Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Ak1mbo
Loki
Level 98
God Stats
14W - 18L
1,407 SR
Queue Stats
355W - 357L
1,525 Elo+
Party 1
Cerberus
Cerberus
Pechenyece
Cerberus
Level 85
God Stats
10W - 11L
1,553 SR
Queue Stats
45W - 48L
1,504 Elo+
Party 1
Agni
Agni
exampleKoT
Agni
Level 129
God Stats
19W - 22L
1,434 SR
Queue Stats
513W - 503L
1,522 Elo+
Party 1
Nox
Nox
xAstralx
Nox
Level 125
God Stats
4W - 6L
1,519 SR
Queue Stats
460W - 484L
1,527 Elo+
Party 1
Team Averages
Level 91
1,483 SR
1,516 Elo+

VS

Team Averages
Level 90
1,534 SR
1,548 Elo+
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Britannicus115
Vulcan
Level 155
God Stats
4W - 11L
1,380 SR
Queue Stats
365W - 379L
1,544 Elo+
Party 3
Anubis
Anubis
Jkhaj1
Anubis
Level 48
God Stats
41W - 30L
1,571 SR
Queue Stats
137W - 130L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
PapaZhong
Danzaburou
Level 22
God Stats
4W - 1L
1,690 SR
Queue Stats
48W - 40L
1,550 Elo+
Party 2
Apollo
Apollo
TubbyFollower43
Apollo
Level 107
God Stats
10W - 8L
1,531 SR
Queue Stats
409W - 368L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 3 / 0
5,517
460
460
4,204
1,108
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Ak1mbo
Loki
12
4 / 5 / 2
7,050
588
5,593
10,913
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Pechenyece
Cerberus
9
0 / 5 / 2
5,217
435
2,863
9,723
5,671
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
2 / 5 / 5
6,325
527
6,409
6,927
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 1
6,215
518
2,340
7,327
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
3 / 0 / 11
7,529
627
3,645
7,272
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 2 / 6
8,430
703
7,808
5,918
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Jkhaj1
Anubis
12
0 / 2 / 4
7,172
598
1,941
6,139
2,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PapaZhong
Danzaburou
15
8 / 1 / 6
9,016
751
9,290
6,780
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 6
7,760
647
6,126
9,174
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
21
21
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Yemoja
 
Yemoja
3
0
11
8.5
L
Loki
Ak1mbo
Loki
4
5
2
1
W
7
2
6
5
W
Anubis
Jkhaj1
Anubis
0
2
4
1
W
Danzaburou
PapaZhong
Danzaburou
8
1
6
11
L
Cerberus
Pechenyece
Cerberus
0
5
2
0.2
W
3
2
6
3
L
2
5
5
0.9
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
28,810
39,094
Taken
35,283
14,811
Mitigated
15,911
7,771
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
460
252
0
397
4,204
1,108
0
704
3,500
0
25,551
W
Yemoja
 
Yemoja
3,645
1,347
1,184
3,265
7,272
5,534
225
2,945
4,171
14,212
0
L
Loki
Ak1mbo
Loki
5,593
1,917
0
2,135
10,913
3,096
0
3,605
7,158
0
34,044
W
7,808
1,223
0
1,362
5,918
1,882
911
2,088
3,534
41,268
0
W
Anubis
Jkhaj1
Anubis
1,941
182
0
2,575
6,139
2,913
675
1,985
3,978
37,765
0
W
Danzaburou
PapaZhong
Danzaburou
9,290
4,365
0
2,723
6,780
2,474
1,905
1,344
5,308
0
62,417
L
Cerberus
Pechenyece
Cerberus
2,863
115
140
2,276
9,723
5,671
0
2,159
7,504
18,610
0
W
6,126
3,203
0
4,620
9,174
3,108
780
2,314
6,680
0
54,003
L
6,409
465
0
695
6,927
1,979
659
3,438
3,341
25,544
0
L
2,340
339
0
2,128
7,327
2,957
460
3,037
4,197
30,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
39,907
287
Minions Killed
404
0
Camps Cleared
0
1,184,757
Distance Traveled
1,204,782
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,517
460
55
5
0
194,275
3
W
Yemoja
7,529
627
25
2
0
248,382
4
L
Loki
7,050
588
68
6
0
275,570
2
W
Vulcan
8,430
703
86
7
0
275,098
4
W
Anubis
7,172
598
94
8
0
207,091
4
W
Danzaburou
9,016
751
97
8
0
217,300
5
L
Cerberus
5,217
435
40
3
0
238,038
3
W
Apollo
7,760
647
102
9
0
256,911
4
L
Agni
6,325
527
46
4
0
231,511
3
L
Nox
6,215
518
78
7
0
245,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role