Player Matchup

Arachne
Arachne
CrazyGhost5528
Arachne
Level 29
God Stats
26W - 26L
1,509 SR
Queue Stats
204W - 298L
1,378 Elo+
Party 1
Ra
Ra
Danu_Tnc
Ra
Level 14
God Stats
7W - 4L
1,761 SR
Queue Stats
97W - 125L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dark7818
Cu Chulainn
Level 32
God Stats
8W - 9L
1,335 SR
Queue Stats
325W - 362L
1,391 Elo+
Party 1
Chang'e
Chang'e
KamyStegalkin
Chang'e
Level 17
God Stats
3W - 3L
1,546 SR
Queue Stats
24W - 20L
1,520 Elo+
Solo
Hou Yi
Hou Yi
Liquid-NoRvYx
Hou Yi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 148L
1,391 Elo+
Party 2
Team Averages
Level 22
1,530 SR
1,425 Elo+

VS

Team Averages
Level 5
1,442 SR
1,426 Elo+
Olorun
Olorun
Fabricio3233
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Obill_wan
Tsukuyomi
Level 5
God Stats
9W - 14L
1,269 SR
Queue Stats
38W - 35L
1,176 Elo+
Solo
Gilgamesh
Gilgamesh
TT TE MACETA
Gilgamesh
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,474 Elo+
Party 3
Jing Wei
Jing Wei
ygaagi
Jing Wei
Level 10
God Stats
4W - 10L
1,443 SR
Queue Stats
60W - 92L
1,479 Elo+
Party 3
Yemoja
Yemoja
zdxrn
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,267
519
3,411
8,292
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
9 / 1 / 9
8,140
581
8,654
7,800
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dark7818
Cu Chulainn
15
11 / 3 / 3
8,720
623
11,434
12,679
10,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
12
8 / 2 / 12
8,308
593
10,162
11,493
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 4 / 9
7,479
534
11,128
8,920
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 11 / 0
5,064
362
3,795
12,288
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Obill_wan
Tsukuyomi
10
1 / 9 / 2
6,400
457
6,638
11,697
3,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
TT TE MACETA
Gilgamesh
13
5 / 5 / 2
7,887
563
7,347
12,424
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ygaagi
Jing Wei
11
3 / 7 / 6
7,328
523
5,504
11,382
3,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
zdxrn
Yemoja
7
1 / 5 / 1
5,489
392
2,368
9,263
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
37
Kills
10
11
Deaths
37
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
9
1
9
13.5
W
Cu Chulainn
Dark7818
Cu Chulainn
11
3
3
4.17
L
Olorun
0
11
0
0
W
Chang'e
8
2
12
7
W
5
4
9
2.38
L
Tsukuyomi
Obill_wan
Tsukuyomi
1
9
2
0.22
L
Gilgamesh
TT TE MACETA
Gilgamesh
5
5
2
1.2
L
Jing Wei
ygaagi
Jing Wei
3
7
6
0.86
L
Yemoja
zdxrn
Yemoja
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,789
Damage
25,652
49,184
Taken
57,054
29,610
Mitigated
21,873
20,304
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,411
2,261
0
1,785
8,292
3,970
0
851
7,441
0
36,536
W
8,654
2,220
294
3,703
7,800
2,637
660
1,933
5,867
38,155
0
W
Cu Chulainn
Dark7818
Cu Chulainn
11,434
3,386
0
4,879
12,679
10,262
56
1,272
11,407
0
50,489
L
Olorun
3,795
2,810
120
2,548
12,288
2,899
0
4,870
7,188
16,676
0
W
Chang'e
10,162
937
1,849
5,939
11,493
10,062
884
576
10,917
29,713
0
W
11,128
4,053
0
1,855
8,920
2,679
1,190
1,531
7,389
0
31,395
L
Tsukuyomi
Obill_wan
Tsukuyomi
6,638
1,725
0
1,608
11,697
3,962
68
2,173
9,456
0
26,676
L
Gilgamesh
TT TE MACETA
Gilgamesh
7,347
1,596
0
1,297
12,424
5,921
0
3,894
8,400
0
43,764
L
Jing Wei
ygaagi
Jing Wei
5,504
4,394
0
914
11,382
3,366
0
5,142
6,200
0
23,056
L
Yemoja
zdxrn
Yemoja
2,368
791
160
823
9,263
5,725
0
2,213
6,994
9,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
32,168
295
Minions Killed
207
0
Camps Cleared
0
1,406,935
Distance Traveled
1,249,056
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,267
519
54
4
0
310,451
0
W
Ra
8,140
581
61
4
0
286,625
2
W
Cu Chulainn
8,720
623
89
6
0
291,325
4
L
Olorun
5,064
362
28
2
0
247,269
3
W
Chang'e
8,308
593
34
2
0
282,447
3
W
Hou Yi
7,479
534
57
4
0
236,087
0
L
Tsukuyomi
6,400
457
45
3
0
265,969
1
L
Gilgamesh
7,887
563
81
6
0
272,178
0
L
Jing Wei
7,328
523
43
3
0
268,350
0
L
Yemoja
5,489
392
10
1
0
195,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role