Player Matchup

Sol
Sol
Dekreuz
Sol
Level 27
God Stats
11W - 8L
1,439 SR
Queue Stats
46W - 42L
1,339 Elo+
Solo
Neith
Neith
Ostedrengenv2
Neith
Level 29
God Stats
4W - 6L
1,437 SR
Queue Stats
91W - 128L
1,365 Elo+
Solo
Nike
Nike
Wicho2495
Nike
Level 22
God Stats
9W - 2L
1,591 SR
Queue Stats
21W - 15L
1,657 Elo+
Solo
Heimdallr
Heimdallr
rangersheir
Heimdallr
Level 27
God Stats
1W - 0L
1,310 SR
Queue Stats
8W - 7L
1,443 Elo+
Solo
Pele
Pele
zerxios2
Pele
Level 24
God Stats
4W - 2L
1,329 SR
Queue Stats
41W - 12L
1,813 Elo+
Solo
Team Averages
Level 26
1,421 SR
1,524 Elo+

VS

Team Averages
Level 21
1,388 SR
1,405 Elo+
Izanami
Izanami
BigJuicyRoach
Izanami
Level 26
God Stats
24W - 30L
1,423 SR
Queue Stats
131W - 118L
1,489 Elo+
Solo
Scylla
Scylla
HistoricasLP
Scylla
Level 16
God Stats
0W - 6L
1,145 SR
Queue Stats
21W - 48L
1,316 Elo+
Solo
Ymir
Ymir
Islandboi123
Ymir
Level 28
God Stats
14W - 19L
1,400 SR
Queue Stats
193W - 231L
1,435 Elo+
Solo
Loki
Loki
JackLimbo
Loki
Level 29
God Stats
0W - 2L
1,248 SR
Queue Stats
44W - 55L
1,347 Elo+
Solo
Chernobog
Chernobog
swagsanji
Chernobog
Level 4
God Stats
3W - 2L
1,727 SR
Queue Stats
6W - 9L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
12 / 0 / 6
10,810
676
11,881
6,248
2,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 4 / 5
8,354
522
6,028
11,426
3,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
17
2 / 0 / 4
10,325
645
5,800
8,401
7,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
rangersheir
Heimdallr
12
2 / 4 / 6
7,996
500
5,798
8,249
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
17
14 / 0 / 9
11,047
690
18,186
12,081
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
5 / 4 / 2
7,995
500
7,300
8,424
1,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
1 / 10 / 0
6,483
405
3,090
10,964
2,265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 7 / 5
7,191
449
6,715
17,623
13,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
0 / 7 / 0
6,104
382
2,980
10,457
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
swagsanji
Chernobog
11
0 / 5 / 0
6,494
406
3,263
10,438
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
33
Kills
8
8
Deaths
33
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
4
2
1.5
W
Sol
12
0
6
15
L
Scylla
1
10
0
0.1
L
2
7
5
0.64
L
Loki
0
7
0
0
W
3
4
5
1.38
W
Nike
2
0
4
4
W
Heimdallr
rangersheir
Heimdallr
2
4
6
1.25
L
Chernobog
swagsanji
Chernobog
0
5
0
0
W
Pele
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,693
Damage
23,348
46,405
Taken
57,906
20,173
Mitigated
23,367
16,484
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,300
4,475
124
947
8,424
1,933
0
991
7,433
0
50,570
W
Sol
11,881
3,850
0
4,538
6,248
2,372
2,352
3,146
3,102
56,347
0
L
Scylla
3,090
531
196
464
10,964
2,265
0
5,462
5,502
23,421
0
L
6,715
908
0
1,906
17,623
13,742
0
2,432
15,191
23,464
0
L
Loki
2,980
437
0
1,822
10,457
2,160
0
1,755
8,702
0
25,986
W
6,028
2,008
0
5,401
11,426
3,571
593
2,090
9,336
0
46,797
W
Nike
5,800
578
0
3,246
8,401
7,298
241
1,098
7,303
5,275
60,358
W
Heimdallr
rangersheir
Heimdallr
5,798
2,508
0
1,652
8,249
2,657
342
1,837
6,412
0
34,373
L
Chernobog
swagsanji
Chernobog
3,263
1,452
0
1,250
10,438
3,267
207
1,948
8,490
0
29,394
W
Pele
18,186
7,079
0
1,647
12,081
4,275
0
1,871
10,210
0
97,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,532
Gold Earned
34,267
508
Minions Killed
295
0
Camps Cleared
0
1,592,178
Distance Traveled
1,472,373
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,995
500
101
6
0
312,085
1
W
Sol
10,810
676
108
7
0
319,260
4
L
Scylla
6,483
405
41
3
0
258,363
0
L
Ymir
7,191
449
35
2
0
320,242
4
L
Loki
6,104
382
64
4
0
319,116
0
W
Neith
8,354
522
68
4
0
302,973
4
W
Nike
10,325
645
148
9
0
327,966
1
W
Heimdallr
7,996
500
58
4
0
280,902
5
L
Chernobog
6,494
406
54
3
0
262,567
0
W
Pele
11,047
690
126
8
0
361,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role