Player Matchup

Bastet
Bastet
FreshKiller98
Bastet
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
316W - 325L
1,510 Elo+
Solo
Odin
Odin
IMA_LOST_MAIN
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,424 Elo+
Party 1
Olorun
Olorun
trusty_panda
Olorun
Level 59
God Stats
1W - 3L
1,265 SR
Queue Stats
191W - 210L
1,442 Elo+
Solo
Artio
Artio
vbisog
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,553 Elo+
Party 1
Nox
Nox
yoBone_head24
Nox
Level 160
God Stats
3W - 9L
1,445 SR
Queue Stats
343W - 323L
1,469 Elo+
Solo
Team Averages
Level 98
1,442 SR
1,479 Elo+

VS

Team Averages
Level 104
1,480 SR
1,476 Elo+
Hades
Hades
 
Hades
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fat Kid4438
Ymir
Level 69
God Stats
1W - 0L
1,682 SR
Queue Stats
57W - 43L
1,505 Elo+
Solo
Ne Zha
Ne Zha
KakashiHatake C
Ne Zha
Level 109
God Stats
3W - 3L
1,392 SR
Queue Stats
269W - 265L
1,456 Elo+
Solo
Pele
Pele
shmertin
Pele
Level 149
God Stats
24W - 10L
1,501 SR
Queue Stats
207W - 210L
1,495 Elo+
Solo
Charybdis
Charybdis
vega_LP
Charybdis
Level 92
God Stats
7W - 2L
1,326 SR
Queue Stats
384W - 350L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,853
585
1,567
6,488
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 4 / 1
5,630
563
3,584
7,948
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
9
1 / 6 / 0
5,359
536
2,132
6,527
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
vbisog
Artio
8
1 / 4 / 0
4,628
463
3,117
9,099
4,300
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 3
5,484
548
3,906
6,181
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
8 / 1 / 3
6,777
678
8,406
5,456
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 1 / 6
6,788
679
8,103
8,751
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 6
5,929
593
3,117
4,558
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
10
3 / 3 / 0
6,193
619
3,404
7,146
2,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
vega_LP
Charybdis
11
3 / 0 / 2
6,397
640
2,933
3,142
859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
21
21
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
1
3
9.5
W
6
1
6
9
L
1
2
2
1
L
1
4
1
0.38
W
1
0
6
4
W
Pele
3
3
0
1
L
Olorun
1
6
0
0.17
L
Artio
vbisog
Artio
1
4
0
0.25
W
Charybdis
vega_LP
Charybdis
3
0
2
4
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
25,963
36,243
Taken
29,053
14,781
Mitigated
14,338
7,946
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,406
387
238
2,572
5,456
2,617
771
2,413
2,958
25,552
0
W
8,103
2,195
0
2,157
8,751
7,165
116
3,943
4,768
24,762
0
L
1,567
493
0
2,384
6,488
1,786
12
2,603
3,726
0
28,606
L
3,584
1,374
0
1,683
7,948
4,938
126
2,583
5,321
0
21,697
W
3,117
741
0
1,084
4,558
1,689
494
570
3,988
0
32,630
W
Pele
3,404
968
0
1,995
7,146
2,008
555
1,284
5,513
0
33,514
L
Olorun
2,132
1,060
0
895
6,527
1,931
0
1,509
5,018
21,132
3,396
L
Artio
vbisog
Artio
3,117
192
435
2,049
9,099
4,300
0
5,544
3,403
12,374
0
W
Charybdis
vega_LP
Charybdis
2,933
1,882
0
955
3,142
859
1,002
652
2,490
0
36,207
L
3,906
182
0
500
6,181
1,826
0
3,679
2,266
24,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
32,084
243
Minions Killed
302
0
Camps Cleared
0
984,552
Distance Traveled
1,011,938
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,777
678
43
4
0
199,082
2
W
Ymir
6,788
679
54
5
0
187,850
1
L
Bastet
5,853
585
64
6
0
219,315
2
L
Odin
5,630
563
49
5
0
196,107
4
W
Ne Zha
5,929
593
60
6
0
225,045
2
W
Pele
6,193
619
67
7
0
203,530
1
L
Olorun
5,359
536
66
7
0
179,827
2
L
Artio
4,628
463
17
2
0
199,541
0
W
Charybdis
6,397
640
78
8
0
196,431
2
L
Nox
5,484
548
47
5
0
189,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role