Player Matchup

He Bo
He Bo
DanTheMan1603
He Bo
Level 24
God Stats
5W - 9L
1,379 SR
Queue Stats
131W - 171L
1,378 Elo+
Party 1
Neith
Neith
Jerryzwx
Neith
Level 26
God Stats
1W - 4L
1,330 SR
Queue Stats
87W - 73L
1,629 Elo+
Solo
Arachne
Arachne
Medlovin
Arachne
Level 18
God Stats
12W - 12L
1,557 SR
Queue Stats
98W - 124L
1,389 Elo+
Party 1
Chaac
Chaac
Naesam
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 122L
1,533 Elo+
Party 1
Artio
Artio
StormGazer
Artio
Level 24
God Stats
0W - 2L
1,245 SR
Queue Stats
4W - 5L
1,455 Elo+
Solo
Team Averages
Level 20
1,402 SR
1,477 Elo+

VS

Team Averages
Level 20
1,548 SR
1,589 Elo+
Loki
Loki
Baalbekk
Loki
Level 6
God Stats
2W - 4L
1,350 SR
Queue Stats
25W - 28L
1,686 Elo+
Solo
Discordia
Discordia
MsEspeon
Discordia
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,616 Elo+
Solo
Neith
Neith
NekuNuy
Neith
Level 28
God Stats
51W - 42L
1,615 SR
Queue Stats
135W - 129L
1,597 Elo+
Solo
Guan Yu
Guan Yu
PapaStyl
Guan Yu
Level 28
God Stats
3W - 2L
1,671 SR
Queue Stats
25W - 29L
1,470 Elo+
Solo
Ymir
Ymir
Slurricain420
Ymir
Level 24
God Stats
14W - 12L
1,603 SR
Queue Stats
96W - 87L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,050
465
3,110
8,633
2,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jerryzwx
Neith
12
2 / 3 / 1
6,912
532
6,369
7,971
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Medlovin
Arachne
12
3 / 3 / 2
7,234
556
4,505
10,314
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Naesam
Chaac
13
1 / 0 / 1
6,964
536
1,782
5,034
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
8
0 / 5 / 1
5,288
407
2,247
9,818
6,326
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
9 / 4 / 1
7,705
593
8,983
8,442
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MsEspeon
Discordia
12
3 / 2 / 2
7,184
553
5,139
3,998
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NekuNuy
Neith
13
2 / 0 / 5
7,675
590
7,785
6,994
1,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
PapaStyl
Guan Yu
11
0 / 1 / 2
6,233
479
2,182
5,326
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 1 / 3
5,613
432
1,603
5,012
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
15
15
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
9
4
1
2.38
L
2
4
1
0.63
L
Neith
Jerryzwx
Neith
2
3
1
0.83
L
Arachne
Medlovin
Arachne
3
3
2
1.33
W
Discordia
MsEspeon
Discordia
3
2
2
2
L
Chaac
Naesam
Chaac
1
0
1
1.5
W
Neith
NekuNuy
Neith
2
0
5
4.5
W
Guan Yu
PapaStyl
Guan Yu
0
1
2
1
W
1
1
3
2.5
L
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,013
Damage
25,692
41,770
Taken
29,772
17,239
Mitigated
13,491
9,923
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,983
3,621
0
2,011
8,442
3,141
0
1,875
6,567
0
49,094
L
3,110
301
0
2,470
8,633
2,094
0
1,538
6,883
17,524
0
L
Neith
Jerryzwx
Neith
6,369
2,644
0
2,306
7,971
2,309
1,402
1,953
5,898
0
51,277
L
Arachne
Medlovin
Arachne
4,505
3,662
0
1,436
10,314
3,305
0
1,111
9,147
0
37,761
W
Discordia
MsEspeon
Discordia
5,139
192
0
821
3,998
1,053
204
840
3,158
41,388
0
L
Chaac
Naesam
Chaac
1,782
314
0
2,139
5,034
3,205
326
298
4,694
0
27,170
W
Neith
NekuNuy
Neith
7,785
3,737
0
4,708
6,994
1,869
217
1,536
5,458
0
57,162
W
Guan Yu
PapaStyl
Guan Yu
2,182
315
128
1,996
5,326
4,788
0
395
4,632
0
23,567
W
1,603
695
0
1,849
5,012
2,640
72
711
4,301
12,609
0
L
Artio
2,247
543
93
1,479
9,818
6,326
155
1,397
8,406
14,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
34,410
291
Minions Killed
361
0
Camps Cleared
0
1,128,128
Distance Traveled
1,157,279
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,705
593
84
6
0
285,810
4
L
He Bo
6,050
465
33
3
0
207,200
0
L
Neith
6,912
532
101
8
0
212,210
5
L
Arachne
7,234
556
68
5
0
276,939
4
W
Discordia
7,184
553
86
7
0
239,206
4
L
Chaac
6,964
536
62
5
0
187,607
1
W
Neith
7,675
590
110
8
0
258,118
1
W
Guan Yu
6,233
479
56
4
0
244,301
7
W
Ymir
5,613
432
25
2
0
129,844
3
L
Artio
5,288
407
27
2
0
244,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role