Player Matchup

Ah Puch
Ah Puch
AikOz
Ah Puch
Level 49
God Stats
1W - 0L
1,741 SR
Queue Stats
40W - 40L
1,477 Elo+
Party 2
Ullr
Ullr
NoFreakName
Ullr
Level 145
God Stats
2W - 1L
1,478 SR
Queue Stats
16W - 8L
1,637 Elo+
Party 2
Bellona
Bellona
robermartinez198
Bellona
Level 28
God Stats
6W - 14L
1,291 SR
Queue Stats
54W - 64L
1,400 Elo+
Party 2
Team Averages
Level 74
1,503 SR
1,505 Elo+

VS

Team Averages
Level 22
1,524 SR
1,407 Elo+
Cernunnos
Cernunnos
Fazeluckyyy 179
Cernunnos
Level 8
God Stats
9W - 11L
1,422 SR
Queue Stats
11W - 15L
1,235 Elo+
Party 1
King Arthur
King Arthur
PL Adeima
King Arthur
Level 26
God Stats
0W - 2L
1,651 SR
Queue Stats
15W - 19L
1,442 Elo+
Party 1
Agni
Agni
PepiTo0x
Agni
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AikOz
Ah Puch
18
10 / 7 / 10
14,630
665
30,690
25,599
10,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 9 / 10
16,931
770
27,214
20,152
8,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 8 / 17
14,471
658
7,236
23,326
30,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fazeluckyyy 179
Cernunnos
15
2 / 12 / 8
13,244
602
4,506
19,556
5,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
PL Adeima
King Arthur
20
18 / 5 / 6
17,910
814
37,112
33,514
33,088
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
18
4 / 10 / 13
14,647
666
15,348
23,529
9,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
27
Kills
24
24
Deaths
27
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AikOz
Ah Puch
10
7
10
2.14
L
Cernunnos
Fazeluckyyy 179
Cernunnos
2
12
8
0.5
W
14
9
10
2.11
L
King Arthur
PL Adeima
King Arthur
18
5
6
4.2
L
Agni
4
10
13
1.05
W
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,140
Damage
56,966
69,077
Taken
76,599
48,630
Mitigated
48,048
12,756
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AikOz
Ah Puch
30,690
2,128
166
9,721
25,599
10,044
567
5,010
20,119
69,684
0
L
Cernunnos
Fazeluckyyy 179
Cernunnos
4,506
625
0
995
19,556
5,676
710
8,516
10,429
0
27,084
W
27,214
10,031
0
759
20,152
8,277
1,591
3,997
15,817
0
77,536
L
King Arthur
PL Adeima
King Arthur
37,112
7,061
847
6,193
33,514
33,088
205
10,693
21,291
0
81,153
L
Agni
15,348
688
0
2,520
23,529
9,284
1,365
11,278
11,606
44,789
0
W
7,236
652
0
2,110
23,326
30,309
180
5,415
17,453
3,877
20,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,032
Gold Earned
45,801
237
Minions Killed
222
8
Camps Cleared
10
1,004,040
Distance Traveled
1,106,222
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,630
665
88
4
2
311,331
4
L
Cernunnos
13,244
602
69
3
2
321,354
2
W
Ullr
16,931
770
118
5
6
344,918
0
L
King Arthur
17,910
814
84
4
7
426,066
1
L
Agni
14,647
666
69
3
1
358,802
2
W
Bellona
14,471
658
31
1
0
347,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role