Player Matchup

Susano
Susano
Brawrasaur12345
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,545 Elo+
Party 1
Medusa
Medusa
Reezon516
Medusa
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,553 Elo+
Party 1
Nike
Nike
Shadownada
Nike
Level 16
God Stats
4W - 1L
1,726 SR
Queue Stats
39W - 32L
1,505 Elo+
Party 1
Cupid
Cupid
TheCapten
Cupid
Level 24
God Stats
2W - 5L
1,302 SR
Queue Stats
114W - 99L
1,516 Elo+
Party 1
Thoth
Thoth
WilloTheWisp91
Thoth
Level 90
God Stats
52W - 33L
1,612 SR
Queue Stats
103W - 100L
1,542 Elo+
Party 1
Team Averages
Level 31
1,528 SR
1,532 Elo+

VS

Team Averages
Level 15
1,532 SR
1,482 Elo+
Hel
Hel
Knotcho
Hel
Level 11
God Stats
0W - 2L
1,385 SR
Queue Stats
3W - 6L
1,357 Elo+
Party 3
Zeus
Zeus
TiredPenguin
Zeus
Level 28
God Stats
0W - 1L
1,473 SR
Queue Stats
16W - 17L
1,428 Elo+
Party 3
Neith
Neith
Xenthur425
Neith
Level 10
God Stats
1W - 2L
1,732 SR
Queue Stats
79W - 75L
1,530 Elo+
Solo
Serqet
Serqet
iownanLLC
Serqet
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
knightofylisse
Sun Wukong
Level 17
God Stats
16W - 15L
1,572 SR
Queue Stats
63W - 63L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,013
601
3,616
7,290
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Reezon516
Medusa
10
5 / 2 / 5
6,111
611
5,047
4,311
1,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 2
6,360
636
4,551
4,451
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
TheCapten
Cupid
10
3 / 1 / 5
6,111
611
5,007
4,314
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 0 / 3
6,625
663
3,085
1,814
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
2 / 4 / 1
5,258
526
2,804
6,686
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
5,644
564
2,655
5,771
1,447
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
2 / 4 / 1
5,057
506
2,871
6,492
1,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
iownanLLC
Serqet
8
0 / 2 / 1
5,010
501
812
6,212
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Sun Wukong
knightofylisse
Sun Wukong
9
0 / 2 / 0
4,483
448
976
5,902
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Hel
2
4
1
0.63
W
Medusa
Reezon516
Medusa
5
2
5
3.75
W
2
1
2
3
W
Cupid
TheCapten
Cupid
3
1
5
5.5
L
1
4
1
0.38
W
3
0
3
4.5
L
Neith
2
4
1
0.63
L
Serqet
iownanLLC
Serqet
0
2
1
0.25
L
Sun Wukong
knightofylisse
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
10,118
22,180
Taken
31,063
6,966
Mitigated
9,985
7,200
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,616
1,069
0
3,223
7,290
2,111
0
884
6,406
0
32,286
L
Hel
2,804
843
618
1,656
6,686
2,340
0
0
6,686
8,722
0
W
Medusa
Reezon516
Medusa
5,047
2,225
0
482
4,311
1,237
443
2,015
2,296
0
16,292
W
4,551
810
0
378
4,451
1,679
269
1,086
3,049
0
31,911
W
Cupid
TheCapten
Cupid
5,007
1,890
247
2,116
4,314
1,491
249
987
3,327
0
28,809
L
2,655
319
0
230
5,771
1,447
0
1,603
3,978
26,912
0
W
3,085
39
0
754
1,814
448
752
550
1,264
31,092
0
L
Neith
2,871
1,363
0
1,270
6,492
1,714
168
0
6,492
0
19,668
L
Serqet
iownanLLC
Serqet
812
151
0
1,977
6,212
1,491
0
541
5,577
0
22,336
L
Sun Wukong
knightofylisse
Sun Wukong
976
19
0
1,558
5,902
2,993
0
591
5,245
0
16,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
25,452
302
Minions Killed
203
0
Camps Cleared
0
934,655
Distance Traveled
856,616
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,013
601
64
6
0
204,926
2
L
Hel
5,258
526
11
1
0
184,228
1
W
Medusa
6,111
611
30
3
0
173,344
0
W
Nike
6,360
636
61
6
0
170,026
0
W
Cupid
6,111
611
59
6
0
179,530
3
L
Zeus
5,644
564
58
6
0
181,623
0
W
Thoth
6,625
663
88
9
0
206,829
2
L
Neith
5,057
506
48
5
0
155,419
0
L
Serqet
5,010
501
55
6
0
180,236
0
L
Sun Wukong
4,483
448
31
3
0
155,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role