Player Matchup

Bellona
Bellona
AntraxMP14
Bellona
Level 86
God Stats
18W - 29L
1,419 SR
Queue Stats
126W - 171L
1,469 Elo+
Solo
Hel
Hel
BLAZEPHENOM_TV
Hel
Level 88
God Stats
24W - 36L
1,485 SR
Queue Stats
358W - 362L
1,463 Elo+
Solo
Bacchus
Bacchus
KHRemind
Bacchus
Level 92
God Stats
3W - 1L
1,241 SR
Queue Stats
382W - 351L
1,401 Elo+
Solo
Medusa
Medusa
LurkLord Pup
Medusa
Level 102
God Stats
51W - 33L
1,557 SR
Queue Stats
361W - 378L
1,419 Elo+
Solo
Cliodhna
Cliodhna
vbisog
Cliodhna
Level 83
God Stats
4W - 0L
1,701 SR
Queue Stats
9W - 4L
1,654 Elo+
Solo
Team Averages
Level 90
1,481 SR
1,481 Elo+

VS

Team Averages
Level 81
1,375 SR
1,405 Elo+
Izanami
Izanami
Max_Moon101
Izanami
Level 64
God Stats
68W - 60L
1,441 SR
Queue Stats
227W - 261L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
QueasyBubbles29
Baron Samedi
Level 61
God Stats
5W - 6L
1,548 SR
Queue Stats
104W - 115L
1,395 Elo+
Solo
Artemis
Artemis
WEATHERMAN_GANN
Artemis
Level 69
God Stats
4W - 4L
1,413 SR
Queue Stats
328W - 340L
1,414 Elo+
Solo
Hel
Hel
XxVoidIWalkerxX
Hel
Level 85
God Stats
7W - 4L
1,483 SR
Queue Stats
300W - 265L
1,398 Elo+
Party 1
Cliodhna
Cliodhna
napsonnaps
Cliodhna
Level 124
God Stats
1W - 6L
989 SR
Queue Stats
32W - 29L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AntraxMP14
Bellona
20
9 / 7 / 3
13,327
606
18,176
19,867
23,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 4 / 4
12,005
546
8,925
13,489
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
KHRemind
Bacchus
16
3 / 0 / 12
10,338
470
4,764
12,575
16,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
20
20 / 4 / 6
14,236
647
26,138
17,216
7,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
vbisog
Cliodhna
20
11 / 2 / 12
13,285
604
14,079
14,345
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Max_Moon101
Izanami
17
5 / 10 / 1
11,372
517
12,088
20,177
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
QueasyBubbles29
Baron Samedi
17
3 / 10 / 0
10,253
466
6,820
14,583
8,541
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 8 / 3
10,173
462
6,585
15,601
5,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 10 / 2
9,599
436
13,073
19,698
7,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
napsonnaps
Cliodhna
16
4 / 10 / 2
10,419
474
7,928
19,905
9,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
48
Kills
16
17
Deaths
48
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
AntraxMP14
Bellona
9
7
3
1.5
W
5
4
4
1.75
W
Bacchus
KHRemind
Bacchus
3
0
12
9
W
Medusa
20
4
6
5.75
L
Izanami
Max_Moon101
Izanami
5
10
1
0.55
L
Baron Samedi
QueasyBubbles29
Baron Samedi
3
10
0
0.3
L
2
8
3
0.44
L
2
10
2
0.3
L
Cliodhna
napsonnaps
Cliodhna
4
10
2
0.5
W
Cliodhna
vbisog
Cliodhna
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,082
Damage
46,494
77,492
Taken
89,964
58,233
Mitigated
39,348
22,109
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AntraxMP14
Bellona
18,176
7,508
0
2,304
19,867
23,301
2,122
2,192
17,541
11,786
79,953
W
8,925
313
1,956
8,861
13,489
4,746
1,136
5,131
8,060
81,170
0
W
Bacchus
KHRemind
Bacchus
4,764
403
45
2,541
12,575
16,075
108
2,525
10,012
34,634
0
W
Medusa
26,138
10,982
681
3,972
17,216
7,310
1,422
5,860
11,228
0
106,691
L
Izanami
Max_Moon101
Izanami
12,088
8,745
0
2,916
20,177
7,769
483
1,969
18,208
0
68,525
L
Baron Samedi
QueasyBubbles29
Baron Samedi
6,820
312
882
1,973
14,583
8,541
360
1,382
13,201
51,840
0
L
6,585
2,235
0
2,597
15,601
5,719
88
2,529
13,072
0
68,418
L
13,073
505
448
5,179
19,698
7,422
418
6,634
13,064
63,934
0
L
Cliodhna
napsonnaps
Cliodhna
7,928
958
0
3,248
19,905
9,897
0
3,512
16,393
0
65,992
W
Cliodhna
vbisog
Cliodhna
14,079
1,089
0
1,749
14,345
6,801
2,386
3,690
10,527
0
77,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,191
Gold Earned
51,816
649
Minions Killed
560
0
Camps Cleared
0
2,110,580
Distance Traveled
1,714,124
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,327
606
170
8
0
373,351
1
W
Hel
12,005
546
142
6
0
429,728
0
W
Bacchus
10,338
470
49
2
0
424,151
7
W
Medusa
14,236
647
147
7
0
423,757
1
L
Izanami
11,372
517
134
6
0
275,245
0
L
Baron Samedi
10,253
466
88
4
0
358,546
2
L
Artemis
10,173
462
122
6
0
352,843
3
L
Hel
9,599
436
112
5
0
352,320
1
L
Cliodhna
10,419
474
104
5
0
375,170
0
W
Cliodhna
13,285
604
141
6
0
459,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role