Player Matchup

Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dexterlock
Pele
Level 137
God Stats
1W - 1L
1,704 SR
Queue Stats
28W - 38L
1,381 Elo+
Solo
Loki
Loki
Spacehigh1400
Loki
Level 43
God Stats
0W - 4L
1,263 SR
Queue Stats
26W - 48L
1,303 Elo+
Solo
Jing Wei
Jing Wei
XxRaZiELxX1994
Jing Wei
Level 146
God Stats
0W - 1L
1,728 SR
Queue Stats
50W - 61L
1,367 Elo+
Solo
Freya
Freya
diamond1crown
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,326 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,375 Elo+

VS

Team Averages
Level 88
1,521 SR
1,386 Elo+
Neith
Neith
CasterMaster298
Neith
Level 111
God Stats
10W - 5L
1,508 SR
Queue Stats
502W - 477L
1,382 Elo+
Party 1
Chang'e
Chang'e
ChemicalRanger9
Chang'e
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 90L
1,393 Elo+
Solo
Janus
Janus
Kalybans
Janus
Level 128
God Stats
2W - 3L
1,445 SR
Queue Stats
379W - 374L
1,374 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pakocerati
Tsukuyomi
Level 128
God Stats
1W - 0L
1,654 SR
Queue Stats
16W - 9L
1,473 Elo+
Solo
Geb
Geb
kaldrenon
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 103L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 4 / 1
4,807
961
1,007
7,942
6,618
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 1
4,502
900
771
2,023
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 5 / 0
4,519
904
2,718
4,787
1,523
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
12
1 / 2 / 1
5,259
1,052
5,931
5,470
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
4,873
975
3,494
5,083
1,804
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 8
7,393
1,479
6,287
3,260
1,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 0 / 9
6,838
1,368
4,685
3,196
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Kalybans
Janus
12
3 / 0 / 9
6,692
1,338
4,402
1,543
541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Pakocerati
Tsukuyomi
10
2 / 1 / 11
6,298
1,260
5,123
7,009
3,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 12
6,655
1,331
2,544
9,757
10,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
2
Kills
16
16
Deaths
2
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
W
6
0
8
10
W
4
0
9
8.5
L
0
2
1
0.25
W
Janus
Kalybans
Janus
3
0
9
7.5
W
Tsukuyomi
Pakocerati
Tsukuyomi
2
1
11
7.5
L
0
5
0
0
L
Jing Wei
1
2
1
0.75
L
1
3
1
0.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,921
Damage
23,041
25,305
Taken
24,765
12,689
Mitigated
17,107
5,723
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,007
629
1,691
1,611
7,942
6,618
0
3,925
4,017
0
1,833
W
6,287
3,334
397
838
3,260
1,530
1,602
662
2,598
0
14,414
W
4,685
363
3,330
1,009
3,196
1,459
862
266
2,930
8,691
0
L
771
48
165
112
2,023
591
0
753
1,270
0
1,153
W
Janus
Kalybans
Janus
4,402
84
687
506
1,543
541
856
0
1,543
12,206
0
W
Tsukuyomi
Pakocerati
Tsukuyomi
5,123
1,430
71
1,601
7,009
3,421
96
754
6,255
0
8,292
L
2,718
317
199
418
4,787
1,523
0
2,346
2,441
0
3,935
L
Jing Wei
5,931
1,842
664
569
5,470
2,153
0
2,706
2,764
0
19,166
L
3,494
1,566
0
294
5,083
1,804
0
1,901
3,182
4,849
0
W
2,544
413
895
2,375
9,757
10,156
381
1,812
7,945
6,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
33,876
27
Minions Killed
63
0
Camps Cleared
0
418,882
Distance Traveled
629,719
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,807
961
2
0
0
92,401
0
W
Neith
7,393
1,479
17
3
0
106,251
0
W
Chang'e
6,838
1,368
9
2
0
146,772
0
L
Pele
4,502
900
0
0
0
37,721
0
W
Janus
6,692
1,338
29
6
0
122,899
0
W
Tsukuyomi
6,298
1,260
4
1
0
126,193
0
L
Loki
4,519
904
3
1
0
78,031
0
L
Jing Wei
5,259
1,052
18
4
0
111,917
0
L
Freya
4,873
975
4
1
0
98,812
0
W
Geb
6,655
1,331
4
1
0
127,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role