Player Matchup

Janus
Janus
Andjxa
Janus
Level 80
God Stats
0W - 2L
1,748 SR
Queue Stats
320W - 326L
1,571 Elo+
Party 2
Hercules
Hercules
EagleOnRage
Hercules
Level 94
God Stats
2W - 7L
1,558 SR
Queue Stats
97W - 104L
1,452 Elo+
Solo
Ne Zha
Ne Zha
FrostyHunger
Ne Zha
Level 129
God Stats
8W - 7L
1,648 SR
Queue Stats
312W - 308L
1,570 Elo+
Party 2
Team Averages
Level 101
1,651 SR
1,531 Elo+

VS

Team Averages
Level 108
1,426 SR
1,530 Elo+
Horus
Horus
Daddyval
Horus
Level 100
God Stats
5W - 9L
1,125 SR
Queue Stats
298W - 269L
1,614 Elo+
Party 1
Olorun
Olorun
Dodged13
Olorun
Level 127
God Stats
6W - 3L
1,518 SR
Queue Stats
477W - 458L
1,549 Elo+
Party 1
Hachiman
Hachiman
StigmataMartyr13
Hachiman
Level 97
God Stats
5W - 2L
1,635 SR
Queue Stats
129W - 160L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andjxa
Janus
11
1 / 7 / 1
7,648
637
6,354
7,726
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
EagleOnRage
Hercules
10
0 / 4 / 2
6,772
564
4,333
16,232
14,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
10
1 / 4 / 1
7,340
612
5,110
10,217
3,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daddyval
Horus
13
5 / 0 / 9
9,258
772
10,167
10,190
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Dodged13
Olorun
13
6 / 1 / 8
9,156
763
12,051
8,980
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 1 / 7
8,636
720
6,216
6,166
2,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
15
15
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
Andjxa
Janus
1
7
1
0.21
W
Horus
Daddyval
Horus
5
0
9
9.5
W
Olorun
Dodged13
Olorun
6
1
8
10
L
Hercules
EagleOnRage
Hercules
0
4
2
0.25
L
Ne Zha
1
4
1
0.38
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,797
Damage
28,434
34,175
Taken
25,336
19,251
Mitigated
15,460
4,781
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Andjxa
Janus
6,354
409
0
170
7,726
1,734
0
2,094
5,205
27,401
0
W
Horus
Daddyval
Horus
10,167
3,434
1,135
3,808
10,190
9,175
261
2,489
7,489
0
25,353
W
Olorun
Dodged13
Olorun
12,051
5,932
1,503
4,534
8,980
4,037
1,748
2,267
6,565
32,179
3,210
L
Hercules
EagleOnRage
Hercules
4,333
787
0
3,484
16,232
14,466
0
6,652
9,361
0
11,962
L
Ne Zha
5,110
1,161
0
1,127
10,217
3,051
0
2,340
7,649
0
23,228
W
6,216
4,362
0
1,447
6,166
2,248
1,232
1,656
4,416
0
31,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,760
Gold Earned
27,050
102
Minions Killed
129
2
Camps Cleared
8
638,838
Distance Traveled
640,508
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,648
637
61
5
1
179,470
2
W
Horus
9,258
772
24
2
4
226,798
2
W
Olorun
9,156
763
49
4
1
204,707
4
L
Hercules
6,772
564
11
1
0
224,183
4
L
Ne Zha
7,340
612
30
3
1
235,185
3
W
Hachiman
8,636
720
56
5
3
209,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role