Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AvatarVenom
Sol
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,249 Elo+
Party 2
Achilles
Achilles
Hammeo1564
Achilles
Level 43
God Stats
3W - 11L
1,303 SR
Queue Stats
139W - 164L
1,484 Elo+
Solo
Ares
Ares
SPARTACUS_jc
Ares
Level 125
God Stats
1W - 2L
1,252 SR
Queue Stats
18W - 30L
1,413 Elo+
Solo
Apollo
Apollo
SleepingShiva
Apollo
Level 146
God Stats
40W - 39L
1,550 SR
Queue Stats
173W - 173L
1,466 Elo+
Party 2
Team Averages
Level 123
1,421 SR
1,422 Elo+

VS

Team Averages
Level 75
1,468 SR
1,374 Elo+
Set
Set
Cheezyness963
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 116L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
FidyFive
Nu Wa
Level 148
God Stats
19W - 22L
1,496 SR
Queue Stats
422W - 386L
1,508 Elo+
Solo
Sol
Sol
Kami of Ls
Sol
Level 127
God Stats
0W - 2L
1,238 SR
Queue Stats
3W - 6L
1,295 Elo+
Solo
Nike
Nike
QuotesMaGoats
Nike
Level 27
God Stats
19W - 18L
1,535 SR
Queue Stats
52W - 71L
1,350 Elo+
Party 1
Bacchus
Bacchus
Tingles-517
Bacchus
Level 45
God Stats
4W - 5L
1,573 SR
Queue Stats
103W - 133L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 1 / 5
10,012
626
9,712
10,627
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 0 / 4
9,611
601
11,358
11,817
3,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Hammeo1564
Achilles
14
7 / 2 / 3
8,789
549
8,839
12,524
14,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 5
7,158
447
3,272
8,296
3,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 6
7,994
500
4,474
10,527
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,836
427
2,231
9,435
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
FidyFive
Nu Wa
13
3 / 6 / 0
8,433
527
11,593
9,487
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 4 / 2
7,421
464
11,250
13,726
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 3
7,403
463
6,558
12,605
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Tingles-517
Bacchus
11
0 / 1 / 4
7,144
447
4,729
8,311
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
23
Kills
6
6
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
1
5
8.5
W
8
0
4
10
L
0
5
2
0.2
L
Nu Wa
FidyFive
Nu Wa
3
6
0
0.5
W
Achilles
Hammeo1564
Achilles
7
2
3
4.25
L
3
4
2
1
L
0
7
3
0.21
W
0
1
5
2.5
W
2
2
6
2.5
L
Bacchus
Tingles-517
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
36,361
53,791
Taken
53,564
28,370
Mitigated
28,160
24,091
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,712
747
0
5,262
10,627
3,718
0
4,666
5,961
0
77,148
W
11,358
5,293
0
7,815
11,817
3,591
1,274
7,687
4,130
72,469
0
L
2,231
787
0
1,985
9,435
4,387
354
1,647
7,788
0
38,848
L
Nu Wa
FidyFive
Nu Wa
11,593
3,058
327
895
9,487
3,316
386
5,764
3,723
53,264
0
W
Achilles
Hammeo1564
Achilles
8,839
2,386
0
2,395
12,524
14,719
390
2,972
9,552
0
40,625
L
11,250
3,809
0
6,190
13,726
4,973
958
3,388
10,338
56,827
0
L
6,558
1,173
0
1,523
12,605
6,846
0
1,401
11,204
2,516
37,135
W
3,272
110
1,147
2,976
8,296
3,057
0
6,243
2,053
12,613
0
W
4,474
2,347
0
4,496
10,527
3,285
0
6,875
3,652
0
48,367
L
Bacchus
Tingles-517
Bacchus
4,729
846
0
1,668
8,311
8,638
112
2,430
5,881
22,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,564
Gold Earned
37,237
458
Minions Killed
354
0
Camps Cleared
0
1,531,371
Distance Traveled
1,445,261
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,012
626
136
9
0
368,853
1
W
Sol
9,611
601
135
8
0
276,408
0
L
Set
6,836
427
66
4
0
343,686
1
L
Nu Wa
8,433
527
96
6
0
257,974
4
W
Achilles
8,789
549
64
4
0
296,913
4
L
Sol
7,421
464
93
6
0
270,249
2
L
Nike
7,403
463
70
4
0
259,180
4
W
Ares
7,158
447
20
1
0
316,722
0
W
Apollo
7,994
500
103
6
0
272,475
0
L
Bacchus
7,144
447
29
2
0
314,172
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role