Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cheselth
Hera
Level 128
God Stats
1W - 2L
1,776 SR
Queue Stats
240W - 207L
1,757 Elo+
Party 1
Artio
Artio
Enclave3
Artio
Level 159
God Stats
5W - 2L
2,051 SR
Queue Stats
498W - 457L
1,652 Elo+
Party 1
Charybdis
Charybdis
SuperFunkyJameZ
Charybdis
Level 145
God Stats
1W - 2L
1,476 SR
Queue Stats
191W - 183L
1,667 Elo+
Solo
Geb
Geb
dagger2thenads
Geb
Level 123
God Stats
11W - 8L
2,011 SR
Queue Stats
187W - 171L
1,657 Elo+
Solo
Team Averages
Level 137
1,763 SR
1,647 Elo+

VS

Team Averages
Level 153
1,598 SR
1,590 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CatmanPants
Neith
Level 160
God Stats
2W - 2L
1,524 SR
Queue Stats
57W - 62L
1,611 Elo+
Party 2
Ares
Ares
Guggels
Ares
Level 127
God Stats
2W - 2L
1,586 SR
Queue Stats
26W - 32L
1,558 Elo+
Party 2
Ra
Ra
GΑMBLE
Ra
Level 160
God Stats
5W - 2L
1,648 SR
Queue Stats
354W - 288L
1,609 Elo+
Solo
Cliodhna
Cliodhna
Haithi
Cliodhna
Level 160
God Stats
4W - 1L
1,733 SR
Queue Stats
107W - 74L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 4 / 2
7,857
462
4,607
12,445
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
1 / 5 / 1
7,997
470
6,731
7,388
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Enclave3
Artio
12
1 / 4 / 2
7,417
436
5,292
15,321
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
SuperFunkyJameZ
Charybdis
15
1 / 5 / 1
8,343
491
6,758
11,592
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 1
8,817
519
6,367
11,579
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 1 / 6
10,061
592
8,412
12,598
8,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 5
9,880
581
9,388
8,572
2,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Guggels
Ares
14
3 / 1 / 6
8,871
522
5,221
12,317
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 2 / 4
10,809
636
9,221
11,825
4,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Haithi
Cliodhna
18
2 / 1 / 3
10,537
620
8,950
6,464
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
19
19
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
2
0.5
W
Geb
 
Geb
3
1
6
6
W
6
1
5
8.5
L
Hera
1
5
1
0.3
L
Artio
Enclave3
Artio
1
4
2
0.5
W
Ares
Guggels
Ares
3
1
6
6
W
5
2
4
3.5
W
Cliodhna
Haithi
Cliodhna
2
1
3
3.5
L
Charybdis
SuperFunkyJameZ
Charybdis
1
5
1
0.3
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
41,192
58,325
Taken
51,776
31,779
Mitigated
25,772
13,563
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,607
1,841
0
3,838
12,445
3,992
0
5,215
7,230
0
51,055
W
Geb
 
Geb
8,412
1,009
0
4,248
12,598
8,564
0
4,226
8,217
72,275
0
W
9,388
3,716
0
3,361
8,572
2,251
1,726
1,851
6,689
0
66,663
L
Hera
6,731
1,488
0
520
7,388
2,165
29
4,654
2,734
57,425
0
L
Artio
Enclave3
Artio
5,292
401
542
4,990
15,321
11,684
0
8,585
6,736
23,120
0
W
Ares
Guggels
Ares
5,221
381
0
5,121
12,317
8,272
0
3,909
8,303
22,470
0
W
9,221
1,163
697
4,548
11,825
4,299
948
4,620
6,983
87,369
0
W
Cliodhna
Haithi
Cliodhna
8,950
629
0
3,441
6,464
2,386
0
2,712
3,194
0
80,482
L
Charybdis
SuperFunkyJameZ
Charybdis
6,758
1,979
0
1,288
11,592
4,183
0
2,263
9,329
0
64,188
L
6,367
462
0
2,385
11,579
9,755
0
2,137
9,442
56,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
50,158
476
Minions Killed
649
0
Camps Cleared
0
1,685,268
Distance Traveled
1,786,127
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,857
462
96
6
0
338,700
3
W
Geb
10,061
592
138
8
0
388,240
2
W
Neith
9,880
581
151
9
0
316,930
2
L
Hera
7,997
470
123
7
0
318,406
7
L
Artio
7,417
436
33
2
0
370,637
9
W
Ares
8,871
522
21
1
0
335,283
8
W
Ra
10,809
636
170
10
0
369,301
4
W
Cliodhna
10,537
620
169
10
0
376,373
1
L
Charybdis
8,343
491
114
7
0
306,180
3
L
Geb
8,817
519
110
6
0
351,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role