averages
Level 46
1,584 SR
1,421 Elo+
Izanami
Izanami
IvoLFC
Izanami
Level 42
God Stats
64W - 56L
1,555 SR
Queue Stats
158W - 150L
1,470 Elo+
Party 2
Fafnir
Fafnir
PsychoLollypop
Fafnir
Level 29
God Stats
2W - 1L
1,544 SR
Queue Stats
84W - 116L
1,380 Elo+
Solo
Aphrodite
Aphrodite
adriflush
Aphrodite
Level 68
God Stats
36W - 22L
1,653 SR
Queue Stats
243W - 254L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
7,316
563
2,447
6,961
2,621
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
equilibrium75
Danzaburou
12
4 / 5 / 1
9,066
697
11,291
10,717
4,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
magav11
Gilgamesh
11
0 / 3 / 4
7,650
588
5,925
14,750
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IvoLFC
Izanami
15
11 / 3 / 2
10,402
800
16,216
10,217
3,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 11
10,118
778
4,043
13,665
20,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
adriflush
Aphrodite
13
1 / 2 / 11
8,859
681
7,009
6,018
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
IvoLFC
Izanami
11
3
2
4
W
1
0
11
6.5
L
1
5
2
0.4
W
Aphrodite
adriflush
Aphrodite
1
2
11
3.25
L
Danzaburou
equilibrium75
Danzaburou
4
5
1
0.9
L
Gilgamesh
magav11
Gilgamesh
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,663
Damage
27,268
32,428
Taken
29,900
15,436
Mitigated
26,637
7,304
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
IvoLFC
Izanami
16,216
9,633
0
2,142
10,217
3,492
1,557
765
9,057
0
58,675
W
4,043
1,828
359
4,506
13,665
20,011
155
2,056
11,400
21,695
0
L
2,447
1,498
659
714
6,961
2,621
0
1,940
4,935
8,546
0
W
Aphrodite
adriflush
Aphrodite
7,009
692
3,696
3,212
6,018
3,134
837
559
5,335
20,797
0
L
Danzaburou
equilibrium75
Danzaburou
11,291
6,251
0
2,501
10,717
4,344
0
3,324
7,367
0
38,000
L
Gilgamesh
magav11
Gilgamesh
5,925
742
0
3,430
14,750
8,471
0
5,399
8,853
0
14,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
29,379
106
Minions Killed
157
2
Camps Cleared
8
620,191
Distance Traveled
730,799
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,402
800
89
7
3
224,689
2
W
Fafnir
10,118
778
31
2
2
261,006
5
L
Olorun
7,316
563
20
2
0
169,156
0
W
Aphrodite
8,859
681
37
3
3
245,104
0
L
Danzaburou
9,066
697
68
5
1
209,331
0
L
Gilgamesh
7,650
588
18
1
1
241,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role