Player Matchup

Artio
Artio
A2DAMFINJ
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
Ashrizzy
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,261 Elo+
Party 2
Chiron
Chiron
BAM32
Chiron
Level 149
God Stats
2W - 5L
1,048 SR
Queue Stats
353W - 351L
1,554 Elo+
Party 2
Ares
Ares
Hydralisk316
Ares
Level 89
God Stats
2W - 0L
1,630 SR
Queue Stats
17W - 6L
1,615 Elo+
Party 2
Nike
Nike
MOORPHEUS901
Nike
Level 158
God Stats
4W - 1L
1,484 SR
Queue Stats
247W - 250L
1,531 Elo+
Party 2
Team Averages
Level 102
1,432 SR
1,479 Elo+

VS

Team Averages
Level 145
1,379 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Halfbreeeed
Merlin
Level 142
God Stats
9W - 5L
1,472 SR
Queue Stats
361W - 387L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
Killer_Pumper
Kuzenbo
Level 156
God Stats
0W - 3L
1,116 SR
Queue Stats
200W - 219L
1,420 Elo+
Solo
Freya
Freya
Mjlee25XO
Freya
Level 137
God Stats
0W - 1L
1,279 SR
Queue Stats
45W - 23L
1,545 Elo+
Party 1
Medusa
Medusa
prateraide
Medusa
Level 144
God Stats
4W - 1L
1,530 SR
Queue Stats
102W - 94L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
A2DAMFINJ
Artio
15
0 / 2 / 16
9,945
710
3,498
13,892
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Ashrizzy
Ao Kuang
15
5 / 4 / 10
9,808
701
4,206
11,699
5,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
BAM32
Chiron
20
11 / 1 / 12
12,844
917
21,414
16,375
8,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 3 / 16
10,554
754
13,101
20,644
22,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 16
10,203
729
17,768
26,561
20,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
0 / 5 / 8
8,998
643
12,332
13,104
5,845
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
2 / 5 / 8
9,624
687
14,398
10,478
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
16
1 / 2 / 9
10,039
717
7,757
16,559
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
Mjlee25XO
Freya
14
2 / 6 / 2
8,563
612
15,655
14,938
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
prateraide
Medusa
19
7 / 5 / 2
10,957
783
14,117
11,046
5,038
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
23
Kills
12
12
Deaths
23
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
8
0.8
W
Artio
A2DAMFINJ
Artio
0
2
16
4
W
Ao Kuang
Ashrizzy
Ao Kuang
5
4
10
2.5
W
Chiron
BAM32
Chiron
11
1
12
17
L
Merlin
2
5
8
1.2
W
4
3
16
4
L
Kuzenbo
1
2
9
2.75
W
3
2
16
5.5
L
Freya
Mjlee25XO
Freya
2
6
2
0.5
L
Medusa
prateraide
Medusa
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,987
Damage
64,259
89,171
Taken
66,125
71,798
Mitigated
41,524
37,743
Healing
23,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,332
418
557
4,307
13,104
5,845
0
3,448
9,336
31,433
0
W
Artio
A2DAMFINJ
Artio
3,498
179
1,069
2,452
13,892
15,193
833
7,324
6,568
13,984
0
W
Ao Kuang
Ashrizzy
Ao Kuang
4,206
1,491
572
2,499
11,699
5,534
2,222
8,397
3,302
8,564
0
W
Chiron
BAM32
Chiron
21,414
5,090
5,810
7,099
16,375
8,129
1,582
10,653
5,722
0
63,508
L
Merlin
14,398
1,509
1,080
2,914
10,478
4,327
314
3,189
7,012
30,497
0
W
13,101
347
1,140
3,220
20,644
22,910
317
10,182
10,462
17,564
0
L
Kuzenbo
7,757
2,871
880
5,442
16,559
20,502
131
6,855
9,403
12,500
0
W
17,768
1,284
2,379
11,503
26,561
20,032
98
13,586
12,975
0
31,646
L
Freya
Mjlee25XO
Freya
15,655
5,318
394
5,687
14,938
5,812
358
5,217
9,255
23,469
0
L
Medusa
prateraide
Medusa
14,117
5,966
1,018
1,269
11,046
5,038
75
2,096
8,624
0
31,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,354
Gold Earned
48,181
148
Minions Killed
142
0
Camps Cleared
0
1,340,931
Distance Traveled
1,178,932
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,998
643
43
3
0
232,478
0
W
Artio
9,945
710
14
1
0
247,883
0
W
Ao Kuang
9,808
701
11
1
0
229,996
0
W
Chiron
12,844
917
97
7
0
281,778
0
L
Merlin
9,624
687
39
3
0
210,120
0
W
Ares
10,554
754
4
0
0
271,218
1
L
Kuzenbo
10,039
717
8
1
0
292,967
6
W
Nike
10,203
729
22
2
0
310,056
0
L
Freya
8,563
612
16
1
0
200,303
0
L
Medusa
10,957
783
36
3
0
243,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role