Player Matchup

Achilles
Achilles
Afredo_la_sauce
Achilles
Level 16
God Stats
12W - 12L
1,649 SR
Queue Stats
14W - 15L
1,581 Elo+
Solo
Cabrakan
Cabrakan
Callmesaucii
Cabrakan
Level 27
God Stats
1W - 2L
1,641 SR
Queue Stats
77W - 71L
1,577 Elo+
Solo
Rama
Rama
FurryzRus
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,672 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OtukasUnite
Morgan Le Fay
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,679 Elo+
Party 1
Fenrir
Fenrir
Rustylunatic51
Fenrir
Level 27
God Stats
5W - 6L
1,865 SR
Queue Stats
65W - 63L
1,493 Elo+
Solo
Team Averages
Level 26
1,631 SR
1,600 Elo+

VS

Team Averages
Level 24
1,527 SR
1,604 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bergwijn
Mulan
Level 29
God Stats
11W - 4L
1,675 SR
Queue Stats
149W - 96L
1,575 Elo+
Solo
Sol
Sol
GainedMoney7642
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,783 Elo+
Solo
Cthulhu
Cthulhu
ProvokedOrphan3
Cthulhu
Level 29
God Stats
2W - 1L
1,460 SR
Queue Stats
98W - 80L
1,519 Elo+
Solo
Loki
Loki
zBronzeSmurfz
Loki
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 24L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 5 / 1
9,571
532
5,886
16,616
13,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Callmesaucii
Cabrakan
13
4 / 5 / 4
8,469
471
11,413
18,017
22,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
14
4 / 6 / 2
8,766
487
7,166
12,218
3,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
OtukasUnite
Morgan Le Fay
13
0 / 7 / 2
8,145
453
7,837
16,080
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 2
8,534
474
6,584
13,690
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 3 / 4
10,512
584
9,727
9,388
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Bergwijn
Mulan
20
8 / 0 / 7
12,289
683
14,069
14,316
7,729
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
8 / 2 / 7
12,046
669
16,251
17,102
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 7 / 5
9,445
525
8,388
14,872
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 4
11,062
615
7,422
10,715
6,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
15
Kills
30
30
Deaths
16
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
4
3
L
Achilles
3
5
1
0.7
W
Mulan
Bergwijn
Mulan
8
0
7
11.5
L
Cabrakan
Callmesaucii
Cabrakan
4
5
4
1.2
L
Rama
4
6
2
0.83
W
8
2
7
5.75
L
Morgan Le Fay
OtukasUnite
Morgan Le Fay
0
7
2
0.14
W
4
7
5
0.93
L
4
7
2
0.71
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
55,857
76,621
Taken
66,393
51,389
Mitigated
29,525
19,922
Healing
31,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,727
5,029
0
3,285
9,388
3,196
569
3,008
6,380
0
55,949
L
Achilles
5,886
1,745
0
6,270
16,616
13,669
154
868
15,748
0
60,175
W
Mulan
Bergwijn
Mulan
14,069
1,922
0
10,183
14,316
7,729
0
1,219
13,097
0
125,468
L
Cabrakan
Callmesaucii
Cabrakan
11,413
1,644
651
4,635
18,017
22,358
0
6,849
10,768
42,067
0
L
Rama
7,166
3,535
0
2,049
12,218
3,779
0
2,820
9,222
0
61,874
W
16,251
4,380
0
11,806
17,102
6,778
4,125
9,247
7,855
87,388
7,937
L
Morgan Le Fay
OtukasUnite
Morgan Le Fay
7,837
591
0
2,954
16,080
5,534
0
6,525
9,493
55,513
0
W
8,388
668
281
3,016
14,872
5,367
63
5,400
9,472
41,595
0
L
6,584
570
0
3,363
13,690
6,049
0
5,927
7,656
0
41,469
W
7,422
1,379
0
2,944
10,715
6,455
1,177
543
10,172
0
68,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
55,354
501
Minions Killed
668
0
Camps Cleared
0
1,561,090
Distance Traveled
1,767,408
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,512
584
90
5
0
358,804
6
L
Achilles
9,571
532
144
8
0
308,237
1
W
Mulan
12,289
683
186
10
0
399,718
4
L
Cabrakan
8,469
471
69
4
0
320,043
3
L
Rama
8,766
487
128
7
0
283,808
3
W
Sol
12,046
669
175
10
0
322,533
2
L
Morgan Le Fay
8,145
453
92
5
0
305,815
2
W
Cthulhu
9,445
525
79
4
0
318,474
1
L
Fenrir
8,534
474
68
4
0
343,187
0
W
Loki
11,062
615
138
8
0
367,879
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role