Player Matchup

Geb
Geb
Fraggle8216
Geb
Level 26
God Stats
7W - 0L
1,881 SR
Queue Stats
38W - 22L
1,641 Elo+
Solo
Chang'e
Chang'e
SophieH96
Chang'e
Level 107
God Stats
10W - 8L
1,570 SR
Queue Stats
286W - 197L
1,751 Elo+
Solo
Heimdallr
Heimdallr
dohurdens
Heimdallr
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
117W - 163L
1,393 Elo+
Solo
Team Averages
Level 73
1,650 SR
1,595 Elo+

VS

Team Averages
Level 81
1,361 SR
1,506 Elo+
Skadi
Skadi
BIHxxSemkoxxBIH
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,607 Elo+
Solo
Sol
Sol
LSB_30
Sol
Level 111
God Stats
1W - 5L
1,197 SR
Queue Stats
109W - 118L
1,457 Elo+
Solo
Geb
Geb
nogauvida
Geb
Level 105
God Stats
2W - 8L
1,386 SR
Queue Stats
125W - 141L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 11
7,752
775
8,003
9,999
8,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
SophieH96
Chang'e
12
6 / 0 / 8
8,056
806
9,699
7,572
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
dohurdens
Heimdallr
11
5 / 3 / 8
7,800
780
5,771
6,511
2,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,142
614
5,937
8,125
2,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
LSB_30
Sol
10
2 / 4 / 1
6,868
687
9,114
7,346
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 2
6,549
655
3,741
11,029
7,015
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
4
0
11
9.5
L
Sol
LSB_30
Sol
2
4
1
0.63
W
Chang'e
SophieH96
Chang'e
6
0
8
10
W
Heimdallr
dohurdens
Heimdallr
5
3
8
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
18,792
24,082
Taken
26,500
13,722
Mitigated
12,083
7,242
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,937
2,321
0
590
8,125
2,620
126
5,441
2,470
0
20,488
W
8,003
892
0
860
9,999
8,265
0
5,035
4,964
22,448
0
L
Sol
LSB_30
Sol
9,114
2,827
0
1,762
7,346
2,448
0
5,689
1,503
23,016
0
W
Chang'e
SophieH96
Chang'e
9,699
243
2,550
3,832
7,572
2,843
184
4,389
3,183
28,228
0
W
Heimdallr
dohurdens
Heimdallr
5,771
2,199
0
0
6,511
2,614
1,188
3,804
2,707
0
17,906
L
3,741
418
0
2,598
11,029
7,015
0
6,054
4,661
9,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
19,559
107
Minions Killed
80
5
Camps Cleared
2
582,582
Distance Traveled
567,780
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,142
614
34
3
0
181,100
4
W
Geb
7,752
775
25
3
2
210,971
4
L
Sol
6,868
687
38
4
2
170,105
5
W
Chang'e
8,056
806
52
5
2
200,934
5
W
Heimdallr
7,800
780
30
3
1
170,677
1
L
Geb
6,549
655
8
1
0
216,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role