Player Matchup

Chronos
Chronos
KingHeliomega
Chronos
Level 77
God Stats
0W - 1L
1,384 SR
Queue Stats
9W - 20L
1,273 Elo+
Party 1
Hun Batz
Hun Batz
MetaReyos
Hun Batz
Level 120
God Stats
0W - 1L
1,250 SR
Queue Stats
32W - 35L
1,444 Elo+
Party 1
Chaac
Chaac
crolimit95
Chaac
Level 57
God Stats
3W - 2L
1,434 SR
Queue Stats
77W - 75L
1,421 Elo+
Party 3
Apollo
Apollo
rayzx123
Apollo
Level 63
God Stats
0W - 1L
1,486 SR
Queue Stats
4W - 6L
1,394 Elo+
Solo
Kumbhakarna
Kumbhakarna
stragekiller
Kumbhakarna
Level 89
God Stats
10W - 12L
1,424 SR
Queue Stats
281W - 284L
1,483 Elo+
Party 3
Team Averages
Level 81
1,396 SR
1,403 Elo+

VS

Team Averages
Level 114
1,558 SR
1,523 Elo+
Hachiman
Hachiman
I RhUm MaN
Hachiman
Level 154
God Stats
3W - 0L
1,366 SR
Queue Stats
179W - 148L
1,517 Elo+
Party 2
Sol
Sol
Lityesz
Sol
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 81L
1,486 Elo+
Solo
Cerberus
Cerberus
OrSkyline420
Cerberus
Level 88
God Stats
2W - 0L
1,911 SR
Queue Stats
70W - 64L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
PaPaWemBa666
Gilgamesh
Level 142
God Stats
1W - 0L
1,578 SR
Queue Stats
43W - 38L
1,527 Elo+
Party 2
Thoth
Thoth
ti fou useless
Thoth
Level 49
God Stats
2W - 1L
1,437 SR
Queue Stats
10W - 5L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
1 / 11 / 11
10,862
679
12,990
26,635
10,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
MetaReyos
Hun Batz
17
2 / 14 / 5
10,488
656
13,359
19,446
7,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
20
10 / 8 / 7
13,166
823
27,614
25,562
17,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
rayzx123
Apollo
16
4 / 7 / 5
9,891
618
13,019
16,794
6,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
stragekiller
Kumbhakarna
18
4 / 5 / 11
10,824
677
11,525
23,348
29,681
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I RhUm MaN
Hachiman
20
15 / 4 / 17
13,293
831
23,372
21,097
9,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
19
8 / 5 / 22
12,490
781
15,517
15,281
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
OrSkyline420
Cerberus
20
7 / 5 / 29
12,888
806
15,130
25,729
32,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
PaPaWemBa666
Gilgamesh
18
5 / 4 / 25
11,864
742
14,458
25,977
13,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

20
10 / 3 / 28
12,916
807
31,540
15,015
5,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
166
21
Kills
45
45
Deaths
21
39
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Hachiman
I RhUm MaN
Hachiman
15
4
17
5.88
L
Chronos
1
11
11
0.59
W
Sol
8
5
22
3.8
L
Hun Batz
MetaReyos
Hun Batz
2
14
5
0.32
W
Cerberus
OrSkyline420
Cerberus
7
5
29
4.3
W
Gilgamesh
PaPaWemBa666
Gilgamesh
5
4
25
4.38
L
Chaac
10
8
7
1.69
L
Apollo
rayzx123
Apollo
4
7
5
0.93
L
Kumbhakarna
stragekiller
Kumbhakarna
4
5
11
1.9
W
10
3
28
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,507
Damage
100,017
111,785
Taken
103,099
71,966
Mitigated
66,750
26,448
Healing
46,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
I RhUm MaN
Hachiman
23,372
15,198
1,824
10,990
21,097
9,559
1,739
3,737
17,360
0
40,256
L
Chronos
12,990
5,435
53
5,688
26,635
10,365
0
14,213
12,422
29,821
0
W
Sol
15,517
5,792
1,334
5,650
15,281
5,606
2,097
2,140
13,141
30,737
0
L
Hun Batz
MetaReyos
Hun Batz
13,359
1,529
1,327
981
19,446
7,083
0
11,743
7,703
0
27,575
W
Cerberus
OrSkyline420
Cerberus
15,130
588
1,945
7,486
25,729
32,036
458
5,661
19,877
32,852
0
W
Gilgamesh
PaPaWemBa666
Gilgamesh
14,458
3,195
2,116
9,546
25,977
13,731
706
7,461
18,030
0
21,308
L
Chaac
27,614
5,422
1,226
8,603
25,562
17,896
0
15,181
10,381
0
48,516
L
Apollo
rayzx123
Apollo
13,019
5,612
1,822
2,821
16,794
6,941
61
10,513
6,281
0
21,108
L
Kumbhakarna
stragekiller
Kumbhakarna
11,525
1,093
897
3,030
23,348
29,681
0
10,537
12,811
20,888
0
W
31,540
481
1,106
4,998
15,015
5,818
975
5,516
9,499
55,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,231
Gold Earned
63,451
135
Minions Killed
168
0
Camps Cleared
0
1,321,328
Distance Traveled
1,461,473
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,293
831
36
2
0
267,779
0
L
Chronos
10,862
679
32
2
0
209,015
0
W
Sol
12,490
781
37
2
0
284,017
0
L
Hun Batz
10,488
656
30
2
0
240,415
2
W
Cerberus
12,888
806
51
3
0
284,383
0
W
Gilgamesh
11,864
742
5
0
0
311,188
0
L
Chaac
13,166
823
39
2
0
288,251
0
L
Apollo
9,891
618
21
1
0
277,076
3
L
Kumbhakarna
10,824
677
13
1
0
306,571
0
W
Thoth
12,916
807
39
2
0
314,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role