Player Matchup

Arachne
Arachne
KSI LUFFY OG
Arachne
Level 154
God Stats
11W - 10L
1,701 SR
Queue Stats
559W - 524L
1,621 Elo+
Party 2
Hera
Hera
KSI clunks
Hera
Level 101
God Stats
6W - 3L
1,548 SR
Queue Stats
261W - 229L
1,558 Elo+
Party 2
Geb
Geb
OG JRAZ
Geb
Level 158
God Stats
17W - 5L
1,942 SR
Queue Stats
205W - 125L
1,617 Elo+
Party 2
Team Averages
Level 138
1,730 SR
1,599 Elo+

VS

Team Averages
Level 70
1,522 SR
1,372 Elo+
Medusa
Medusa
ObeisantCandy97
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Solo
Poseidon
Poseidon
PumpkinLily9932
Poseidon
Level 126
God Stats
1W - 2L
1,381 SR
Queue Stats
271W - 341L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
Tigerlifez
Cthulhu
Level 81
God Stats
5W - 4L
1,685 SR
Queue Stats
217W - 247L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KSI LUFFY OG
Arachne
12
12 / 0 / 2
8,516
852
11,281
7,091
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 8
7,187
719
7,841
3,511
1,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
11
3 / 0 / 13
7,438
744
4,098
8,120
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
5,415
542
1,659
8,651
2,306
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
9
0 / 5 / 0
5,689
569
2,648
7,477
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tigerlifez
Cthulhu
9
0 / 2 / 0
5,548
555
4,902
11,083
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
17
Kills
0
0
Deaths
17
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
KSI LUFFY OG
Arachne
12
0
2
13
W
2
0
8
6
W
Geb
3
0
13
9.5
L
0
10
0
0
L
Poseidon
0
5
0
0
L
Cthulhu
Tigerlifez
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
9,209
18,722
Taken
27,211
11,218
Mitigated
9,682
6,257
Healing
1,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
KSI LUFFY OG
Arachne
11,281
6,690
0
3,178
7,091
3,050
545
3,438
3,401
0
31,538
W
7,841
922
0
179
3,511
1,186
0
1,769
1,579
29,674
0
W
Geb
4,098
951
0
2,900
8,120
6,982
267
2,385
5,447
11,528
0
L
1,659
948
74
0
8,651
2,306
0
5,156
3,239
0
3,584
L
Poseidon
2,648
441
0
154
7,477
2,087
0
2,966
4,422
19,575
958
L
Cthulhu
Tigerlifez
Cthulhu
4,902
335
40
1,038
11,083
5,289
0
3,139
7,511
14,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
16,652
102
Minions Killed
82
6
Camps Cleared
2
583,201
Distance Traveled
444,294
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,516
852
32
3
6
191,340
0
W
Hera
7,187
719
54
5
0
180,370
1
W
Geb
7,438
744
16
2
0
211,491
2
L
Medusa
5,415
542
6
1
0
110,603
1
L
Poseidon
5,689
569
47
5
2
162,978
5
L
Cthulhu
5,548
555
29
3
0
170,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role