Player Matchup

Baron Samedi
Baron Samedi
Just1MoreGameM8
Baron Samedi
Level 65
God Stats
3W - 2L
1,446 SR
Queue Stats
17W - 30L
1,353 Elo+
Party 2
Izanami
Izanami
OMGsipar
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
iBaconn
Achilles
Level 108
God Stats
1W - 1L
1,326 SR
Queue Stats
51W - 40L
1,564 Elo+
Party 2
Chernobog
Chernobog
mcdonaldworker69
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
thepiggyman123
Anubis
Level 106
God Stats
1W - 1L
1,507 SR
Queue Stats
40W - 28L
1,577 Elo+
Party 2
Team Averages
Level 67
1,456 SR
1,499 Elo+

VS

Team Averages
Level 46
1,563 SR
1,569 Elo+
Merlin
Merlin
Clockwork27TH
Merlin
Level 29
God Stats
4W - 2L
1,495 SR
Queue Stats
42W - 58L
1,415 Elo+
Party 1
Zeus
Zeus
Minilegacy
Zeus
Level 27
God Stats
0W - 2L
1,396 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
TH3DarkSide32
Sun Wukong
Level 26
God Stats
3W - 2L
1,799 SR
Queue Stats
12W - 8L
1,622 Elo+
Solo
Danzaburou
Danzaburou
Ziggy Pog
Danzaburou
Level 23
God Stats
3W - 1L
1,627 SR
Queue Stats
11W - 19L
1,709 Elo+
Party 1
Cliodhna
Cliodhna
logancrow3
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Just1MoreGameM8
Baron Samedi
17
6 / 4 / 15
11,009
847
10,073
11,409
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
OMGsipar
Izanami
15
2 / 5 / 14
9,520
732
7,296
10,336
4,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
iBaconn
Achilles
18
14 / 2 / 12
13,433
1,033
17,307
16,757
16,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
17
5 / 2 / 9
10,660
820
9,719
9,936
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
13 / 2 / 11
13,275
1,021
15,263
14,890
8,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
9,997
769
11,438
10,642
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 11 / 1
6,744
519
3,362
11,438
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
TH3DarkSide32
Sun Wukong
17
5 / 8 / 2
10,113
778
7,014
18,468
16,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ziggy Pog
Danzaburou
18
7 / 7 / 5
12,257
943
8,480
14,629
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
logancrow3
Cliodhna
14
1 / 8 / 6
8,415
647
11,501
12,677
3,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
40
Kills
15
15
Deaths
40
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
Baron Samedi
Just1MoreGameM8
Baron Samedi
6
4
15
3.38
L
0
11
1
0.05
W
Izanami
OMGsipar
Izanami
2
5
14
1.8
L
Sun Wukong
TH3DarkSide32
Sun Wukong
5
8
2
0.75
L
Danzaburou
Ziggy Pog
Danzaburou
7
7
5
1.36
W
Achilles
iBaconn
Achilles
14
2
12
10
L
Cliodhna
logancrow3
Cliodhna
1
8
6
0.5
W
Chernobog
5
2
9
4.75
W
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,658
Damage
41,795
63,328
Taken
67,854
39,061
Mitigated
29,669
22,457
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,438
813
0
464
10,642
3,328
0
4,201
6,297
32,192
0
W
Baron Samedi
Just1MoreGameM8
Baron Samedi
10,073
730
1,393
4,078
11,409
5,631
434
4,021
7,129
33,214
0
L
3,362
574
0
488
11,438
2,689
0
4,339
6,865
7,689
0
W
Izanami
OMGsipar
Izanami
7,296
3,387
1,130
1,095
10,336
4,166
2,194
1,123
9,083
0
23,084
L
Sun Wukong
TH3DarkSide32
Sun Wukong
7,014
441
0
2,655
18,468
16,197
0
4,738
13,220
0
31,566
L
Danzaburou
Ziggy Pog
Danzaburou
8,480
3,771
0
1,898
14,629
4,348
1
6,696
7,647
0
29,336
W
Achilles
iBaconn
Achilles
17,307
3,566
108
3,863
16,757
16,099
0
3,622
12,948
0
35,164
L
Cliodhna
logancrow3
Cliodhna
11,501
1,179
0
926
12,677
3,107
0
5,439
7,013
0
22,546
W
Chernobog
9,719
5,782
0
2,863
9,936
4,405
5,922
1,326
8,512
0
41,359
W
15,263
1,279
0
7,927
14,890
8,760
543
4,268
10,450
55,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,897
Gold Earned
47,526
337
Minions Killed
206
12
Camps Cleared
5
1,139,711
Distance Traveled
984,690
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,997
769
57
4
2
197,506
3
W
Baron Samedi
11,009
847
68
5
3
234,214
0
L
Zeus
6,744
519
9
1
0
150,649
0
W
Izanami
9,520
732
34
3
1
219,550
0
L
Sun Wukong
10,113
778
67
5
1
206,784
1
L
Danzaburou
12,257
943
42
3
2
202,481
0
W
Achilles
13,433
1,033
44
3
3
281,141
3
L
Cliodhna
8,415
647
31
2
0
227,270
0
W
Chernobog
10,660
820
98
8
1
186,718
0
W
Anubis
13,275
1,021
93
7
4
218,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role