Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jack_Mc_Klau
Fenrir
Level 142
God Stats
9W - 11L
1,399 SR
Queue Stats
433W - 379L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
arcoscuro21
Morgan Le Fay
Level 147
God Stats
7W - 10L
1,437 SR
Queue Stats
560W - 472L
1,512 Elo+
Party 1
Team Averages
Level 138
1,445 SR
1,513 Elo+

VS

Team Averages
Level 100
1,627 SR
1,604 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Nommin Booty
Artio
Level 29
God Stats
18W - 4L
1,848 SR
Queue Stats
70W - 19L
1,805 Elo+
Solo
Cliodhna
Cliodhna
Totumo
Cliodhna
Level 146
God Stats
6W - 6L
1,532 SR
Queue Stats
33W - 39L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 3 / 6
10,793
675
9,009
8,676
4,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
14
6 / 4 / 2
11,475
717
7,056
15,914
13,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
arcoscuro21
Morgan Le Fay
14
2 / 2 / 8
10,615
663
16,575
13,903
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 2 / 6
9,934
621
5,176
13,899
10,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
8,088
506
2,165
5,248
2,486
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
Totumo
Cliodhna
15
8 / 6 / 1
11,445
715
13,175
20,352
8,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
9
9
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
6
1.67
L
Aphrodite
 
Aphrodite
1
2
6
2
W
Fenrir
6
4
2
1.75
L
0
2
1
0.25
L
Cliodhna
Totumo
Cliodhna
8
6
1
1.42
W
Morgan Le Fay
arcoscuro21
Morgan Le Fay
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
20,516
38,493
Taken
39,499
27,937
Mitigated
21,876
12,253
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,009
1,905
0
1,566
8,676
4,678
1,856
1,169
7,507
0
48,068
L
Aphrodite
 
Aphrodite
5,176
1,052
5,419
6,906
13,899
10,887
0
6,305
7,594
27,050
0
W
Fenrir
7,056
812
0
4,763
15,914
13,042
701
4,060
11,854
0
24,071
L
2,165
553
312
1,844
5,248
2,486
0
1,701
3,547
5,263
0
L
Cliodhna
Totumo
Cliodhna
13,175
1,059
0
509
20,352
8,503
0
8,692
11,660
0
39,548
W
Morgan Le Fay
arcoscuro21
Morgan Le Fay
16,575
1,229
0
5,924
13,903
10,217
645
3,106
10,797
46,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
29,467
170
Minions Killed
110
11
Camps Cleared
1
917,903
Distance Traveled
724,291
22
Wards Purchased
277
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,793
675
94
6
2
282,343
4
L
Aphrodite
9,934
621
46
3
1
269,441
0
W
Fenrir
11,475
717
31
2
6
315,467
11
L
Artio
8,088
506
6
0
0
140,115
274
L
Cliodhna
11,445
715
58
4
0
314,735
3
W
Morgan Le Fay
10,615
663
45
3
3
320,093
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role