Player Matchup

Chronos
Chronos
Kutio50
Chronos
Level 29
God Stats
5W - 8L
1,208 SR
Queue Stats
64W - 72L
1,409 Elo+
Solo
Thor
Thor
SrWilliamss
Thor
Level 29
God Stats
4W - 1L
1,858 SR
Queue Stats
148W - 156L
1,481 Elo+
Solo
Geb
Geb
akinna
Geb
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,144 Elo+
Solo
Agni
Agni
xIgotyou99x
Agni
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 27L
1,478 Elo+
Solo
Guan Yu
Guan Yu
ГневАхила
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,066 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,315 Elo+

VS

Team Averages
Level 17
1,408 SR
1,455 Elo+
Thanatos
Thanatos
HufferBoi
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JekiRomson
Kukulkan
Level 23
God Stats
2W - 1L
1,249 SR
Queue Stats
44W - 54L
1,353 Elo+
Solo
Thor
Thor
Oguzthegreat
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,557 Elo+
Party 1
Izanami
Izanami
loopsies
Izanami
Level 12
God Stats
5W - 8L
1,500 SR
Queue Stats
81W - 68L
1,488 Elo+
Party 1
Nike
Nike
reonanima
Nike
Level 15
God Stats
1W - 1L
1,289 SR
Queue Stats
17W - 17L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kutio50
Chronos
6
0 / 6 / 1
4,405
441
2,240
5,919
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 2
5,888
589
2,719
6,985
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
akinna
Geb
6
1 / 3 / 0
4,588
459
1,798
6,793
4,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
5 / 6 / 1
6,354
635
5,297
7,290
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 5 / 1
4,331
433
859
6,036
2,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HufferBoi
Thanatos
11
9 / 2 / 1
6,915
692
7,840
7,416
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
JekiRomson
Kukulkan
9
2 / 4 / 1
5,660
566
2,111
3,600
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
8 / 1 / 8
6,791
679
5,521
5,960
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
loopsies
Izanami
10
4 / 0 / 9
6,377
638
7,356
3,734
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
10
0 / 1 / 4
5,749
575
1,879
3,365
1,838
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
23
23
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HufferBoi
Thanatos
9
2
1
4.75
W
Kukulkan
JekiRomson
Kukulkan
2
4
1
0.63
L
Chronos
Kutio50
Chronos
0
6
1
0.08
W
8
1
8
12
L
2
3
2
1
L
Geb
akinna
Geb
1
3
0
0.33
W
Izanami
loopsies
Izanami
4
0
9
8.5
W
Nike
0
1
4
2
L
5
6
1
0.92
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,913
Damage
24,707
33,023
Taken
24,075
11,781
Mitigated
8,401
4,913
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HufferBoi
Thanatos
7,840
2,895
0
7,443
7,416
2,804
0
2,525
4,751
0
38,832
W
Kukulkan
JekiRomson
Kukulkan
2,111
368
0
177
3,600
1,009
630
1,551
1,905
21,472
0
L
Chronos
Kutio50
Chronos
2,240
724
0
325
5,919
719
0
149
5,770
17,240
0
W
5,521
1,663
0
1,320
5,960
1,820
418
2,720
3,162
0
14,848
L
2,719
1,057
0
1,254
6,985
2,430
0
185
6,796
0
32,259
L
Geb
akinna
Geb
1,798
503
192
1,699
6,793
4,240
0
216
6,577
5,661
0
W
Izanami
loopsies
Izanami
7,356
5,187
0
1,999
3,734
930
1,185
1,206
2,434
0
31,037
W
Nike
1,879
0
0
0
3,365
1,838
286
831
2,488
5,309
20,906
L
5,297
714
0
938
7,290
1,451
0
1,133
5,971
20,417
0
L
859
142
85
420
6,036
2,941
0
680
5,344
0
7,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
31,492
182
Minions Killed
248
0
Camps Cleared
0
829,382
Distance Traveled
924,817
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,915
692
69
7
0
205,211
1
W
Kukulkan
5,660
566
51
5
0
163,060
0
L
Chronos
4,405
441
34
3
0
151,481
0
W
Thor
6,791
679
26
3
0
208,500
3
L
Thor
5,888
589
70
7
0
194,751
3
L
Geb
4,588
459
9
1
0
164,900
1
W
Izanami
6,377
638
50
5
0
194,132
2
W
Nike
5,749
575
52
5
0
153,914
2
L
Agni
6,354
635
50
5
0
173,392
2
L
Guan Yu
4,331
433
19
2
0
144,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role