Player Matchup

Tyr
Tyr
DrewLikesBeer
Tyr
Level 105
God Stats
2W - 6L
1,314 SR
Queue Stats
859W - 824L
1,522 Elo+
Solo
Cliodhna
Cliodhna
GodTheBeast-corl
Cliodhna
Level 67
God Stats
35W - 29L
1,530 SR
Queue Stats
143W - 138L
1,497 Elo+
Party 3
Sobek
Sobek
TheGeebs632
Sobek
Level 104
God Stats
12W - 21L
1,434 SR
Queue Stats
332W - 356L
1,454 Elo+
Party 3
Tiamat
Tiamat
Woodnchair
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,403 Elo+
Solo
Izanami
Izanami
iamnathan001
Izanami
Level 92
God Stats
5W - 3L
1,638 SR
Queue Stats
124W - 128L
1,466 Elo+
Solo
Team Averages
Level 86
1,483 SR
1,468 Elo+

VS

Team Averages
Level 105
1,474 SR
1,472 Elo+
Ah Puch
Ah Puch
DomValdes
Ah Puch
Level 160
God Stats
21W - 15L
1,555 SR
Queue Stats
187W - 162L
1,484 Elo+
Party 2
Athena
Athena
Fedegundes
Athena
Level 144
God Stats
4W - 5L
1,082 SR
Queue Stats
805W - 813L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HackSeeker02
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,452 SR
Queue Stats
3W - 2L
1,419 Elo+
Party 1
Thor
Thor
JOAOPEDROSHOW
Thor
Level 129
God Stats
1W - 0L
1,805 SR
Queue Stats
20W - 16L
1,515 Elo+
Party 2
Achilles
Achilles
JPC2209
Achilles
Level 65
God Stats
1W - 1L
1,478 SR
Queue Stats
8W - 6L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
10,894
908
12,969
26,110
24,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 5 / 2
10,613
884
16,062
19,864
7,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 0 / 1
10,282
857
4,944
11,882
15,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Woodnchair
Tiamat
17
1 / 3 / 1
10,284
857
7,269
11,563
6,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
iamnathan001
Izanami
17
0 / 5 / 2
10,376
865
14,593
19,671
7,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

140

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DomValdes
Ah Puch
19
7 / 0 / 10
12,499
1,042
30,398
7,169
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Fedegundes
Athena
18
1 / 1 / 14
11,828
986
12,651
18,847
26,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
HackSeeker02
Morgan Le Fay
18
3 / 1 / 9
11,389
949
14,815
5,730
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 5
11,068
922
11,855
9,782
6,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
JPC2209
Achilles
18
3 / 1 / 13
11,272
939
13,311
16,931
24,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
5
Kills
19
19
Deaths
5
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DomValdes
Ah Puch
7
0
10
12
L
2
6
2
0.5
W
Athena
Fedegundes
Athena
1
1
14
8
L
1
5
2
0.4
W
Morgan Le Fay
HackSeeker02
Morgan Le Fay
3
1
9
7.5
W
5
2
5
3.75
W
Achilles
JPC2209
Achilles
3
1
13
9.5
L
1
0
1
1.5
L
Tiamat
Woodnchair
Tiamat
1
3
1
0.5
L
Izanami
iamnathan001
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,837
Damage
83,030
89,090
Taken
58,459
60,954
Mitigated
63,326
9,603
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DomValdes
Ah Puch
30,398
332
0
2,953
7,169
2,940
0
2,294
4,693
69,140
0
L
12,969
1,067
159
4,577
26,110
24,408
0
17,224
8,886
11,276
24,288
W
Athena
Fedegundes
Athena
12,651
1,769
0
1,422
18,847
26,169
0
4,125
14,125
18,869
0
L
16,062
1,468
0
0
19,864
7,437
0
12,938
6,926
0
38,763
W
Morgan Le Fay
HackSeeker02
Morgan Le Fay
14,815
1,675
0
954
5,730
2,628
0
762
4,879
34,181
0
W
11,855
1,429
0
230
9,782
6,908
0
4,729
4,891
0
18,919
W
Achilles
JPC2209
Achilles
13,311
2,761
495
2,922
16,931
24,681
0
5,048
11,141
7,515
30,301
L
4,944
175
663
2,536
11,882
15,198
0
8,746
3,136
20,580
0
L
Tiamat
Woodnchair
Tiamat
7,269
1,354
68
1,196
11,563
6,899
0
8,603
2,960
18,676
0
L
Izanami
iamnathan001
Izanami
14,593
6,588
0
404
19,671
7,012
0
13,381
6,290
0
44,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
58,056
257
Minions Killed
256
10
Camps Cleared
4
1,238,020
Distance Traveled
1,282,055
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,499
1,042
102
9
1
263,633
1
L
Tyr
10,894
908
57
5
1
265,616
1
W
Athena
11,828
986
22
2
1
268,206
8
L
Cliodhna
10,613
884
67
6
2
266,367
0
W
Morgan Le Fay
11,389
949
47
4
1
248,277
0
W
Thor
11,068
922
28
2
1
235,749
2
W
Achilles
11,272
939
57
5
0
266,190
1
L
Sobek
10,282
857
39
3
0
253,144
3
L
Tiamat
10,284
857
30
3
1
226,715
0
L
Izanami
10,376
865
64
5
6
226,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role