Player Matchup

Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
MarxalTeam
Zeus
Platinum IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,560 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
OPSYDON
Ah Muzen Cab
Gold IV
Level 160
God Stats
1W - 2L
1,660 SR
Queue Stats
49W - 41L
1,575 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,553 SR
1,545 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,562 SR
1,943 MMR
Discordia
Discordia
Gold II
Grech
Discordia
Gold II
Level 142
God Stats
29W - 40L
1,460 SR
Queue Stats
150W - 175L
1,486 MMR
Solo
Ganesha
Ganesha
Diamond IV
LoFFaS
Ganesha
Diamond IV
Level 158
God Stats
5W - 1L
1,576 SR
Queue Stats
79W - 68L
2,221 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
Nexorius
Hou Yi
Diamond V
Level 154
God Stats
8W - 6L
1,649 SR
Queue Stats
77W - 66L
2,122 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 7 / 2
11,108
555
5,696
26,077
33,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 8 / 2
11,421
571
14,953
16,407
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
OPSYDON
Ah Muzen Cab
16
1 / 7 / 1
11,403
570
13,219
18,336
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
FenrirSolOdinThothPersephone

VS

Bans
GilgameshScyllaTiamatMorgan Le FayRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grech
Discordia
17
7 / 0 / 9
13,142
657
14,466
10,443
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
LoFFaS
Ganesha
17
0 / 2 / 19
13,961
698
9,152
17,998
28,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Nexorius
Hou Yi
19
15 / 1 / 5
14,935
747
31,963
16,707
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
22
22
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
2
0.29
W
Discordia
Grech
Discordia
7
0
9
11.5
W
Ganesha
LoFFaS
Ganesha
0
2
19
4.75
L
1
8
2
0.25
W
Hou Yi
Nexorius
Hou Yi
15
1
5
17.5
L
Ah Muzen Cab
OPSYDON
Ah Muzen Cab
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,868
Damage
55,581
60,820
Taken
45,148
43,207
Mitigated
39,684
10,147
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,696
251
534
4,759
26,077
33,941
168
9,396
16,003
14,230
0
W
Discordia
Grech
Discordia
14,466
774
0
2,534
10,443
3,752
371
3,645
6,580
49,977
0
W
Ganesha
LoFFaS
Ganesha
9,152
638
0
3,834
17,998
28,151
280
7,810
9,836
34,950
0
L
14,953
806
88
2,562
16,407
4,471
0
6,522
9,539
60,095
0
W
Hou Yi
Nexorius
Hou Yi
31,963
19,724
0
6,379
16,707
7,781
2,810
8,701
7,342
0
79,896
L
Ah Muzen Cab
OPSYDON
Ah Muzen Cab
13,219
2,210
0
2,204
18,336
4,795
1,422
6,654
11,330
0
71,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
42,038
230
Minions Killed
278
7
Camps Cleared
10
971,741
Distance Traveled
1,104,990
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,108
555
13
1
1
357,963
6
W
Discordia
13,142
657
118
6
4
362,093
3
W
Ganesha
13,961
698
11
1
0
373,459
5
L
Zeus
11,421
571
78
4
5
291,225
3
W
Hou Yi
14,935
747
149
7
6
369,438
4
L
Ah Muzen Cab
11,403
570
139
7
1
322,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role