Player Matchup

Medusa
Medusa
Silver I
DoggsJohnson
Medusa
Silver I
Level 108
God Stats
2W - 2L
1,522 SR
Queue Stats
65W - 72L
1,250 MMR
Solo
Artio
Artio
Silver I
SealedMaster
Artio
Silver I
Level 64
God Stats
12W - 6L
1,677 SR
Queue Stats
148W - 140L
1,300 MMR
Solo
Awilix
Awilix
Bronze III
castorcalvo69
Awilix
Bronze III
Level 126
God Stats
1W - 2L
1,512 SR
Queue Stats
15W - 18L
1,303 MMR
Solo
Hades
Hades
Bronze IV
tarrasqui
Hades
Bronze IV
Level 159
God Stats
35W - 30L
1,621 SR
Queue Stats
135W - 182L
-134 MMR
Solo
Cerberus
Cerberus
Silver I
zsuqi
Cerberus
Silver I
Level 63
God Stats
2W - 3L
1,680 SR
Queue Stats
90W - 107L
1,227 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,602 SR
989 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,499 SR
1,183 MMR
Hel
Hel
Bronze II
 
Hel
Bronze II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
Kyel
Kukulkan
Gold V
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 82L
1,406 MMR
Solo
Bellona
Bellona
Gold IV
RobertoMan97
Bellona
Gold IV
Level 133
God Stats
8W - 9L
1,538 SR
Queue Stats
544W - 564L
1,383 MMR
Solo
Izanami
Izanami
Bronze III
跟个鬼一样啊
Izanami
Bronze III
Level 107
God Stats
4W - 3L
1,459 SR
Queue Stats
255W - 302L
127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
1 / 0 / 0
6,447
293
185
536
74
Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 3
9,972
453
9,011
25,713
15,790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 7 / 4
10,037
456
10,703
18,455
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
tarrasqui
Hades
16
7 / 6 / 1
10,819
492
13,529
19,582
12,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
zsuqi
Cerberus
15
0 / 2 / 6
9,255
421
5,429
15,174
13,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
UllrTsukuyomiChaacOdinAthena

VS

Bans
CthulhuAmaterasuTiamatYemojaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 1 / 12
11,414
519
7,907
9,832
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
 
Geb
16
3 / 5 / 15
10,734
488
15,925
20,113
20,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Kyel
Kukulkan
19
8 / 3 / 2
12,839
584
13,112
10,901
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RobertoMan97
Bellona
20
3 / 2 / 10
13,017
592
14,270
20,380
13,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 4
11,648
529
7,987
14,175
5,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
13
Kills
21
21
Deaths
14
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
12
9
W
Geb
 
Geb
3
5
15
2.1
L
Medusa
1
0
0
1
W
Kukulkan
Kyel
Kukulkan
8
3
2
3
W
Bellona
RobertoMan97
Bellona
3
2
10
4
L
3
6
3
0.75
L
2
7
4
0.57
L
Hades
tarrasqui
Hades
7
6
1
1.25
L
Cerberus
zsuqi
Cerberus
0
2
6
1.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,857
Damage
59,201
79,460
Taken
75,401
50,841
Mitigated
53,452
23,246
Healing
29,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,907
635
5,303
6,188
9,832
10,108
324
3,666
6,166
34,391
0
W
Geb
 
Geb
15,925
1,715
1,208
3,486
20,113
20,287
228
9,304
10,809
45,831
0
L
Medusa
185
98
0
170
536
74
0
0
536
0
5,009
W
Kukulkan
Kyel
Kukulkan
13,112
3,039
0
1,962
10,901
4,169
504
5,543
5,358
83,978
0
W
Bellona
RobertoMan97
Bellona
14,270
4,950
0
7,027
20,380
13,713
346
7,114
13,266
185
123,844
L
9,011
703
1,541
9,070
25,713
15,790
0
12,883
12,608
57,605
0
L
10,703
3,290
0
3,263
18,455
8,112
722
7,035
11,336
0
78,496
L
Hades
tarrasqui
Hades
13,529
1,425
312
6,364
19,582
12,957
561
11,304
8,195
52,689
0
L
Cerberus
zsuqi
Cerberus
5,429
314
0
2,526
15,174
13,908
348
5,954
9,144
46,134
0
W
7,987
6,210
0
4,170
14,175
5,175
3,249
5,197
8,978
0
89,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,530
Gold Earned
59,652
475
Minions Killed
563
0
Camps Cleared
0
1,586,094
Distance Traveled
2,145,528
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,414
519
40
2
0
423,086
9
W
Geb
10,734
488
45
2
0
400,042
3
L
Medusa
6,447
293
15
1
0
47,061
1
W
Kukulkan
12,839
584
148
7
0
422,377
4
W
Bellona
13,017
592
186
8
0
493,333
12
L
Artio
9,972
453
124
6
0
395,412
6
L
Awilix
10,037
456
126
6
0
421,495
3
L
Hades
10,819
492
107
5
0
345,380
1
L
Cerberus
9,255
421
103
5
0
376,746
5
W
Izanami
11,648
529
144
7
0
406,690
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role