Player Matchup

Gilgamesh
Gilgamesh
EpicNinja13
Gilgamesh
Level 142
God Stats
19W - 7L
1,752 SR
Queue Stats
627W - 549L
1,543 Elo+
Party 1
Nike
Nike
HudaMac
Nike
Level 141
God Stats
7W - 3L
1,708 SR
Queue Stats
803W - 684L
1,525 Elo+
Party 1
Neith
Neith
LordGuillex
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,514 Elo+
Party 2
Vamana
Vamana
WooÐ
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,623 Elo+
Solo
Terra
Terra
realchromehearts
Terra
Level 126
God Stats
3W - 0L
1,712 SR
Queue Stats
157W - 143L
1,622 Elo+
Party 2
Team Averages
Level 120
1,635 SR
1,565 Elo+

VS

Team Averages
Level 137
1,452 SR
1,603 Elo+
Xing Tian
Xing Tian
AleKHO
Xing Tian
Level 155
God Stats
1W - 2L
1,599 SR
Queue Stats
84W - 75L
1,605 Elo+
Solo
Hachiman
Hachiman
MobaFett62
Hachiman
Level 123
God Stats
4W - 3L
1,531 SR
Queue Stats
299W - 254L
1,584 Elo+
Solo
Janus
Janus
NobleEmu
Janus
Level 156
God Stats
0W - 2L
1,388 SR
Queue Stats
197W - 186L
1,627 Elo+
Party 3
Tyr
Tyr
Thesteveman
Tyr
Level 126
God Stats
0W - 2L
1,507 SR
Queue Stats
68W - 60L
1,650 Elo+
Party 3
Chang'e
Chang'e
YoBrads 2
Chang'e
Level 124
God Stats
1W - 1L
1,237 SR
Queue Stats
43W - 42L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EpicNinja13
Gilgamesh
19
6 / 4 / 9
12,038
860
13,638
18,179
23,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
HudaMac
Nike
19
5 / 4 / 15
10,787
771
10,490
20,131
25,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 6 / 10
9,957
711
8,239
11,955
5,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
WooÐ
Vamana
19
5 / 5 / 14
11,514
822
22,933
24,082
26,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 3 / 13
10,467
748
9,222
34,635
30,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AleKHO
Xing Tian
18
7 / 4 / 14
11,983
856
18,282
23,267
37,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
MobaFett62
Hachiman
17
8 / 5 / 10
11,158
797
20,567
14,116
7,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
NobleEmu
Janus
15
3 / 4 / 15
9,866
705
21,844
12,825
7,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 15
10,238
731
10,666
17,569
29,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
YoBrads 2
Chang'e
16
3 / 4 / 12
10,079
720
16,615
14,829
10,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
88
20
Kills
22
22
Deaths
20
61
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AleKHO
Xing Tian
7
4
14
3.5
W
Gilgamesh
EpicNinja13
Gilgamesh
6
4
9
2.63
W
Nike
HudaMac
Nike
5
4
15
3.13
W
1
6
10
1
L
Hachiman
MobaFett62
Hachiman
8
5
10
2.6
L
Janus
NobleEmu
Janus
3
4
15
2.63
L
1
3
15
2.83
W
Vamana
WooÐ
Vamana
5
5
14
2.4
L
Chang'e
YoBrads 2
Chang'e
3
4
12
2.25
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,522
Damage
87,974
108,982
Taken
82,606
112,041
Mitigated
92,874
44,632
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AleKHO
Xing Tian
18,282
761
1,497
4,778
23,267
37,019
572
2,979
20,288
30,383
0
W
Gilgamesh
EpicNinja13
Gilgamesh
13,638
1,702
2,357
2,393
18,179
23,451
308
8,855
8,967
2,422
30,116
W
Nike
HudaMac
Nike
10,490
1,147
522
1,249
20,131
25,345
305
9,956
9,742
0
21,792
W
8,239
3,293
1,081
1,471
11,955
5,699
2,624
7,409
4,298
0
21,904
L
Hachiman
MobaFett62
Hachiman
20,567
11,380
851
1,563
14,116
7,484
3,911
1,315
12,801
0
33,265
L
Janus
NobleEmu
Janus
21,844
777
844
1,603
12,825
7,936
1,270
2,536
10,289
39,077
0
L
10,666
778
1,537
2,701
17,569
29,873
463
2,740
14,829
0
14,470
W
Vamana
WooÐ
Vamana
22,933
10,923
3,314
5,987
24,082
26,873
1,857
11,093
12,372
0
44,259
L
Chang'e
YoBrads 2
Chang'e
16,615
782
7,337
4,685
14,829
10,562
800
1,068
13,761
29,189
0
W
9,222
1,896
11,664
14,594
34,635
30,673
872
17,317
16,862
18,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,763
Gold Earned
53,324
110
Minions Killed
136
0
Camps Cleared
0
1,253,743
Distance Traveled
1,320,238
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,983
856
18
1
0
273,695
0
W
Gilgamesh
12,038
860
24
2
0
269,966
3
W
Nike
10,787
771
10
1
0
249,888
0
W
Neith
9,957
711
21
2
0
178,743
0
L
Hachiman
11,158
797
43
3
0
229,271
1
L
Janus
9,866
705
41
3
0
256,116
0
L
Tyr
10,238
731
7
1
0
324,250
1
W
Vamana
11,514
822
42
3
0
258,912
0
L
Chang'e
10,079
720
27
2
0
236,906
0
W
Terra
10,467
748
13
1
0
296,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role