Player Matchup

Ra
Ra
Marik1045
Ra
Level 144
God Stats
21W - 14L
1,717 SR
Queue Stats
426W - 388L
1,565 Elo+
Solo
Artemis
Artemis
Nataliza_
Artemis
Level 106
God Stats
5W - 7L
1,464 SR
Queue Stats
144W - 107L
1,590 Elo+
Party 2
Cliodhna
Cliodhna
UnrelentingTruth
Cliodhna
Level 69
God Stats
5W - 3L
1,403 SR
Queue Stats
423W - 243L
1,681 Elo+
Party 2
Athena
Athena
firedgorilla889
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 193L
1,630 Elo+
Solo
King Arthur
King Arthur
haydenb22
King Arthur
Level 102
God Stats
23W - 36L
1,439 SR
Queue Stats
454W - 433L
1,565 Elo+
Solo
Team Averages
Level 101
1,504 SR
1,606 Elo+

VS

Team Averages
Level 129
1,576 SR
1,554 Elo+
Kali
Kali
MrSweetness1
Kali
Level 160
God Stats
12W - 10L
1,594 SR
Queue Stats
291W - 302L
1,527 Elo+
Party 1
Chang'e
Chang'e
THESKITTLESQUAD
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,393 Elo+
Party 1
Neith
Neith
Thats So Red
Neith
Level 86
God Stats
10W - 10L
1,592 SR
Queue Stats
605W - 547L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
dre_days08
Baron Samedi
Level 140
God Stats
8W - 2L
1,833 SR
Queue Stats
197W - 207L
1,621 Elo+
Solo
Chiron
Chiron
stoppingtoast92
Chiron
Level 149
God Stats
5W - 4L
1,359 SR
Queue Stats
684W - 658L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,642
507
8,391
15,763
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Nataliza_
Artemis
16
1 / 4 / 1
10,001
476
7,161
11,948
3,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 9 / 3
10,757
512
15,435
21,805
8,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 6 / 4
8,356
398
8,138
24,839
21,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
haydenb22
King Arthur
19
7 / 3 / 3
11,990
571
13,403
18,090
19,421
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 12
11,816
563
13,232
20,021
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 4 / 11
10,247
488
9,571
15,752
10,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 7 / 10
13,548
645
25,395
17,781
7,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
dre_days08
Baron Samedi
16
2 / 2 / 16
10,418
496
9,903
17,403
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 0 / 5
12,524
596
9,704
13,586
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
17
Kills
27
27
Deaths
17
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
8
4
12
3.5
L
Artemis
Nataliza_
Artemis
1
4
1
0.38
W
0
4
11
1.38
W
12
7
10
2.43
L
5
9
3
0.72
W
Baron Samedi
dre_days08
Baron Samedi
2
2
16
5
L
1
6
4
0.5
L
King Arthur
haydenb22
King Arthur
7
3
3
2.83
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,528
Damage
67,805
92,445
Taken
84,543
59,652
Mitigated
47,051
25,755
Healing
35,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,391
855
2,582
6,223
15,763
7,042
891
4,147
11,616
75,547
0
W
13,232
5,756
0
6,555
20,021
10,262
31
4,003
15,934
0
76,880
L
Artemis
Nataliza_
Artemis
7,161
2,865
0
2,067
11,948
3,930
0
1,874
10,074
0
69,406
W
9,571
994
2,816
6,231
15,752
10,508
96
2,675
13,019
60,552
0
W
25,395
11,824
0
3,653
17,781
7,658
0
5,311
12,202
0
101,686
L
15,435
4,431
0
4,528
21,805
8,129
0
3,157
18,648
0
83,597
W
Baron Samedi
dre_days08
Baron Samedi
9,903
923
1,769
5,936
17,403
13,114
0
3,590
13,630
49,038
0
L
8,138
1,515
762
6,591
24,839
21,130
0
5,214
19,625
35,641
0
L
King Arthur
haydenb22
King Arthur
13,403
449
0
3,002
18,090
19,421
147
5,259
12,831
0
78,990
W
9,704
1,267
819
8,049
13,586
5,509
1,346
586
12,978
0
109,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
58,553
638
Minions Killed
674
0
Camps Cleared
0
2,038,025
Distance Traveled
1,932,871
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,642
507
164
8
0
383,435
7
W
Kali
11,816
563
114
5
0
435,512
2
L
Artemis
10,001
476
135
6
0
392,530
7
W
Chang'e
10,247
488
126
6
0
356,881
3
W
Neith
13,548
645
166
8
0
354,473
3
L
Cliodhna
10,757
512
136
6
0
399,575
4
W
Baron Samedi
10,418
496
67
3
0
386,381
4
L
Athena
8,356
398
57
3
0
428,576
7
L
King Arthur
11,990
571
146
7
0
433,909
1
W
Chiron
12,524
596
201
10
0
399,624
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role