Player Matchup

Ganesha
Ganesha
FurryzRus
Ganesha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,682 Elo+
Party 2
Mercury
Mercury
OhHeyAlex
Mercury
Level 29
God Stats
2W - 2L
1,712 SR
Queue Stats
122W - 118L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
OtukasUnite
Gilgamesh
Level 36
God Stats
0W - 2L
1,342 SR
Queue Stats
41W - 19L
1,690 Elo+
Party 2
Ullr
Ullr
TornTB
Ullr
Level 29
God Stats
11W - 8L
1,671 SR
Queue Stats
155W - 108L
1,566 Elo+
Solo
Scylla
Scylla
Voidfunk
Scylla
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 94L
1,526 Elo+
Solo
Team Averages
Level 26
1,545 SR
1,602 Elo+

VS

Team Averages
Level 31
1,487 SR
1,584 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Angielewd
Osiris
Level 29
God Stats
2W - 1L
1,309 SR
Queue Stats
146W - 43L
1,756 Elo+
Solo
Jormungandr
Jormungandr
Bergwijn
Jormungandr
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
149W - 96L
1,562 Elo+
Solo
Cerberus
Cerberus
MrHellaCrazy
Cerberus
Level 3
God Stats
8W - 4L
1,831 SR
Queue Stats
128W - 126L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
Skoutics
Cliodhna
Level 65
God Stats
7W - 7L
1,500 SR
Queue Stats
128W - 152L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FurryzRus
Ganesha
9
0 / 2 / 5
5,545
504
4,093
6,676
4,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
OhHeyAlex
Mercury
9
0 / 3 / 0
5,363
488
2,996
7,473
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
OtukasUnite
Gilgamesh
8
1 / 5 / 0
5,149
468
3,598
7,294
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
TornTB
Ullr
11
5 / 1 / 0
6,531
594
6,116
6,122
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Voidfunk
Scylla
9
0 / 4 / 0
5,268
479
2,197
4,354
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 1
6,732
612
6,247
4,270
1,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Angielewd
Osiris
12
2 / 0 / 2
6,692
608
5,338
6,932
5,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Bergwijn
Jormungandr
14
5 / 0 / 2
7,960
724
6,115
8,631
4,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
MrHellaCrazy
Cerberus
9
1 / 3 / 2
5,800
527
1,094
7,499
1,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Skoutics
Cliodhna
10
3 / 2 / 3
6,262
569
2,555
4,986
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
15
15
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
1
4.5
W
Osiris
Angielewd
Osiris
2
0
2
3
W
Jormungandr
Bergwijn
Jormungandr
5
0
2
6
L
Ganesha
FurryzRus
Ganesha
0
2
5
1.25
W
Cerberus
MrHellaCrazy
Cerberus
1
3
2
0.67
L
Mercury
OhHeyAlex
Mercury
0
3
0
0
L
Gilgamesh
OtukasUnite
Gilgamesh
1
5
0
0.2
W
Cliodhna
Skoutics
Cliodhna
3
2
3
2.25
L
Ullr
TornTB
Ullr
5
1
0
5
L
Scylla
Voidfunk
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,000
Damage
21,349
31,919
Taken
32,318
14,392
Mitigated
14,499
7,340
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,247
3,342
0
1,576
4,270
1,026
639
1,047
3,223
0
36,924
W
Osiris
Angielewd
Osiris
5,338
1,215
0
2,750
6,932
5,692
0
1,039
5,893
6,001
27,225
W
Jormungandr
Bergwijn
Jormungandr
6,115
1,079
0
4,511
8,631
4,262
190
1,567
6,868
57,734
0
L
Ganesha
FurryzRus
Ganesha
4,093
377
222
638
6,676
4,780
0
597
6,079
21,443
0
W
Cerberus
MrHellaCrazy
Cerberus
1,094
238
836
1,888
7,499
1,966
199
1,339
6,160
14,565
0
L
Mercury
OhHeyAlex
Mercury
2,996
1,523
0
2,755
7,473
2,699
0
2,003
5,470
0
30,737
L
Gilgamesh
OtukasUnite
Gilgamesh
3,598
1,259
0
1,592
7,294
4,005
0
1,150
6,144
0
21,357
W
Cliodhna
Skoutics
Cliodhna
2,555
391
0
885
4,986
1,553
0
1,062
3,884
0
30,003
L
Ullr
TornTB
Ullr
6,116
3,211
0
1,613
6,122
1,649
0
1,530
4,592
0
41,420
L
Scylla
Voidfunk
Scylla
2,197
363
0
520
4,354
1,259
0
3,147
1,207
25,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,856
Gold Earned
33,446
282
Minions Killed
359
0
Camps Cleared
0
1,043,526
Distance Traveled
1,036,356
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,732
612
62
6
0
208,424
2
W
Osiris
6,692
608
74
7
0
230,227
3
W
Jormungandr
7,960
724
121
11
0
205,290
2
L
Ganesha
5,545
504
16
1
0
217,923
6
W
Cerberus
5,800
527
38
3
0
164,108
4
L
Mercury
5,363
488
58
5
0
219,433
1
L
Gilgamesh
5,149
468
49
4
0
207,192
0
W
Cliodhna
6,262
569
64
6
0
228,307
0
L
Ullr
6,531
594
95
9
0
201,860
1
L
Scylla
5,268
479
64
6
0
197,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role