Player Matchup

He Bo
He Bo
 
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Alineas40300
Nu Wa
Level 140
God Stats
42W - 39L
1,582 SR
Queue Stats
81W - 85L
1,352 Elo+
Party 3
Ares
Ares
GeneralZod1993
Ares
Level 101
God Stats
1W - 3L
1,498 SR
Queue Stats
5W - 8L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Looping40300
Danzaburou
Level 127
God Stats
25W - 31L
1,448 SR
Queue Stats
105W - 109L
1,458 Elo+
Party 3
Team Averages
Level 123
1,506 SR
1,459 Elo+

VS

Team Averages
Level 78
1,546 SR
1,471 Elo+
Eset
Eset
Chinéa
Eset
Level 17
God Stats
16W - 13L
1,689 SR
Queue Stats
145W - 132L
1,500 Elo+
Solo
Thor
Thor
Danzelibanan
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EagleOnRage
Chiron
Level 94
God Stats
3W - 2L
1,539 SR
Queue Stats
73W - 83L
1,357 Elo+
Solo
Scylla
Scylla
M4NUM4NYL
Scylla
Level 107
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nike
Nike
snowNsunshine
Nike
Level 142
God Stats
1W - 0L
1,563 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 4 / 3
9,863
986
5,422
8,104
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
13
1 / 3 / 4
7,522
752
6,145
9,782
3,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 4
8,433
843
8,666
10,025
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 8
8,560
856
6,247
15,477
16,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Looping40300
Danzaburou
14
2 / 7 / 2
7,848
785
4,530
11,765
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Chinéa
Eset
16
6 / 1 / 7
9,654
965
12,939
6,170
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 6
8,293
829
8,437
9,457
3,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
16
5 / 1 / 7
9,319
932
11,799
9,335
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
M4NUM4NYL
Scylla
14
1 / 2 / 4
7,484
748
6,945
7,057
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 5 / 7
9,201
920
8,702
9,782
8,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
11
Kills
22
22
Deaths
11
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
3
1.38
L
Neith
 
Neith
1
3
4
1
L
3
3
4
1.67
W
Eset
Chinéa
Eset
6
1
7
9.5
W
3
2
6
3
W
Chiron
5
1
7
8.5
L
1
5
8
1
L
Danzaburou
Looping40300
Danzaburou
2
7
2
0.43
W
Scylla
M4NUM4NYL
Scylla
1
2
4
1.5
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,010
Damage
48,822
55,153
Taken
41,801
31,097
Mitigated
20,907
6,153
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,422
49
0
109
8,104
3,027
0
2,378
5,686
29,568
0
L
Neith
 
Neith
6,145
1,150
0
1,042
9,782
3,500
572
4,797
4,839
0
20,431
L
8,666
1,808
434
2,510
10,025
3,213
197
2,529
7,376
28,360
0
W
Eset
Chinéa
Eset
12,939
953
1,290
1,832
6,170
2,238
557
3,094
3,076
39,751
0
W
8,437
3,293
0
750
9,457
3,883
548
5,204
4,253
0
25,045
W
Chiron
11,799
4,980
492
2,913
9,335
3,610
774
5,439
3,896
0
39,383
L
6,247
183
0
660
15,477
16,894
44
5,083
10,220
8,508
0
L
Danzaburou
Looping40300
Danzaburou
4,530
1,095
183
1,215
11,765
4,463
691
4,471
7,148
0
22,380
W
Scylla
M4NUM4NYL
Scylla
6,945
145
0
1,213
7,057
2,379
264
3,337
3,720
23,531
0
W
8,702
732
0
750
9,782
8,797
159
3,750
6,032
0
20,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
43,951
221
Minions Killed
256
4
Camps Cleared
10
932,546
Distance Traveled
933,434
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,863
986
70
7
3
190,674
3
L
Neith
7,522
752
44
4
0
190,048
0
L
Nu Wa
8,433
843
65
7
0
180,664
4
W
Eset
9,654
965
71
7
2
176,337
1
W
Thor
8,293
829
34
3
2
156,361
1
W
Chiron
9,319
932
70
7
3
211,225
3
L
Ares
8,560
856
2
0
1
201,980
2
L
Danzaburou
7,848
785
40
4
0
169,180
1
W
Scylla
7,484
748
51
5
1
191,297
1
W
Nike
9,201
920
30
3
2
198,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role